The MBoard

MegaMan Series => X Series => Topic started by: NovaMan XP on 4 December 2017, 19:50:13



Title: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 4 December 2017, 19:50:13
Mega Man X1-8 is being released in two collections for PS4, XBO, Switch, PC in Summer 2018.  

Trailer here! (https://youtu.be/3yl3gkKpruA)


Title: Re: Mega Man X Rereleases
Post by: Abominator on 4 December 2017, 19:57:47
They'll probably chunk it up into 1-3, 4-6 and 7&8 or something.

I'll skip 6 and 7 this time around I think!


Title: Re: Mega Man X Rereleases
Post by: Mikero on 4 December 2017, 20:16:11
Been waiting for these on Switch for a while. I was just planning on Nintendo's eventual (and long-awaited) virtual console but I'll take what I can get.


Title: Re: Mega Man X Rereleases
Post by: Xero on 4 December 2017, 20:40:16
This pleases me as a Switch owner.  Even though I have X1-X3 on the New 3DS, having portible X4 & X8 are also good bonuses.  I'll probably play X5 & X6 as well.

X7 can go ##### off.


Title: Re: Mega Man X Rereleases
Post by: Abominator on 4 December 2017, 21:50:23
I still say X6 is worse than X7 but it's pretty damn close.


Title: Re: Mega Man X Rereleases
Post by: TheRedPriest on 4 December 2017, 22:16:18
If it's retail, I'm in.  If it's digital, it can ##### right off.  Be nice to have all 3 versions of X3 this time, or at the VERY LEAST the SNES version.


Title: Re: Mega Man X Rereleases
Post by: NovaMan XP on 5 December 2017, 05:17:29
I'd be happy if we got both the SNES and PS1 versions of X3, but we all know they're going to do only one and pick the easy one, which will probably be PS1 version. Just like how we only got the PS1 version of MM8 and didn't get the Saturn version.

I wonder if X7 and X8 will be in widescreen or not.


Title: Re: Mega Man X Rereleases
Post by: Mikero on 5 December 2017, 18:09:00
I still say X6 is worse than X7 but it's pretty damn close.

If we take out the story and, ahem, new characters... I just can't deal with the 2.5D in X7, personally. X6 isn't very good at all but the gameplay is more serviceable for me.


Title: Re: Mega Man X Rereleases
Post by: TheRedPriest on 5 December 2017, 18:55:20
X7 is horse##### on ever front.  Stage design, music, characters, gameplay.  Horrid use of 3D/2D.  X6, while still having ##### stage design, still LOOKS ok for the most part and has some decent music (if not close to the series best).  I don't think X6 is a GREAT game, but it's passable (if barely).

And on another note, X8 is JUST as bad in the stage design as X7 and X6.  X7 has it beat by a mile, but X8 is still worse than X6.  And that's not even going into the non gameplay/design elements of the games.

I haven't played X7 or X8 since within a month or so after they came out (and had bought them).  I never finished EITHER of them because they were so god damn awful.  But if they were on a collection I'd probably at least boot them up again at least once.


Title: Re: Mega Man X Rereleases
Post by: Xero on 5 December 2017, 20:58:53
X8 isn't really THAT bad though....*Is mauled by Nibbles yet again*


Title: Re: Mega Man X Rereleases
Post by: TheRedPriest on 5 December 2017, 22:24:40
It really is that bad.  It definitely belongs in the X5-X8 tier of the series, and I'd argue X5 is the best of the 4, and it's a BIG step down from 1-4.  Anyone who honestly thinks it's as good as any of the first 4 games literally has a learning disability.


Title: Re: Mega Man X Rereleases
Post by: NovaMan XP on 15 February 2018, 20:42:31
I only prefer X6 over 7 and 8 because it still uses the X4 engine and sprites. X7 is awful in both stage design and engine wise. Same with X8, it just managed to be slightly better than X7.

X5 overall is decent, but the whole way you obtained power up parts and armor parts was just terrible. If you want to be able to get the most power up parts in one file you had to get a game over about 9 or 10 times before beating any of the 8 Bosses. And then to make it worse, no matter what you'll always miss 8 parts because each stage makes you choose one or the other with the crap Life / Energy nonsense deciding what you get.

As awful as X6 is, at the very least you can potentially get every part in one file. Still hate the game though.

Posted on: December 05, 2017, 06:46:03 PM

So, apparently there have been ratings posted for a Mega Man X Legacy Collection 1 and 2.  It seems like Capcom is going to separate the good and bad X games into 2 different collections.


Title: Re: Mega Man X Rereleases
Post by: LCrazy11 on 15 February 2018, 21:18:12
now I can finally play X4! YES!


Title: Re: Mega Man X Rereleases
Post by: Johncarllos on 15 February 2018, 21:24:06
I'll stick with 1-4, thx.


Title: Re: Mega Man X Rereleases
Post by: Majikn on 15 February 2018, 21:49:43
I have X and X2 in cart form, X-X3 on Virtual console, and X Collection and Command Mission on Gamecube, and X8 on PS2.

LET'S BUY IT ALL AGAIN!

Seriously, I hope Mega Man 11 isn't where new content ends.

So why... exactly... was the first collection rated M in Australia?


Title: Re: Mega Man X Rereleases
Post by: TheRedPriest on 16 February 2018, 00:53:30
Majikn my friend, you really need to consolidate your Mega Man platforms.


Title: Re: Mega Man X Rereleases
Post by: NovaMan XP on 16 February 2018, 04:45:15
So why... exactly... was the first collection rated M in Australia?

Most likely X4's Double cutscene and Zero's intro.


Title: Re: Mega Man X Rereleases
Post by: Majikn on 16 February 2018, 06:32:01
So... inb4 censorship?

Majikn my friend, you really need to consolidate your Mega Man platforms.
What platform has every Mega Man game?

Also I forgot I bought Legacy Collection on steam for like 5 bucks.

Also I know what you meant but I must inform everyone that I imagined myself smashing all of my devices together and hoping that it'll form some sort of... Mega Console...


Title: Re: Mega Man X Rereleases
Post by: Mikero on 16 February 2018, 14:44:12
Some sort of... Mega Drive, if you will? That would be quite the Master System, eh? Eh? I'll stop.

Seriously, I hope Mega Man 11 isn't where new content ends.

Totally. I was hoping 9 and 10 would lead to a wealth of new Megaman stuff but the franchise just lingered after those.

Real talk if they wanted to take a stab at some new entries into other MM series' I'd be way into that. BN's quality dropped off a cliff but I'd be down to get into that universe again if they made a serviceable stab at all.

Or, hey, wow me with a whole new take on Mega Man. I mean, Legends and BN were complete overhauls of the paradigm and that was novel. Boiling the concept down to "what is this really?" is a great way to develop, so I'm hoping they haven't completely relegated Mega Man's future to trips down platforming-nostalgia lane.


Title: Re: Mega Man X Rereleases
Post by: NovaMan XP on 16 February 2018, 16:45:46
I wouldn't be opposed to more BN as long as they bring back the good stuff from BN2 that was missing in later games. Like the Add Button and Style Changes.

I don't think X4 will be censored. They didn't censor Ace Attorney 5 even though one of the cutscenes jumped it up to an M rating.

...although I remember that X4 got an E rating when it was re-released on PS3, so I'm curious as to why they only realized it now.


Title: Re: Mega Man X Rereleases
Post by: Mikero on 16 February 2018, 17:50:27
Reminder: Australia has very strict and often ridiculed content rules for gaming. They're version of "M" means people 15 years of age or older whereas the North American "M" is 17+.


Title: Re: Mega Man X Rereleases
Post by: TheRedPriest on 16 February 2018, 18:48:46
South Park's RPGS dealt with that censorship in a marvelous way.

I think the big problem with going back to other series is what Mikero said: the quality.  Battle Network went down the toilet after 3 in terms of gameplay and quality.  Zero and ZX were never good.  X would likely go the same 2.5D route that 11 has, sadly, and the X games took a big down swing in quality after X4 and ended in the toilet with BN by the end of 8.  Legends was the only one that didn't get a bad game, but it didn't really live long enough to get that far, and for the record, I was NOT a fan at all of the 2 protagonist direction 3 was taking.  So 3 well could have been Legends X7/BN5/Zero/ZX.

I wouldn't mind maybe an all new series/take on it.  I just hope we get SOMETHING, and that it's not #####.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 10 April 2018, 15:54:00
The Collections were finally officially announced with a trailer. (https://youtu.be/3yl3gkKpruA)

Some things to note...

First collection is X1-4, the other is X5-8.

In Japan it's called Rockman X Anniversary Collection.

In Japan PS4 and Switch will get physical copies of each collection as well as combo packs. The Switch combo pack is half digital...

US only gets the combo packs with both collections. PS4 and Xbox One comes with discs for both collections while Switch gets screwed with 1 physical, 1 digital yet again.

The Day of Sigma from MHX is watchable from the gallery.

The new X Challenge mode seems interesting, showing X fighting Frost Walrus... and Chill Penguin!? Though Chill Penguin literally is still 16-bit and it looks kinda bad art wise, it is interesting to see what new things we'll see from it. Definitely a step up from the other Collection's Challenge Modes.

...also it seems X7 and X8 are rendered at a higher resolution but have retained the 4:3 screen shape.

At the very least the good X games will be on the physical part of the damn collection...

Comes out July 24th.

The official announcement, for more info. (http://www.capcom-unity.com/capkel/blog/2018/04/10/mega-man-x-legacy-collection-1-and-2-launch-july-24th)


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 10 April 2018, 16:53:39
I only wanted to buy one of these collections but... alright. All good things come to an end, I've held out trying to not own X7 this long.

Though I'm a bit worried I'll buy the damn thing and then they'll come out with physical for both later, like Sonic Mania.

Edit: Forgot to talk about the actual trailer--The Hi-Res filter looks garbage on the original game(s), but looks good on the games I'm not really gonna play. New mode seems interesting but I probably won't bother with it.

Soo.. What about eshop? If they sell them separately on there I might just get each one at a time.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 10 April 2018, 19:31:49
If they're both getting individual releases and a combo release in Japan, I may pick up the 2nd X collection in Japan.  There really isn't that much text in the games.  I'll pick up the PS4 versions for sure, and probably a used Switch version since I won't pay Capcom for their #####hole half retail half digital release #####.  But at least the 4 X games I want are on the physical cart, unlike classic where I really wanted 7, 9 and 10.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 10 April 2018, 22:49:21
I only wanted to buy one of these collections but... alright. All good things come to an end, I've held out trying to not own X7 this long.

Though I'm a bit worried I'll buy the damn thing and then they'll come out with physical for both later, like Sonic Mania.

Edit: Forgot to talk about the actual trailer--The Hi-Res filter looks garbage on the original game(s), but looks good on the games I'm not really gonna play. New mode seems interesting but I probably won't bother with it.

Soo.. What about eshop? If they sell them separately on there I might just get each one at a time.

Each half is going to be 19.99 digitally on PSN/eShop, so you can save yourself 20 bucks if you want to skip on X5-8.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 11 April 2018, 02:12:04
As long as I don't have to play X7 to unlock anything I'll be picking up both.  I don't mind X5/X6 and I enjoyed X8, but X7 can ##### off. 

Of course I'l be getting Legacy Collection one as well.  Both on the Switch.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 11 April 2018, 14:36:59
Xero, we don't have a choice in the US.  You get the bundle with all 8 games.  Except on Switch you only get the first 4 because Legacy Collection 2 is a digital download.  So if you buy it on PS4 you will automatically get both collections.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 11 April 2018, 17:50:22
That kinda sucks, but I prefer the switch version because I can take that ##### anywhere and play it.  Plus I have 64 GB micro SD card which I haven't even touched yet.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 11 April 2018, 19:15:23
I hope the Xtreme games are an unlock.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Fatso on 11 April 2018, 20:06:30
If the challenge modes turn out to be significantly less lazy than the classic mega legacy collections, I might buy in. Otherwise, it's hard to justify buying Mega Man X again for the like fifth or sixth time between carts, collections and VC.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 11 April 2018, 20:22:47
Think I've spent the least amount of time on X2 and X7, so this would be nice way to revisit X2 after so long...

Hoping they keep the SNES soundtrack for X3 instead of the Saturn's version, or at the very least, include an option to switch between the two.

This new challenge mode looks to be entertaining. If they're going to include numerous challenges with various boss fights, would enjoy seeing a "Sigma Rush" challenge... Fighting either his basic forms, his final forms, or even both (not all at once, mind you).

This is very well a nice way to dive into some nostalgic memories, as the X series stands as my favorite Mega Man spin-off.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 11 April 2018, 23:08:19
I'm hoping X3 will be the SNES version with the option to have the PS1 soundtrack. I'm weird and prefer the arranged version of the X3's soundtrack, but I prefer the SNES version for everything else.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 12 April 2018, 01:13:53
Well the Wii U VC & 3DS VC included the SNES version of X3 so it's very possible. 

I hope the remixes that we are "supposedly getting" are X8 style remix.  I #####ing loved the music in X8 and I don't care what anyone says.  X1-X3 translated into X8 style music would give me an eargasm.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 12 April 2018, 18:35:57
MHX's X8 style remixes absolutely ##### all over X1's Godly OST.  I hope to god they're not X8 style.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 13 April 2018, 02:51:11
If the trailer music is anything to go by, it'll probably sound more like the "We are ROCK-Men!" Soundtracks (https://youtu.be/UrOaQLzpE5k).

...personally I'd like if the remixes sounded similar to X3 (PS1) and X4's soundtracks, but that's just me wanting things I know I can't have.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 13 April 2018, 03:50:16
This YouTuber (https://www.youtube.com/watch?v=EWIv22nbG2w) broke down the X Challenge theories with an interesting screenshot from within the challenge menu.

It shows what we already know: fighting against both Chill Penguin and Frost Walrus simultaneously. Other new details show other challenges, like pitting against Wheel Gator & Bubble Crab as well as Slash Beast & Grizzly Slash. Also, an option to take up to 3 weapons with you before accepting the challenges.

This lad also points out that the X Challenge option on the menu is labeled as Vol. 1, so there is bound to be a Vol. 2 (most likely for the 2nd batch of games), and perhaps more in the future if it's likely.

It's definitely much more interesting than some of the aggravating time challenges from the classic's Legacy Collection, and still praying for a potential feature to customize your own challenges.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 13 April 2018, 13:36:27
How are they going to do anything with X7 & X8 mavericks?  I supposed they could at the very least use X8 from the #####pile called Xover, but that's about it really.  Then again they did have Cutman in X8 in his 8-bit sprite so who knows.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 13 April 2018, 16:12:27
The Cut Man fight in X8 looked PAINFULLY bad.  I actually think the MM1 stuff looked tons better than the X8 stuff myself.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 13 April 2018, 20:15:44
The Collection is confirmed to have the SNES version of X3.

Hoping the cutscenes from the PS1 version are in the gallery for viewing at least.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 14 April 2018, 01:54:36
It's going to be weird having Ruth Shirarishi, Peter Von Gomm, and Mark Gatha voice X in the same collection. Maybe they'll have Mark redub X7 and X4.  He's  a dentist now so I doubt it. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 14 April 2018, 02:03:34
Yeah I'm pretty sure Mark is done with voice acting so the chances of that are probably zero.

I doubt they would redub anything because of laziness but if they did they most likely would use the guy who voiced him in MvC: Infinite. Same with Zero.

It would be really neat to have X6 actually be dubbed in English, but again, laziness.

I fully expect X1 to be the version from X Collection with the added 'damn' at the intro, the missing word in Sigma's death speech, and the Hadouken voice clip taken out for no reason.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 14 April 2018, 12:59:31
If they are using the SNES verison of X3, then I'm sure they'll keep the Hadouken voice in.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Fatso on 14 April 2018, 17:11:21
Based on how MM7 played in LC2, I expect XLC to behave somewhere in between ZSNES and snes9x for the SNES games -- more or less accurately for MMX but with inconsistencies in X2 and X3 -- and that game contents will be completely unchanged from original release. I really hope it isn't a port of the X Collection ports because those were even worse in terms of consistency.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 14 April 2018, 21:45:04
The Mega Man 7 in LC2 seemed to be based off the Anniversary Collection version since it had the same exact changes in it, the only exception was the ending was left intact.

X2 on the X Collection was technically better than the original during the first Serges fight, because there's no slowdown during his jumping shot attack. But X2 also had the audio bug during the intro for some reason.

Posted on: April 14, 2018, 02:23:09 PM

I also wonder if X6 will have the vocal songs for the intro and credits or if they'll be replaced.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 14 April 2018, 23:12:23
Based on how MM7 played in LC2, I expect XLC to behave somewhere in between ZSNES and snes9x for the SNES games -- more or less accurately for MMX but with inconsistencies in X2 and X3 -- and that game contents will be completely unchanged from original release. I really hope it isn't a port of the X Collection ports because those were even worse in terms of consistency.

...

Tread carefully with your words

Do not even approach the subject of piracy.  This means no talk of emulation, roms, warez, etc.

Remember I was banned for this once. 



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 15 April 2018, 00:29:27
But Xero, you also just went there!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 15 April 2018, 00:44:26
Well crap.

*Bans self*


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Fatso on 15 April 2018, 08:52:15
Mmm, you're right. I remember the rule, but when seeking appropriate performance benchmarks I guess I forgot this was probably heading into dangerous territory.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 16 April 2018, 01:30:37
Honestly, the trailer really made me want to play X1-4 again. I might just blow some money getting X1 on my 3DS to replay it again.

...I also have to find my PS3 or PS2 to play X4. It'd be nice if PS4s could play PS1 discs like the PS3 but lolsony.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 16 April 2018, 10:10:47
I thought PS3 wasn't backwards compatible. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 16 April 2018, 14:24:38

Remember I was banned for this once. 


Actually it was because no on likes you.

And I heard someone say it as the SNES version of X3.  If true, I'm really happy about that.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 16 April 2018, 15:50:24

Remember I was banned for this once. 


Actually it was because no on likes you.

And I heard someone say it as the SNES version of X3.  If true, I'm really happy about that.

>_>

<_<

 :'( :'( :'(

I perfer the X3 SNES version for the music, but it would be nice if we can at least have the cut scenes available for watch.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 16 April 2018, 17:39:49
It would be REALLY great if they gave us the SNES, PS1, AND Saturn versions of the game.  Same with X4.  I'd much rather play the Saturn version on the PS4 than my Saturn.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 17 April 2018, 17:30:02
I prefer some of the PS1 tracks for X3 because they sound like tracks from X4, but some of them are inferior due to them being slower than the originals, like the Vile Stage theme.

And yes, it seems to be confirmed it's the SNES version, CoJ posted a video of X3 with the SNES version of the opening theme playing over it. (https://youtu.be/L0Q1UcrA7mY)

Did the Saturn version of X4 have any differences from the PS1/PC versions? I never played it so I have no idea.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 17 April 2018, 18:34:16
If it's like the other games there may have been some paralaxing and transparency differences.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 18 April 2018, 16:10:21
The only track that I know of from the PS1/Sat I liked over the SNES was Blizzard Buffalo's theme.

Posted on: 17 April 2018, 22:41:53

https://www.youtube.com/watch?v=xVU2WGEF4qQ

Here is 13 minutes of gameplay from Capcom of Japan

First off, the guy playing as X is #####.  Why do they always have people who play these suck.  The UI interface looks crappy for X challenge, but other than that seems neat

Dat flame mammmoth remix though.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 18 April 2018, 19:30:32
I think I might just import both X collections from Japan on Switch.  The box art is amazing and it's mostly all English.  Then get a used X Collection on Switch later down the road.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 18 April 2018, 19:49:24
Playing the Japan cart on a US Switch might even make the menus use the localized names as well. At least that's how it worked in BoTW.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 18 April 2018, 20:55:59
They could even have a full option to use the US or Japanese version too for all we know right now.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 18 April 2018, 20:59:58
In that case I may just import the Japanese version as well. 

While it's not perfect, Legacy Collection is what X collection should have been on the PS2.  It's a step in the right direction.  I just wish they'd have it on one cartridge/CD.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 19 April 2018, 04:26:24
And added the GBC games and Command Mission.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 19 April 2018, 13:03:54
Agreed.

I wonder if they'll have an option to allow PS4/Xbox1 users to purchase any of the goods seen in the museum.  Is that even legal to do something like that?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 19 April 2018, 14:23:05
I'm pretty sure most of those are decades old and not even in production anymore.  It's more of a museum of past merchandise that's been made for X.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 19 April 2018, 16:31:16
I don't see why they can't do what was done for Chrono Trigger's DS release:

SNES gameplay with the PlayStation cutscenes added in.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 20 April 2018, 12:54:11
Looks like there will also be a soundtrack release for all the new remixed tracks.



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 20 April 2018, 15:13:42
What new remixes does the game have?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 20 April 2018, 15:23:33
Dunno.

So far the only ones that we can surmise are Stage selected (X1) and Boss Battle (X1) if you watched the X challenge video.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 20 April 2018, 17:46:16
Axl has no right to be holding that microphone... He would be better off using that tambourine.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 April 2018, 01:25:49
But that Metool looks so cute with it!

And it should Have been Iris instead of Axl.

Posted on: 20 April 2018, 16:50:57

Speaking of that art, the art apparently shows X, Zero, & Axl in a slighly different design.  Is this like the Mega Man 11 Promo art from Legacy collection but for X9?

Could be cool if we get X9, but they need to #####ing fix the story #####.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 25 April 2018, 02:04:05
Here's to hoping. If there is a consistent trend here (Classic Legacy Collection released before Mega Man 11 announcement), then we'll probably hear an X9 announcement after a reveal a Mega Man Legends.... Legacy Collection.

The story is jacked, yes. X6 could have taken it in a better direction...

I still want to see an overall arc. It's not the best comparison, but I always compared the Maverick virus story similar to a "Salem Witch Trials" kind of thing. It was simply black & white for the first three games, but X4 started to blur those lines once Repliforce was deemed Mavericks, and then X5's Sigma Virus global spread made friends point and accuse each other (which made the X vs. Zero fight so impacting); hitting an all-time desperate and low point for the glorified good guys.

If that Sigma vs. Zero in X4 is really legit canon (the virus transferring hosts through that head gem?)....  Axl would have to contract the virus that way in X9, and thus, be taking the route of Ol' Yeller.

One can only dream at this point.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 April 2018, 14:15:43
But X9 would take place before Command Mission since all X games barring CM are in the year "21XX*

So Axl goes maverick, gets better, then Command Mission happens.

I don't #####ing know anymore.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 25 April 2018, 16:28:31
it can be a split timeline
1: the zero series happens

2: x6,7,8,9,happen and in x9 axel dies

3: axel gets better and lives so that command mission can happen


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 April 2018, 18:18:20
Let's not turn this into a Zelda Timeline thing.  Rez might pop a blood vessel.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 25 April 2018, 18:43:51
He shouldn't be the same colour as his guitar, this is bad design.

Anyway...

it can be a split timeline
1: the zero series happens

2: x6,7,8,9,happen and in x9 axel dies

3: axel gets better and lives so that command mission can happen

How are 2 and 3 a split timeline then? Also the Zero series would still happen after all of them.

I don't like the idea of a split timeline, and I don't even think X9 would really be a good idea at this point, but that's not a split timeline that you described. That's just a list of events in one timeline...

Let's not turn this into a Zelda Timeline thing.  Rez might pop a blood vessel.

Implying he had any left after X7.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 25 April 2018, 20:32:15
I'd like to believe the Zero series to be an "alternate reality" than an extension of sorts. In other words, non-canon whatsoever.

A return to 16-bit form would be much more welcomed than a state-of-the-art graphical upgrade, like, y'know..... What Capcom tried to accomplish with X7.

So Axl goes maverick, gets better, then Command Mission happens.

Axl turns Maverick, ends up totalled, then "hides himself while he tries to repair himself"... Quality storytelling!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 April 2018, 20:35:33
If I remember right, Command Mission is apparently non-canon so it can be seen as an alternate timeline, since apparently it takes place in 22XX, which I think is when Mega Man Zero takes place...

Really though, trying to branch MMX to make sense with any timeline is about as pointless as trying to make classic Mega Man link with Mega Man X. It was like how people wanted Mega Man 9 and 10 to "lead into the X series", even though there is no need for it. Just like there was no need for Legends to be part of the timeline. It doesn't add anything, just makes it more convoluted.

Also, I wouldn't be opposed to a 16-bit X9, but seeing how MM11 is, it'd probably be 2.5D like X8 and MHX. If they were to make the controls tighter it could work, probably... none of that floaty bull#####.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 April 2018, 20:43:30
As long as it's not like "Better than nothing", then we should be good.  Given Sega's track record with Sonic (Barring Mania) I fear that Capcom won't fare any better with Mega Man.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 26 April 2018, 03:13:06
At least Mega Man 11 looks like it might play decently. Sonic 4 always looked and seemed like hot garbage...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 26 April 2018, 04:08:03
I haven't had any blood left since X5.

And if Command Mission is "non canon" then we can just make MMZ non canon as well.  Command Mission timeline, even with that ##### Axl, is INFINITELY better than MMZ.  And Legends should not be connected to any of the rest of it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 26 April 2018, 15:34:59
If I remember right, Command Mission is apparently non-canon so it can be seen as an alternate timeline, since apparently it takes place in 22XX, which I think is when Mega Man Zero takes place...

If that's the case then, frankly, I consider MMZ to be the "alternate" timeline. I can live with Command Mission being the actual progression of the X series.

But ultimately I agree; Connect none of it.

As long as it's not like "Better than nothing", then we should be good.  Given Sega's track record with Sonic (Barring Mania) I fear that Capcom won't fare any better with Mega Man.

Thing is, Sonic Mania basically started from fans and Sega bought into it. It was clearly a passion project for Christian Whitehead and his team, and they knew exactly what made those early Sonic games great.

"Sonic Team" itself was meanwhile working on Forces... so basically Sonic Mania makes a huge case in favor of taking these properties away from big corporate teams and keeping it to a core of fan-developers. I think Sega got lucky in this regard, and that Capcom doesn't have the foresight to pick up on that.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 26 April 2018, 15:58:04
Well maybe they need to pull a "Mania".  The guys working on Mega Man X Corrupted would be perfect for something like this.  From what I've seen them do with Corrupted is great (in my opinion at least) and would make great candidates for X9.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 26 April 2018, 19:35:06
Corrupted is MMZ levels of bad character design wise and just as fanfiction tier awful as Zero Kills Everyone.  The sprite work and music does seem to capture the SNES feel quite well though.  But that's pointless if the rest of it is awful.  And it is.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 26 April 2018, 19:39:24
I just don't want MM11 being #####, and by extension X9 being #####. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 26 April 2018, 20:09:11
11 being 2.5D already hurts it a bit.  The game play will ABSOLUTELY suffer from it.  It always does when you use 3D to make a 2D game.

Any X9 will will automatically be ##### for the following reasons:
1) It will be 3D or 2.5D
2) It will have Axl
3) It will focus on the lore not the gameplay and the former will drown out and over shadow the latter.
4) And the lore is garbage at this point.

I expect it to play just like the last few games, awful stage design with a schizofrenic spread of gameplay "themes" (slow awful stealth level, ##### giant boss over and over for the whole level level, terrible ride armor/bike stage).  Basically ANYTHING but straight up fast paced challenging action platforming the first 3 games had and X4 began to move away from.

Add to that the fact with now 3 playable characters that you can't build any one stage well to work with character movement/ability because all 3 are so #####ing different.  And on top of THAT, now you've gotten to where you can swap players at any point on a stage (X8), not just when you choose the stage (X5), or the character to play the entire game as (X4).  That makes good stage design almost impossible.

Also Axl is ##### and should die on the way back to his home planet.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 26 April 2018, 20:39:49
well we should hope that if x9 happens it plays like x4 or x5 but with skiable cut scenes

and we should prepare for if it sucks by practising our negative review skills


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 26 April 2018, 21:11:28
If Capcom is even remotely intelligent, they will learn from the negative feedback the latest few X entries have received and go back to what made that series so great to begin with.

I have faith mostly due to MM9, which was a much more solid game than MM7 or MM8.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 26 April 2018, 21:20:55
If Capcom is even remotely intelligent, they will learn from the negative feedback the latest few X entries have received and go back to what made that series so great to begin with.

I have faith mostly due to MM9, which was a much more solid game than MM7 or MM8.

AH HA HA HA HA AHAHAHAH HA HA HA HA HA.... HA.

Yes, I'm sure they'll do that right after they start releasing Ace Attorney retail again, and stop putting half the game on their "retail" Switch releases.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Johncarllos on 26 April 2018, 21:47:27
I'm giggling with you, Rez.

I'm just glad there are still a few reputable game companies out there, like CDProjektRed, Team Cherry, and Team Salvato to name a few. (yes, oxford comma)

Capcom hasn't done much right lately, except maybe Monster Hunter and Resident Evil VII, I think.

Hope to GOD we get an X4 style game with 3 different version of the game tweaked for all 3 characters. Maybe even a spiffed up X3 style.



BTW, see lots of talk, but has X9 actually been confirmed be cappucommu?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 26 April 2018, 21:53:26
It's simply speculation at this point.

Hey, I'm a foolish optimist! I still had hopes for Konami after that whole ordeal... but then Metal Gear Survive happened.



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 26 April 2018, 21:56:02
Konami is a completely different beast altogether.  It's corporate structure cares nothing for the consumers and have no qualms betraying them in the pursuit of profit.  Don't get the wrong idea, all companies are basically like this, Capcom included, but they took it to the very extreme.




Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 26 April 2018, 22:17:14
They are a many-headed beast. Seems to be a modern trend with lots of companies. EA took one of my favorite RPGs and turned it into a half-product, leaving much to be desired (Mass Effect)....

Then 2K pressuring Ken Levine to turn BioShock Infinite into a game more welcoming to casual gamers; the Call of Duty fanbase basically. Was a decent narrative, but lacked the isolation the first one did so well.

The list goes on and on....

There is room for at least -one- redemption for all... This is Capcom's ticket: If Mega Man 11 or even the fantasized X9 do turn into a heaping pile, I'll become a monk.

What a kick in the nuts that would be.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 27 April 2018, 05:48:35
Resident Evil 7 wasn't any better than 5 or 6.  It was bad and wrong in it's own way.  The first person view was #####ing AWFUL.  It has a tight super zoomed in view which is just unplayable in tight spaces like closets or dead ends.  It has a slight fish eye warp to the view which makes for severe motion sickness.  I got into the house at the start and literally got so sick I couldn't play any further.  I have no doubt this was due to wanting to do a VR release too.  7 is still not doing it right.

The original games style is what Resident Evil is and the style of game play it should have.  The Gamecube remake and Zero were where we need to go for the series style wise.

So yeah, Capcom hasn't done ##### right lately.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 27 April 2018, 07:11:30
Everything about RE7 felt so... off. As bad as RE6 was, it at least looked like a Resident Evil game, or at least you could think it might be one.

I've got a bad feeling about the RE2 Remake...

Another Capcom series being crap now is Dead Rising. Picked up 4 the other day for 5 bucks and holy hell it is not very fun so far. Glad I didn't pay full price for it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 27 April 2018, 13:08:07
Resident Evil 7 wasn't any better than 5 or 6.  It was bad and wrong in it's own way.  The first person view was #####ing AWFUL.  It has a tight super zoomed in view which is just unplayable in tight spaces like closets or dead ends.  It has a slight fish eye warp to the view which makes for severe motion sickness.  I got into the house at the start and literally got so sick I couldn't play any further.  I have no doubt this was due to wanting to do a VR release too.  7 is still not doing it right.

The original games style is what Resident Evil is and the style of game play it should have.  The Gamecube remake and Zero were where we need to go for the series style wise.

So yeah, Capcom hasn't done ##### right lately.

Monster Hunter World?

Posted on: 27 April 2018, 10:50:47

On another note:

https://www.youtube.com/watch?v=3ErTjCH0xJ0

Promo theme sample.

It sounds....okay I guess.  Too much stuff going on though.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 27 April 2018, 14:19:05
I've never played a Monster Hunter game so I can't say, but as some folks are saying RE7 is totally RE and was a home run, then I tend to be skeptical of folks who say the same of MHW.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 30 April 2018, 21:13:07

AH HA HA HA HA AHAHAHAH HA HA HA HA HA.... HA.


Excellent use of laugh-no-jutsu, grasshopper. Your form is perfected.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 May 2018, 13:45:16
Case in point:

Capcom has been #####
Now on path to redemption
Let's hope it goes on.



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 1 May 2018, 19:34:57

AH HA HA HA HA AHAHAHAH HA HA HA HA HA.... HA.


Excellent use of laugh-no-jutsu, grasshopper. Your form is perfected.

I was having a stroke...

Case in point:

Capcom has been #####
Now on path to redemption
Let's hope it goes on.

I think they've got a LONG way to go before I'd say they've even started down that parth.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 2 May 2018, 12:10:01
At least they've made a start.  Baby steps mind you. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 2 May 2018, 14:37:48
Then the baby drowned in the bathtub.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 2 May 2018, 14:53:56
And then his rocking horse exploded


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 2 May 2018, 15:04:36
THREE PAGES DEEP!  THIS THREAD HAS WHEELS!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 2 May 2018, 15:55:26
Hopefully the next batch of Mega Man games will bring in the next generation of Matricans who hopefully aren't spambots or spergs.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 2 May 2018, 18:43:59
Or maybe some old favorites will return.... Dzx9, Edge, and Master Vile to name a few.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 2 May 2018, 19:46:14
DZX9 is a dad now so can't return to the dark side.  Lauracon is still around... but I don't think I got his contact info after AIM went down.  Sad.  Edgecrusher has dissappear into the ether never to return.  Though last I saw of him he was getting into some Castlevania stuff.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 3 May 2018, 04:07:40
That's a shame. They truly added extra character to this place.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 3 May 2018, 14:15:04
Well, we had to find a way to make up for how bland you were.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 3 May 2018, 18:29:07
I was as tasty as a sack of flour back in the day.

Today, I'm as delicious as diet water.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 3 May 2018, 19:16:46
The fact you think that makes you cool is why you are not, in fact, cool.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 3 May 2018, 19:35:29
You should learn to speak your mind just a little bit more.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 3 May 2018, 20:03:34
I'm currently researching ways to do just that, don't worry!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 9 May 2018, 21:07:23
https://www.youtube.com/watch?v=k9Sx-oFu4hI

English version gameplay.  English voices confirmed.

Sounds like X has his X4 voice.

Also the stage start & stage clear themes sound pretty good.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 9 May 2018, 21:58:17
The name calls sounded... odd.  Like they weren't spoken right or with no effort.  The music also sounded like it was playing too fast.  The whole challenge mode thing looks like it was thrown together quick and cheaply to me.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 11 May 2018, 09:39:42
https://www.youtube.com/watch?v=BmXvHQLC4Ho

More music Samples

3 original tracks including the promo theme
Stage start (X1)
Boss (X1)
Stage Clear (X1)
Boss (X3)
Boss (X5)
Boss (X6)



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 11 May 2018, 17:53:51
The name calls sounded... odd.  Like they weren't spoken right or with no effort.  The music also sounded like it was playing too fast.  The whole challenge mode thing looks like it was thrown together quick and cheaply to me.

Absolutely. It's like the announcer guy isn't as hyped as I am which is kind of a bummer, and the music really made me think of a DDR beat.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 16 May 2018, 14:54:30
https://www.youtube.com/watch?v=lb46u6p7VDg

New Legacy X Collection Footage.

To the surprise of absolutely no one, nothing new or interesting was shown.  It also confirms that they didn't fix ##### with X5 with Alia interrupting you every 5 seconds.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 16 May 2018, 17:57:09
Well it wouldn't be much of a legacy collection if it was a remake that changed things, even if it's for the better.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 22 May 2018, 17:47:02
True.

Posted on: 16 May 2018, 17:17:38

Looks like X Challenge will have some sort of "Story" mode according to Famitsu.

Uh...ok I guess.  Not sure what they can do with story but maybe this will be their way of practicing on a coherent story for X9 if it ever comes to pass.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 22 May 2018, 21:16:31
Probably the last thing I was expecting from that mode. Wondering how much story it will actually have...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 22 May 2018, 22:17:49
Looks like X and Zero go into the Mother Computer from X-Treme 1 again looking for Alia porn but end up fighting GHOST BOSSES again.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 22 May 2018, 23:04:17
yeah i was guessing it had something to do with xtreme 1 or 2 but maybe not that part about porn...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 23 May 2018, 20:36:27
More new Legacy Collection formation

*27 Stages total (This could mean there are a ton of boss variations since each stage as multiple sets, but who knows)
*Online ranking
*X's armor is based on the Ultimate Armor, but it's not actually an ultimate armor
*X gets 9 weapons and can choose up to 3 per battle
*Difficulty determines boss strength, health recovery, and time carry over
*Stage 1-3:  Salsh Beast/Grizzly Slash
*Stage 1-3 (Vol 2):  Web Spider/Wire Sponge



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 23 May 2018, 20:55:33
For all the work they appear to be putting into this, it still looks extremely lazily done.  That's a real shame.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 24 May 2018, 02:06:26
The white Ultimate armor looks really off though... like the different shades of white are barely any different so it looks like he's missing shading.

Still hoping we can customize the color or at least use the Force/Fourth Armor instead...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 May 2018, 02:11:09
I find it a little offputting that X uses his 32-bit sprite while bosses from the SNES retain their 16-bit sprites.

I guess I'll be better at judging once I play the mode myself.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 24 May 2018, 16:28:29
There was no way they were going to redo sprites to match each other.  Best case would have been to resprite 5 of the 8 games, or at the very least 2 of them (as 7 and 8 are 3D).


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 May 2018, 21:36:52
Other bit of news.

X has access to the Z-saber in X challenge apparently. 

Also the new armor allows X to "exceed" his normal weapon limitations by allowing to carry more weapons than the usual 8. 

Would be nice if we have access to all the weapons, but only allow us to choose 9 for the whole playthrough, then from the 9 you choose, you choose up to 3 for each stage. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 May 2018, 00:57:37
It's probably just X only, but it would be neat to be able to play as Zero in X Challenge as well.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 25 May 2018, 14:32:26
Didn't they show Zero fighting Iris and Colonel at the same time too?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 May 2018, 15:35:05
Didn't they show Zero fighting Iris and Colonel at the same time too?

What you probably saw was someone's fan version of X challenge.

a Youtuber by the name X Maverickhunter was putting up his own "ideas" for X challenge.  You can tell it's fake since it doesn't even use the interface.



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 25 May 2018, 16:05:57
I wasn't paying close attention so that may well be it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 June 2018, 12:19:20
Full cleaner versions of X1 Boss Remix

https://www.youtube.com/watch?v=dR663JyQt5Y

Full cleaner versions of X5 Boss Remix

https://www.youtube.com/watch?v=XmSn-50W1Ww

Now that it's more clear to hear, I actually dig them.  While I would have preferred a more X8-ish style with the instruments at least, I still like these.

Oh and just to set the record straight, when I say X8-style.  I merely mean keeping the original melody & harmony from the original games, but only to update the instruments used as if they were the instruments in X8.  At the very least match them as close as possible to what was used in the original games. 



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 1 June 2018, 14:53:47
I just don't get your fixation with X8's sound.  It wasn't very good, in either composition or samples.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 June 2018, 14:58:27
i like metal/rock.  That's why I liked X1-X3 music. So sue me.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 1 June 2018, 16:49:23
Comparing X1, 2 and 3 to X8 is an insult to those games great soundtracks.

...ok, so I'm not super fond of X3's soundtrack, but X1 and X2 are amazing.  X8, not so much.

Expect to hear from my lawyer.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 June 2018, 16:51:35
Nibbles is moonlighting?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 1 June 2018, 16:54:36
You're going to wish it was Nibbles.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 June 2018, 16:56:37
Well #####.

Better go see if Edgeworth is available.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 1 June 2018, 17:53:04
i just want to say that the x5 boss theme sounds great


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 2 June 2018, 06:40:01
I think X5's boss theme is probably my favorite X series boss theme. The remix is decent.

The X1 boss remix... well, at least its better than the MHX remix.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 6 June 2018, 14:10:53
https://www.youtube.com/watch?v=UFg58PA3SJk

More gameplay.  Looks like someone competent at the controller this time. 

If we are only allotted to 9 weapons, why have Fire Wave & Rising Fire as 2 choices for those only 9.  Unless when we start you can choose 9 out of 48 weapons, then from the 9 you choose, you pick 3 per round.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 6 June 2018, 15:14:53
It's not been clear yet how it works.  That said, I have... ZERO interest in the new mode.  But seriously, it doesn't look fun to me at all.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 6 June 2018, 15:25:18
You hate everything though...and that's just the way we like you Rez.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: White Shadow on 7 June 2018, 13:10:36
Watching him play was physically painful.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 7 June 2018, 18:08:04
If we are only allotted to 9 weapons, why have Fire Wave & Rising Fire as 2 choices for those only 9.

He did it specifically for that battle, probably would not be something you'd want to do when seriously playing instead of making a video. Looks like bosses are only weak to their original weaknesses and not new ones, since Rising Fire knocked Frost Walrus on his ass but barely fazed Chill Penguin (and vice-versa for Flare Wave).

It would be more fun if it had some mix-and-match to it, fans have postulated over that possibility since the these games were actually current.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 7 June 2018, 18:41:16


He did it specifically for that battle, probably would not be something you'd want to do when seriously playing instead of making a video. Looks like bosses are only weak to their original weaknesses and not new ones, since Rising Fire knocked Frost Walrus on his ass but barely fazed Chill Penguin (and vice-versa for Flare Wave).

It would be more fun if it had some mix-and-match to it, fans have postulated over that possibility since the these games were actually current.
[/quote]

reminds me of that one mode from the sega genesis megaman games though i forgot what it was called


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 7 June 2018, 20:13:56
The Wily Wars did that, and had you choose weapons from 1-3 for the Wily Tower after beating 1-3.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 7 June 2018, 20:19:08
yes and all the bosses had multiple weaknesses so that you could beat all of them


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 7 June 2018, 20:52:24
So now here is the new question.

Are the 9 weapons we see going to be the ONLY weapons we can use in the entire X Challenge?  Or only for those sets of stages.  Maybe STage 2-1,2-2,2-3 will have a different set of weapons, etc. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 8 June 2018, 19:10:28
It seems odd that a different fire weapon somehow doesn't affect a boss weak to fire. Hopefully they have other weaknesses aside from their original ones.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 11 June 2018, 20:26:01
It seems odd that a different fire weapon somehow doesn't affect a boss weak to fire. Hopefully they have other weaknesses aside from their original ones.

Kind of a bummer, tbh.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 11 June 2018, 20:53:26
Frankly it makes no sense.  If he's weak to fire, any fire weapon should work.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 27 June 2018, 08:53:48
Apparently the X5 Mavericks had their names changed to what they originally were going to be, instead of the Guns N' Roses names.

So it'll be Spiral Pegasus instead of The Skiver, etc.

...I'm hoping they change the X6 names too but it seems unlikely.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 27 June 2018, 14:15:09
That's JUST enough to make me sorry I won't have an English copy of X Collection v. 2 on Switch.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 27 June 2018, 23:26:42
OH #####!

X Challenge is not limited 8 general mavericks.  You can fight Vile, High Max, Dr. Doppler, etc.

I want a #####ing Double & Vile MK1 battle

Also we better #####ing get a Boomer Kwuanger/Gravity Beetle & Launch Octopus/Volt Kraken match up.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 28 June 2018, 18:07:11
Your posts are like listening to rap on 90's radio.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 28 June 2018, 20:14:47
Is...is that good?



Posted on: 28 June 2018, 19:12:53

Also on the subject of X5, it's funny how they changed the names of the Mavericks, yet couldn't be bothered to make Alia's interruptions optional like X6-X8.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 28 June 2018, 20:36:40
To be fair, altering text or font graphics is probably way easier than removing stuff coded in the game.

Still, it would've been nice if they at least did some more of the stuff they were going to do for the X Collection on PS2/GC, but then removed because of Maverick Hunter X.

Like having X4 redubbed, X6 getting an English dub... fixing the stupid X6 Zero issue where if you're on a rail and jump slash you dive bomb into a pit...and fixing up X5 and 6's localized dialogue.

...also, I'll laugh if the X5 Mavericks have their names changed in X Challenge but in-game X5 still has the old names.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 28 June 2018, 20:51:30
Nope.  It's all across the board.  X5 had their names changed according to a Capcom Rep.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 28 June 2018, 21:18:35
Interesting.  I'll look forward to that on PS4 I guess.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 29 June 2018, 15:10:19
Is...is that good?

It's fine either way, it was a joke on how there's a censored expletive in every line haha


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 29 June 2018, 16:55:27
When you spend time on 4chan's /v/, you tend to adopt the culture and it spills over to other boards.

But anyways, I pre-ordered the PS4 version digitally (I've got a 1TB hard drive so of course), and it comes with a nice theme.  Alia, Layer, & Pallete as a wallpaper is sweet.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 30 June 2018, 00:22:46
...digital.  When there's a retail version?  Boy, I think you might be legally retarded.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 30 June 2018, 01:06:37
Too many concussions to the head with that tomato stick will do that to you.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 30 June 2018, 04:41:02
The Switch icons look neat. I assume the icons will be the same on the other systems as well.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 2 July 2018, 06:48:52
It's a shame I'll never see 2's on mine.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 4 July 2018, 12:36:55
More Music samples.  Including X4 boss theme

https://www.youtube.com/watch?v=cPgsRQjZY4M


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 4 July 2018, 21:13:49
this will be one of those OSTs i listen to all the time


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 5 July 2018, 01:23:02
My personal favorite is X5 boss theme.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 7 July 2018, 17:48:02
My personal favorite is X5 boss theme.

have to agree there, but i am really looking forward to the X vs Zero theme


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 15 July 2018, 09:39:02
I don't think there is an X vs Zero theme in Legacy Collection.  Just a bunch of original songs, plus the remixed version of X1 stage start & stage clear and X1-X6 boss themes.

Posted on:  9 July 2018, 00:20:09

https://psnprofiles.com/trophies/7887-mega-man-x-legacy-collection
https://psnprofiles.com/trophies/7888-mega-man-x-legacy-collection-2

Trophy listing for Both Legacy Collections for the PS4

*See Secret Image*
*See Secret Track*

What could this mean?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 15 July 2018, 23:20:56
Probably some hint for X9.

Its good that the trophy list is actually decent this time. I was fully expecting it to just be "Beat each game once as each character and play the X Challenge Mode" and nothing else.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 16 July 2018, 13:53:56
If we do get an X9, the story needs to be self contained.  After the disaster of the X5/X6/Zero/X7/ debacle, we don't need to add onto the pile of garbage that Capcom/Inafune had left for us.

I just want to pretend the Elf Wars/Zero/ZX never happened and that X gets to finally live in a world where humans and reploids coexist happily.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 16 July 2018, 14:56:29
You guys really shouldn't read so much into a secret image and a secret track, think of how many times we've been burned before.

I mean... I want it to be an X9 hint as much as you guys, and that's how it looks in those descriptions, but it could easily just be an unlockable song from Command Mission or some such #####e too.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 16 July 2018, 15:01:36
Hell, it could be a hint for X9 that gets cancelled anyway.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 17 July 2018, 13:49:37
Keep in mind Mega Man Legacy Collection gave us a tease of 11 so it's not out of the realm of impossibility.  That said, I'm not quite sure I really want X9 anyway considering the #####show the story has become.  

Posted on: 16 July 2018, 14:03:39

https://www.youtube.com/watch?v=3_SLf1wpZSA

More footage of X Legacy Collection 2 X Challenge.

Take Note:  The music heard is X2 - Boss.  This means you can probably change the music during the boss fights.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 17 July 2018, 15:42:08
I still don't like the mixing of 32 and 16-bit sprites.

Also I just noticed X is way taller compared to Chill Penguin than he is in X1. Wheel Gator too.

Yeah... Yeah, I'm not really into this mode, to be honest.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 17 July 2018, 15:48:07
While It doesn't mesh well, I'm willing to give it a shot.  Looks fun honestly.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 17 July 2018, 17:09:45
I really like the mode. It caught me off guard at first that the sprites were mixed, but I'm not convinced a larger, 32 bit Chill Penguin would be inherently better on account of how it will redesign the boss. I think maybe bosses should feel as much like they originally felt as possible, more than anything else, because that's what veteran players will expect to go by when fighting them.

And I could go either way on which version of X they should pick, but to me it would have to be one size. Seems like an inherent problem with allowing them to mix, but it's a problem I'd rather just accept than not be able to mix bosses from different games which seems like the whole point of this.

I don't know. Maybe I'm wrong, but I feel like it's arbitrary and I could make an argument for either, and I'd rather take the side where I have one less thing to complain about. My first priority is that it's fun to play.

Something also occurred to me. Is this game even getting all of the same gameplay modes that classic Legacy Collection had? Or is the X Challenge replacing them?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 17 July 2018, 19:37:08
I'm not convinced a larger, 32 bit Chill Penguin would be inherently better on account of how it will redesign the boss.

So interestingly, while I was looking for Chill Penguin-X's size relationship in X1 for my last post, I saw this image where someone made their own updated version of Chill Penguin (https://orig00.deviantart.net/e395/f/2017/332/f/a/chill_penguin__megamanx__pixel_upgrade__by_omegachaino-dbv521s.png) based on his more modern MHX art direction. (https://vignette.wikia.nocookie.net/megaman/images/f/f1/MHXChillPenguin.jpg/revision/latest/scale-to-width-down/350?cb=20100616141810) Now, I'm not sure but I don't think this is exactly 32-bit but regardless I actually think that looks pretty damn good as an "upgrade" without changing the character's overall tone. Having said that I absolutely would have the same worries as you as far as the gameplay is concerned.


And I could go either way on which version of X they should pick, but to me it would have to be one size. Seems like an inherent problem with allowing them to mix, but it's a problem I'd rather just accept than not be able to mix bosses from different games which seems like the whole point of this.

I don't know. Maybe I'm wrong, but I feel like it's arbitrary and I could make an argument for either, and I'd rather take the side where I have one less thing to complain about. My first priority is that it's fun to play.


You are not wrong. I really wish MM's size was standardized better, and specifically I think he shouldn't be so much bigger than the early bosses (X1-3). It makes them so much less threatening for one, but more importantly it ruins their design. And I do think it's do-able...

We sort of have to do this thing in animation, with character lineups. To an extent, I did this constantly when making my own sprite art in the way back. I could make a quick image on how to do it, but basically you just have to take X from each game and get them to be the same height (or very close). After that all you need to do is keep the bosses (and other characters) relative to their respective game's X, and that should synchronize just fine. It's something that takes long but isn't at all difficult, so if I'm being completely honest that kind of lazy over sight is red flag for me.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 17 July 2018, 19:55:35
Perhaps what they could have done is have X Legacy Collection 1 be 16-bit with X1-X3 mavericks, then have X Legacy Collection 2 be 32-bit with X4-X6 mavericks.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 17 July 2018, 20:25:20
It would have left less options, but would have looked a hell of a lot better.

Mashing up different sprite generations/styles is a bad idea.  When you have such a Frankenstein look to it (like every early 00's flash game/animation), it's probably best to just not do it at all.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 17 July 2018, 20:29:27
Having the proper size relationships for the characters would definitely help salve that, even though I still wouldn't like the bit mixing.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 18 July 2018, 00:38:17
It would have left less options, but would have looked a hell of a lot better.

Mashing up different sprite generations/styles is a bad idea.  When you have such a Frankenstein look to it (like every early 00's flash game/animation), it's probably best to just not do it at all.

With 27 different battles per volume, would it have really mattered?  Don't forget these battles also include fortress bosses so even with it halved there are still alot of options.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 18 July 2018, 19:11:55
I think it's something that if you're going to do, put time and money into it and do it right.  This is really just a big "throw mismatching art pieces together and call it a new game mode" and it looks extremely amateurish and tacky.  AT BEST.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 18 July 2018, 20:01:56
^ YUP.

Not to mention that with X's very odd size, the boss rooms look cramped as hell.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 23 July 2018, 12:47:54
More new boss mashups discovered

4-3:  Storm Eagle & Toxic Seahorse
2-3:  Volt Kraken and Shielded Sheldon (Why the ##### isn't Launch Octopus his partner!?)
4-3 (vol2):  Armored Armadillo & Shining Firefly (Wait...why are they reusing Armadillo again?  Isn't he partnered with Rainy Turtloid)

Posted on: 20 July 2018, 00:03:22

On another note, the OST for X Legacy Collection is out!  

The music sounds...trippy and relaxing as for original tracks go.  I like it.

The remixes are ok.  But I really dig the remix for the TOTAL RESULTS track.

Edit:  Holy #####.  RE:Future is #####ing awesome.  There is even a Japanese and ENGLISH vocal version of the track.

Posted on: 20 July 2018, 11:54:42

Other notes I've discovered:

You can change the music in the X challenge to either the original version or the remix version.  This includes sound effects.  So if the remix version isn't your fancy, you can at least switch to the original. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 23 July 2018, 14:26:01
I don't actually plan to touch that mode so it doesn't matter to me at all.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 July 2018, 13:09:53
Ok.  It just downloaded onto my PS4 and began playing.

Started with X4 & X8.  Also the codes for both X4 and X8 work and you start will all difficulty modes already for X8. 

I think I may play X7 just to get it over with and never touch again.  Of course I'll be turning voices off so I won't have to deal with BURNBURNBURNBURN.

Then I'll give X challenge a go after that.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 24 July 2018, 13:29:45
I'm waiting for mine to arrive in the mail, then I'll probably play X1 and X4, then probably X5 because of the minor text changes.

In addition to changing the Maverick names, they also fixed the "Octopardo" line.

...and then they touched nothing in X6's dialogue. Also X6's opening and ending themes were replaced in the overseas versions. I haven't heard what the songs are or if they're original or not... X6's Opening Stage theme is the Japanese version instead of the better overseas version, which kinda sucks.

X1's script is the original SNES version and not the slightly edited one from MMXC where they added "damn" and then #####ed up Sigma's death dialogue.

X7 and X8 are rendered in higher resolution but the menu art isn't so it looks like kinda half assed.

Aside from that it does seem like decent ports of X1-8, but that's not really shocking after Classic's Legacy Collection 2.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 July 2018, 13:40:42
Apparently if you beat X challenge on Normal mode you unlock a very nice image with I won't spoil here (It has ABSOLUTELY NOTHING TO DO WITH X9 though)  Still.  I will say that Rez will really REALLY appreciate the image :D


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 24 July 2018, 16:35:23
OK so it's obviously like an Iris bromide  ::) 

I'll probably skip X1 when I get the collection. Between my real cart and the SNES Classic, I've played it so many times recently that I need a refresher on the rest of the series. Probably go straight to X4.

Posted on: 24 July 2018, 09:56:26

Are y'all experiencing input lag like others are reporting?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 July 2018, 16:41:51
None that I've experienced so far at least on PS4. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 24 July 2018, 18:13:37
Eesh. I want to get this but I don't even actually have a PS4 yet. I'm sure as hell not getting it on Switch; Capcom screwed themselves out of an early buy from me.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 July 2018, 18:43:16
OK so it's obviously like an Iris bromide  ::) 

Not Iris, but you're on the right track.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 24 July 2018, 19:22:24
I'm definitely getting it on Switch. The prospect of all those classics on-the-go is the main seller for me.

OK so it's obviously like an Iris bromide  ::) 

Not Iris, but you're on the right track.

Hotdamn!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 24 July 2018, 20:08:33
No Iris no Interest.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 July 2018, 23:28:50
But that's Hard mode unlock!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 July 2018, 01:21:40
Hard mode is an Iris pic apparently.

Also so far X Challenge is... ok. I've fought the same few Mavericks way too many times though. I've already fought Chill Penguin and Neon Tiger three times so far.

There's a Colonel & General fight but it's about as unbalanced as you'd expect...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 July 2018, 01:29:51
*Playing on Easy*

Apply yourself!

But seriously, even normal mode is hard as #####.  I can't bear to imagine what Hard Mode is like

Also they dropped the ball with so many different mashup combos.

*No Gravity Beetle/Boomerang Kwuanger*
*No Launch Octopus/Volt Kraken*
*No Bit/Byte By themselves*
*No Chill Penguin/Blizzard Buffalo*  


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 25 July 2018, 01:49:11
X Challenge is nothing but bullet sponges that never die and weakness weapons don't do ##### damage to.  Played a bit on normal.  My hand was cramped after 3 minutes from non stop wall climbing and charging and dash jumping.  I won't be going back to it ever again.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 July 2018, 02:12:12
Oh, when I said unbalanced I meant they go about their own business so they'll be on opposite sides of the screen doing their attacks and painfully missing.

The Neon Tiger and Magma Dragoon fight was particularly bad. Neon Tiger got stuck in the lava and kept wall jumping to the floor and then back down.

I'm playing on because I don't like fighting the X5 and X6 bosses at all.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 25 July 2018, 02:34:38
The 3 wall papers are meh.  1 we've seen.  2 is ok, but has worst girl and is missing best girl.  3 is cool but is locked behind hard mode so no one will ever see it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 July 2018, 03:37:00
I beat Easy on Vol. 1, Iris has a new attack that involves summoning in Colonel for a bit.

I don't know what Mavericks are in Vol. 2, but I'll assume it'll have the ones that were missing in 1 since quite a few were missing.

Posted on: July 24, 2018, 10:07:18 PM

X5 definitely has the Maverick name changes throughout the script and menus.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 July 2018, 14:14:19
They also changed "Ocotopardo" to "Launch Octopus".



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 25 July 2018, 15:48:56
This is another instance of kind of being lazy.  Fixing some things and leaving other awful things untouched (most of X6).  If you're going to clean things up, clean things up.

This release really seems to be keeping in the tradition of these collections having some major issues that necessitate keeping the originals around.  It's only good enough if you don't have the originals or means to play them, but it's an inferior experience.

Posted on: 25 July 2018, 13:34:02

So it looks like the Japanese Switch versions ALSO have multi language modes on them, including English.  So I ordered both Collections from Play Asia.  Now I have English versions of all 8 games ON CARTRIDGE, and get 100x better cover art.  Also, the Japanese versions actually have all the Japanese openings/endings that were removed from the US versions Japan versions.  So IDEA will still be on X6 and what not.

It's a shame Mega Man Legacy Collection 2 didn't get a physical release on Switch anywhere though.  Oh well.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 July 2018, 16:12:02
Playing X1 on the switch.  I'm using the directional buttons and not the control stick.  Thought it would be awkward at first, but it's actually pretty normal feeling. 

Also in X8 the control sticks work as the R3 and L3 buttons for the switch so the X8 cheats work. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 25 July 2018, 16:35:01
Now I'm sorry they took out the infinite metals trick from X8 because if I ever play it again I can't bypass having to play it more to unlock #####.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 July 2018, 16:41:39
Can still do the Metal Generator exploit.

*Play X8*
*Get Metal Generator*
*Play Noah's Park*
*Go Left*
*Wedge a book or tap the control stick*
*Go about your day as if going to work*
*Come home*
*? ? ? ?*
*PROFIT*


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 July 2018, 17:43:49
You could also use the codes to unlock the more expensive stuff immediately, like the unlocks for Alia, Layer and Palette, and the Sigma Blade, saving you having to save up metals for them, I believe.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 July 2018, 17:47:01
It only unlocks the ability to purchase them without doing the actual unlock requirements.  Still need to the metals.

Be thankful this isn't like microtransaction/lootbox or I'd would have taken my disc of X8 and broke it into a million pieces.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 July 2018, 17:58:42
Huh. I thought they pre-unlocked them for you, but I guess they weren't that expensive.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 25 July 2018, 18:12:15
40000 metals is pretty expensive.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 25 July 2018, 19:17:16
So it looks like the Japanese Switch versions ALSO have multi language modes on them, including English.  So I ordered both Collections from Play Asia.  Now I have English versions of all 8 games ON CARTRIDGE, and get 100x better cover art.  Also, the Japanese versions actually have all the Japanese openings/endings that were removed from the US versions Japan versions.  So IDEA will still be on X6 and what not.

That's awesome, does that include english dubbed cut scenes too? Not that I mind subtitles.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 25 July 2018, 20:33:58
I believe so, I guess due to licensing issues they can't put the Japanese songs in the overseas version, or they didn't want to spend the money on it.

And then you can change the Collection language from the main menu as well, so it should allow everything to be English.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 25 July 2018, 22:28:53
The Japanese version has no subtitles on ANY version, but at least with the import version you get the original Japanese opening/endings and the bitch'n cover art!  And X Collection 2 on a cartridge (if you care about that) (you should).


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 26 July 2018, 11:54:42
So just to be sure I understand this, when you select English on these imported copies, everything's in English except the animated scenes which are Japanese with no subtitles?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 26 July 2018, 14:41:29
No, the import Japanese version has the complete English version, dubbed cut scenes and English dialog/text/menus, just like they were released in the US.  The difference is the Import version's native Japanese version has all the original op/ed music.  Even the US release of MMXLC has all the Japanese op/ed removed now (like IDEA from X6), replaced with generic music like X4's/MM8's opening and ending was back in the day.  Even if you switch the US version to Japanese, the replaced US version op/ed music remains.

So you can at least flip to Japanese mode after you beat the games to get the music from the original US release back.  But it seems the X4 cut scene censorship and #####ing epilepsy protection are present in all regions sadly.

The collection has some major issues, enough that I'd never be satisfied with it replacing the original releases, but I guess it will do to have on one platform seeing as I have all the originals.

I'm still just mad MMLC2 never got a retail even in Japan.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 26 July 2018, 18:32:15
I think also X4 and 5 have audio issues where some sound effects sound weird. Some sound longer or higher pitched. I'm not sure if its just the sounds from the old PC version or something because I never played them.

X4's intro stage also has a background issue too...

I'm hoping some of these issues are patched or something, at least the SFX and X4 BG bug.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 26 July 2018, 22:20:13
I noticed the missing background in X4's intro stage.  I didn't notice any sound effects though.  I might if I go back and actually listen for it though.

As I said, the collection has some problems, they always do, and they're always enough to discount being able to accept them as a replacement for the originals.  Although I think MMXLC might be the best version of X5 available though (since it already had the intro/ending changed back on the ps1 and the ps4 fixed the horrid G&R names).

I AM glad we got the SNES X3 though.  Seriously, I hate the PS1/Saturn version.  The remixes are horrible and the animated intros really aren't anything to write home about.  Though in a perfect world we'd have gotten BOTH versions.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 27 July 2018, 07:41:17
At the very least they should've had the cutscenes from the PS1/Saturn versions in the Gallery. Though the music player has the Opening and Ending themes for some reason...

The sound effects issue is pretty minor. Though X's voice also sounds a pitch too low also. If you remember his "Take this!" line from the original, in the Collection it sounds more monotone. I haven't played as Zero yet, so I don't know if he was affected too.

... I'm glad I own X4 and X6 for PS1, at least.



Posted on: July 26, 2018, 09:30:33 PM

Meanwhile, I failed at saving all the Reploids in X7, but I wasn't really expecting to succeed. ...though I am mad I failed by so little.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 27 July 2018, 10:13:52
Playing X8 and enjoying it. 

I can't bring myself to play X7 because of just how bad it was.  I have to play with Japanese voice because the english voice is utter ##### (Though I must say the voice actors themselves have vastly improved if you played ZX Advent.  I'm impressed!)

Beat Gravity Antonion and now getting armor parts.  Alia a cute, Layer a hot, Pallete a #####.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 27 July 2018, 14:28:13
#####ing epilepsy protection

I don't know, I don't really think that's something to complain about. It's pretty important. Working in animation we have to keep that stuff in mind, so we deal with the Harding test a lot. You'd be surprised how many people are affected.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 27 July 2018, 15:55:02
I'm aware, but that doesn't make it look any more awful they they retroactively ##### up the picture on stuff to fix it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 27 July 2018, 18:46:58
As someone who has epilepsy, I do like when they have the option for less flashing, but I think it should be an option and not the only option. Especially since in some cases it actually isn't necessary.

I think my TV also auto adjusts brightness so the X4 Opening ends up getting super dim at times...

...and I beat X7. Strangely Final Sigma was way easier than I remember. Beat him on my first try.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 27 July 2018, 19:29:18
Splash Laser wrecks him.  Just about any boss honestly in X7 when charged.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 27 July 2018, 19:43:42
Huh, I didn't know that. Explosion is his weakness though, right? I used that and he usually would get stunned and then disappear.

Really that final battle is so odd since they have all those floating rocks around but if you get on one you're going to have a harder time. Just staying on the platform you start on is the easiest way to dodge his attacks.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 27 July 2018, 21:48:10
I only bothered to kill him as Zero way way back in two thousand and whatever and I did so by deflecting his megalobarfs with m'lightsabre.

I remember it being quite difficult because I wasn't good at not being punched into the abyss.

Come to think of it, how many Mega Man final bosses even have a move (or a room) that can insta-kill you?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 27 July 2018, 21:52:28
DON'T GIVE THEM ANY IDEAS.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 27 July 2018, 23:33:19
If I'm not mistaken, X4 had the 2nd Final Sigma (the head on the ground) summon spikes on the wall during his attacks. And some of the elemental head bots would also have spikes on them in some attacks.



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 28 July 2018, 01:27:20
Yes, but it would be impossible to get hit by them unless you didn't move at all.  Just dash away and you'll be safe.

On another note:  ##### DYNASTY!  I forgot how much #####ing hell that stage was and controlling the Sirius in Gigabolt Man-O-War's stage.  One of the biggest flaws of X8.  The only thing I hated from X8


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 28 July 2018, 07:01:00
I also don't like Central White or whatever the snow level is... it's not as bad as Dynasty but ugh.

Posted on: July 27, 2018, 09:48:59 PM

I would also like to join Xero in saying ##### Dynasty.

So poorly designed.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 28 July 2018, 07:47:38
Why don't we compromise and just say ##### X8?  Because it really is a piece of garbage.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 28 July 2018, 16:51:23
I still have somewhat fond memories of X8 but I suspect I won't be as impressed by it once I play it again.

The last X Collection I had SOME problems with. I hated X1 to X3 pretty much for no other reason than how they handled music loops alone. I can't believe that kind of thing ether made it past quality assurance or was ignored when they brought it up.

But if this collection at least doesn't have any issues as bad as THAT, I'm comfortable enough buying it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 28 July 2018, 20:56:22
The X4 music loops seem different as well in MMXLC.  I noticed it on Zero's stage that the music loops perfectly smoothly now.  I need to check the other levels and see if they fixed that as well.  If so, I might have to do a new soundtrack for it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 28 July 2018, 21:25:02
That's cool. I think the Saturn version also had endless track looping but it probably sounded a bit different from the PS1 version.

I'd also assume X1-3 have endless looping as well like their SNES versions, and not the 5 minute mp3s the old X Collection had.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 29 July 2018, 01:32:32
I also don't like Central White or whatever the snow level is... it's not as bad as Dynasty but ugh.

Central White is much easier and the controls are better.  It's still a bit annoying but nothing to the dumpster fire that is Dynasty. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 29 July 2018, 04:18:45
After playing it, yeah its not so bad. Beat it on the first try. I just have bad memories of it...

Posted on: July 28, 2018, 09:36:16 PM

Also, because apparently I'm a masochist, I went and rescued all the Reploids in X7. Strangely, it didn't feel nearly as impossible as it did 15 years ago... in fact I only had to redo a level once, and it was Tornado Tonion's stage...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 29 July 2018, 16:55:18
X8 seems to take a page from X3 in the sense you have to return to the stage once you have stuff to get other stuff. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 30 July 2018, 04:32:26
...yeah, though a lot of the hidden items are a bit more annoying to get since you sometimes need specific characters or character combinations. I have one last Rare Metal to find and its the Troia Base one, but not the one where you get top ranking everytime. So I'll have to intentionally do bad on some of them because apparently getting top ranking a 2nd time just gets you nothing. I learned that the hard way.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 30 July 2018, 12:46:20
Once I get Metal Generator, I'm either taking a book or some tape and leaving my switch on (and plugged in of course) so I can rack up metals while I'm either at work or somewhere.  That's how I got all my metals on the PS2. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 30 July 2018, 19:24:05
Probably gonna do that myself. I just beat the game last night and I got most of X's upgrades done, but I still have ome expensive one left at like 18000 Metals, so ##### that noise. I really miss the Metal glitch...

Posted on: July 30, 2018, 01:02:35 PM

Welp, exploiting Metal Generator was helpful, got 35,000 Metals in 30 minutes and now I have X's Ultimate Recolor Armor, yay.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 30 July 2018, 21:29:50
Got in my import MMXLC 1 and 2 today.  They are NICE!   Both come with some inserts about the mavericks.  Both boot right up to an all English title screen (except the logo is Rockman and the voice says Rockman X Legacy Collection).  The menus are on English by default!  Then you just left click the dpad and all the games are Mega Man X!  Super cool and easy!!  Plus, the Japanese versions do indeed have the original Japanese op/ed music that was cut out of the US release's "Japanese" version.

If you want these on the Switch, IMPORT!  This is by far the superior version of the games, plus you get them ALL on cartridge and the box art is 1000x better!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 30 July 2018, 21:49:14
I'm definitely importing it at some point, especially since I do want a cartridge version of both collections.

I started playing more X5 and got to the "Octopardo" line, which we already know was fixed, but here's a screenshot of it anyway.

...also, since Shining Firefly is longer than Izzy Glow, they just call him Dr. Firefly during curscenes.

Posted on: July 30, 2018, 04:35:39 PM

And "Reploid Air Forces" was fixed to Repliforce's air wing.

...considering the amount of fixes in X5, I wonder if this was the version MMXC was supposed to get before theyvpulled everything because of MHX? It just seems odd for them to focus on just X5 in this Collection.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 July 2018, 02:11:03
X6 really could have used a translation overhaul.  Though they need to keep the ZELLLLLLLLOOOOOO JUSDIE that Sigma spouts.  It's too funny.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 31 July 2018, 03:56:07
I mean, it probably would've been way too much work since X6 is literally full of bad grammar, spelling, or poor translation choices...

The least they could've done was localize Maverick names for X6. Instead of Commander Yammark it should have been Commander Dragonfly, and Blaze Heatnix is obviously Blaze Phoenix, etc.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 July 2018, 12:59:52
It's not that difficult.  Just make something up but keep it relevant to the story.

Example:  (Made up conversation between Zero and Ground Scaravich

Zero:  Ground Scaravich.  Can't say I'm surprised to see a low level crook like you here taking advantage of a dire situation...

Ground Scaravich:  No wait!  I'm on the level Zero!  I'm here investigating the nightmare crisis!  Really!

Zero:  Give me a break!  You expect me to believe a maverick slime ball like you!?

Ground Scaravich:  Guess I can't get anything pass by you huh Zero.  Looks like I'll have to FIGHT my way out!



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 31 July 2018, 15:21:32
I'm fine with leaving X6 as it is. It's a tableau of how hard a developer can fail at something they'd previously been known for being good at. One could argue it's no longer a game meant to be played for fun, but to study as some kind of a historical piece.

If you want these on the Switch, IMPORT!  This is by far the superior version of the games, plus you get them ALL on cartridge and the box art is 1000x better!

If you're still this happy after having played more of it, absolutely.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 31 July 2018, 15:27:22
Well, as happy as I can be with MMXLC.  It's far from a perfect release and the ports all pretty much have SOME kind of issues that I'll take the original release over, but yeah, for "this is what you get" it's probably the best release over all so far (and actually, I think X5 might just be better than the original release given it has almost no load times and a fixed translation with no known other issues/changes/cuts vs the original release).

X6 is not a good game, but by god it's better than X7 and X8 by a mile.  I will never play X7 or X8 again because they're such #####ty games.  I'd begrudgingly play X6 again if only because it's still an X game, just a bad one.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 July 2018, 15:40:53
Well, as happy as I can be with MMXLC.  It's far from a perfect release and the ports all pretty much have SOME kind of issues that I'll take the original release over, but yeah, for "this is what you get" it's probably the best release over all so far (and actually, I think X5 might just be better than the original release given it has almost no load times and a fixed translation with no known other issues/changes/cuts vs the original release).

X6 is not a good game, but by god it's better than X7 and X8 by a mile.  I will never play X7 or X8 again because they're such #####ty games.  I'd begrudgingly play X6 again if only because it's still an X game, just a bad one.

I'll give you X7, that's for sure.  But I still like X8 despite it flaws.  As for X5, they STILL need to make Alia's interruptions optional.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 31 July 2018, 18:00:47
Oh, for sure.  X5 could use some improvements, but my point was that while it retains some flaws it had on release, it got some fixes that improve it without having NEW flaws or removing content it was originally released with in the US.

To wit, it still has new opening and ending scores that replace the original Japanese opening and endings.  That might be debatable if adding them in would be an improvement though (if not a more accurate release).  But apart from that, you get into actual game design choices, which weren't localization/release edits.  Such as making Alia's comm calls optional/skippable as in X6 or the general level design or awful cannon/shuttle concept.  That would be more in the lines of a remake/re imaging.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 July 2018, 18:12:50
Speaking of X5/X6, what is the optimal way to split the life/weapon upgrades between X & Zero so they are equal.  It triggers me when X has a huge life bar while Zero has nothing.  I wanna try to make them equal.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 31 July 2018, 18:35:39
I couldn't say, as I either played all X or all Zero BECAUSE it was bull##### if you alternated between the two you deliberately weakened yourself because you split the life upgrades between 2 characters.  You should have been able to collect all 8 with each character.  Just add that to the list of poor design choices X5 made.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 31 July 2018, 18:45:27
I usually only play as one character in X5 and 6 so they get all possible upgrades, though in X5 Zero can't get every Heart Tank so he gets less health than X could regardless. And considering how the Life Ups and Energy Ups aren't completed until you clear two stages, you'd have to plan ahead which character you want getting it... so playing as both just complicates things. Just make a separate file where you play as Zero only.

As bad as X6 was, it at least made it possible for Zero to get everything. Well, everything but one injured Reploid. But that Reploid gives you the Jumper part, so getting it as X won't screw over Zero's health or energy.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Teelio on 31 July 2018, 19:20:33
I had a problem in X2 trying to reach the X-Hunter in Bubble Crab's stage where his door wouldn't open, but I assume that was because the bottom door (the normal route) was already opened. Has that happened before in the original release? Never obtained that last Zero part...

The first four games were as entertaining as always. Also note how they cut out the General's "heil" salute in the intro animation in X4.... Seems like the code input to unlock the Ultimate Armor and Black Zero in X4 didn't work, unless the sequence is different than it was on PS1?

X5 was okay. What are the mathematics involved with destroying the colony with only the Enigma gun? Seems possible, but never managed to bring it down with my other playthroughs.... Even failed to stop it once before despite obtaining all the parts for the shuttle launch. Imagine it's just a randomized percentage?

Biggest issues with X6 was the general story, the excessive amounts of Nightmare squid-looking assholes, and that spotlight "Nightmare effect". Turtloid's and Yammark's stages are dreadful because of it...

Nothing to declare about X7 that hasn't already been pointed out.

Aaaand still working on X8. Only taken down the Sunflower and Mantis bosses. Don't have a solid opinion, as this is my second overall take at it.

That's all I've got.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 July 2018, 19:42:27
I had a problem in X2 trying to reach the X-Hunter in Bubble Crab's stage where his door wouldn't open, but I assume that was because the bottom door (the normal route) was already opened. Has that happened before in the original release? Never obtained that last Zero part...

The first four games were as entertaining as always. Also note how they cut out the General's "heil" salute in the intro animation in X4.... Seems like the code input to unlock the Ultimate Armor and Black Zero in X4 didn't work, unless the sequence is different than it was on PS1?

X5 was okay. What are the mathematics involved with destroying the colony with only the Enigma gun? Seems possible, but never managed to bring it down with my other playthroughs.... Even failed to stop it once before despite obtaining all the parts for the shuttle launch. Imagine it's just a randomized percentage?

Biggest issues with X6 was the general story, the excessive amounts of Nightmare squid-looking assholes, and that spotlight "Nightmare effect". Turtloid's and Yammark's stages are dreadful because of it...

Nothing to declare about X7 that hasn't already been pointed out.

Aaaand still working on X8. Only taken down the Sunflower and Mantis bosses. Don't have a solid opinion, as this is my second overall take at it.

That's all I've got.

You have to defeat the Sea Canthleer in the stage before you reach that area where the X-hunter would be otherwise he won't show up.  Usually what I do is use a charged Sonic Slicer while under it to destroy it quickly, then when you get to the area it should trigger the encounter.

As for X5, it's bull##### RNG.  You can do everything correctly and still have the colony crash.  Likewise you can do jack ##### and destroy the colony with the laser.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 1 August 2018, 01:44:40
Yep, I got all the parts and still failed to destroy the colony. But reloading and trying it again usually lets you succeed.

I've had the Enigma work a few times before, but it's super rare. Once I even fired it immediately as soon as I beat the Intro Stage and it worked! It was pretty funny/annoying because I was actually trying to do an X only/Maverick Zero run and then of course it failed at failing.

Posted on: July 31, 2018, 03:18:44 PM

So now I've beaten every game except X3 and 4, playing X3 now. Then after I beat X4 I'll replay it again as Zero and then play through X5-8 as Zero.

I forgot how much of a drag X3 is compared to X1 and 2. There are some things I like about it, but it has an X6 feel in terms of stage design. Kinda obnoxious enemy placement, etc. Obviously its nowhere near X6's crap, but its kinda meh.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 August 2018, 15:12:12
For X3, I start with Blizzard Buffalo, then go after Neon Tiger, that way I'll have the weapons to permanently get rid of Bit/Byte/Vile should I encounter them. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 1 August 2018, 19:23:39
Usually I encounter Bit after beating Blizzard Buffalo and Toxic Seahorse, so I always have Frost Shield ready for Bit. Then I beat Tunnel Rhino and I'm ready for Byte. Since you have to seek out Vile yourself, I just wait until I have the Ray Splasher, but I might sometimes also delay it long enough to get the full Third Armor if I'm playing like crap.

I also forgot how broken the Z-Saber is, took out Kaiser Sigma in two hits.

Beat X4 as X as well, love that game. Now I'm playing through as Zero but going about it a different way. I fought Slash Beast first, then Jet Stingray and Magma Dragoon. Now I just beat Cyber Peacock and Frost Walrus. Might go after Storm Owl next.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 August 2018, 21:55:22
I usually make Volt Catfish my 3rd boss so I can access Vile.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 2 August 2018, 08:57:52
I actually only leanred about Vile's teleporter location in Catfish's stage in this last playthrough since I usually went to it in Crush Crawfish's Stage, since you're likely to accidentally find it.

I never looked for it in Blizzars Buffalo's Stage either, but I might next time.

Also, I just accidentally blew up the Eurasia Colony with the Enigma, without beating a Maverick, because lolX5.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 2 August 2018, 13:28:46
That happened to me only once on the PSX version of X5.  I was like LOL OK Then.

Anyways I beat X1 & X2 and now went back to X8 and got everything in Bamboo Pandamonium's stage.  Going to semi-grind for metals to get the Sigma Blade then do Troia Base to get Metal Generator so I can get metals while doing nothing.

God damn the ride armor music in X8 is #####ing beautiful.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 2 August 2018, 14:37:25
Once I get Metal Generator, I'm either taking a book or some tape and leaving my switch on (and plugged in of course) so I can rack up metals while I'm either at work or somewhere.  That's how I got all my metals on the PS2. 

Out of the loop question: Why do you need a book or tape to do that?

I'm fine with leaving X6 as it is. It's a tableau of how hard a developer can fail at something they'd previously been known for being good at. One could argue it's no longer a game meant to be played for fun, but to study as some kind of a historical piece.

As an installation, Megaman X6 is something to behold. It's time as the pinnacle of post-modernist game design was short, however, due to it being overshadowed by Megaman X7... Which some critics believe was a hollow attempt to cash-in on the "what is game design" trend rather than an actual attempt at artistic expression.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 2 August 2018, 14:49:54
So I don't have to press left on the controller for 8 hours. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 2 August 2018, 14:53:50
It's the same way to get infinite lives in Contra 3.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 2 August 2018, 14:53:59
Oh, gotcha. Didn't realize a button press was needed.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 2 August 2018, 17:05:02
You just have to be moving, even if it's running into the wall and going nowhere.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: saldite on 2 August 2018, 21:07:39
Are y'all experiencing input lag like others are reporting?
I was actually coming here to see if anyone else was noticing it since I just got my JP X carts in the mail, but it's happening across the board for me in LC1 and XLC1 for X1-3. I thought I had just gotten #####tier at these games over time, but there is definitely some noticeable input lag for the NES and SNES games on the Switch versions compared to original hardware, and inputs are eaten on occasion, as well. PS1 and beyond games don't seem to have this issue (or at least not as badly).


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Fatso on 2 August 2018, 23:09:37
Input drops are part of the base game sometimes, for example there is one frame during the wall kick animation that will eat shot inputs, and X3 will drop any shot or jump input the frame after releasing a d-pad direction. Most likely more noticeable due to additional input delay from the collection (which is significant for the SNES games) making you more likely to hit those scenarios.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 2 August 2018, 23:20:18
I don't think its too bad, only times I had an input fail was in X1 and X7, though X7's fail may have just been from it being crap in general... both cases I was trying to dash jump and I just ended doing a regular jump and falling to my death.

But other than that it felt fine.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 2 August 2018, 23:48:02
If there are any I can't tell.  Plays like the originals to me.  I've had no input lag.

At least on the switch version.  I'll have to check the PS4 version. 

Now doing Optic Sunflower's stage. 

For anyone else playing X8, does anyone know if the Cutman fight will always happen or do you need to put in the code for it to activate cause that's what I did.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 3 August 2018, 03:49:59
Without the code, he only pops up when you get top ranks on every training section in the level, and only then. After fighting him once I didn't encounter him again until I got top ranks again. If you put in the code he pops up everytime you get to the end.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 3 August 2018, 10:32:00
Ok.  Cause the only other way it would have worked was to have a Command Mission game save.  Since Command Mission isn't on the Switch/PS4/Xbone, I figured they would have to retool the game a bit.

Was that also true from the original version?

Anyways, got metal Generator, left my game on overnight and woke up to 200000 metals.  Bought everything I could just short of the navigators.  Only Pitch Black is left.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 3 August 2018, 18:19:43
I don't recall if it was like that on PS2, but it was like that on PC.

Would be nice if we got Command Mission too though...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 3 August 2018, 19:32:01
Input drops are part of the base game sometimes, for example there is one frame during the wall kick animation that will eat shot inputs, and X3 will drop any shot or jump input the frame after releasing a d-pad direction. Most likely more noticeable due to additional input delay from the collection (which is significant for the SNES games) making you more likely to hit those scenarios.

Yeah, for sure.

For this specific case, I saw a chart that showed the SNES cart of X1 having roughly 70ms input lag whereas the collection jumps drastically to ~120ms on Switch. There's a lot of tests done on it. I'll still be getting the Switch version but it's at least a little disappointing.

The PS4 version does not seem to have anything near this level of slowdown (outside of slowdowns that were just in the original game).


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 4 August 2018, 02:00:00
Purchased Alia & Layer, fully upgraded Alia, and mostly upgraded Layer.

I guess I'll get Pallete eventually, but she is worst girl.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 4 August 2018, 15:57:53
Well, she's an Axl clone, that's strike 1.  Her forehead is gigantic, strike 2.  Her hair is floating wing things.  Strike 3.  Is it any wonder she's awful?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 4 August 2018, 19:54:50
I never really liked her.  What human or reploid thought it was a good idea to build her like that?  At least whoever built Alia & Layer have good taste.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 4 August 2018, 22:00:06
Dynamo knows how bad X6 is.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 4 August 2018, 23:08:43
As crazy as the localization of X6 was, there were some gems.  Mainly this, and the ZELLLLLO JUSDIE.

Still, it couldn't hurt to clean up the script upon a re-release.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 5 August 2018, 21:11:47
Zello is not pleased.

Though, while X5 had typo fixes and such, its script is still pretty bad too. Especially the dialogue before the X vs Zero fight. Or Sigma with his "hee hee hee the strongest Reploid, you are" nonsense.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 6 August 2018, 20:30:43
Finished X8 & X3.  Going to start on X4 X's story.

Fun fact:  The voice actress for X and Mega Man is the CEO of a Japanese real estate business company. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 7 August 2018, 16:38:45
To be fair with that black armor he does look like a knockoff of Zero, much in the same way dollar stores will have Chinese action figures of Special Man (https://pbs.twimg.com/media/DXOCNQZXUAgVrGh.jpg) and RobertCop (https://i.redd.it/m61d7p32fdoy.jpg). So "Zello" makes some sense.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 7 August 2018, 17:07:47
Remember that one time where Zero was a dog?

Arf!  I wan't one!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 7 August 2018, 17:59:05
To be fair with that black armor he does look like a knockoff of Zero, much in the same way dollar stores will have Chinese action figures of Special Man (https://pbs.twimg.com/media/DXOCNQZXUAgVrGh.jpg) and RobertCop (https://i.redd.it/m61d7p32fdoy.jpg). So "Zello" makes some sense.

Heh, it also probably doesn't help that his mugshot is reversed, so he has a backwards Z on his shoulderpad.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 8 August 2018, 15:45:50
Haha I didn't even notice that!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 9 August 2018, 00:21:55
Almost done with X's story in X4.  Will do Zero's next. 

I think for X5 and X6 I'm going to only focus on X and max his abilities.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 9 August 2018, 19:22:54
Good luck maxing out someone's abilities that are limitless.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Vinchenz Rock on 18 August 2018, 18:23:39
o hai. I'm still alive.

I haven't beaten a couple of these games before but I ended up going through all of them and getting all 52 medals across both collections. Had a ton of fun, though obviously the second half was more frustrating than fun at times.

Never played X8 before so I was disappointed after beating a couple mavericks; the gameplay was fixed from X7 and was almost as tight as the 2D games before it but good lord the level design was just ass. Levels in Mega Man are at their worst when they're just full of pits or spikes. And some of the more gimmicky stages were just not fun (though after I figured out how Dynasty was supposed to work I cleared it very quickly.)

It's disappointing because I've had people tell me that it's just as good as the older X games. Guess I should have gone into it with no expectations. The final boss itself was neat, I guess.

Heck, I actually had less frustrations playing through X7. In fact, I kind of enjoyed it. The cyber level was the worst and the level design in general I'd describe as a "wet fart" but rescuing all of the reploids I found was easier than in X6 and the level design rarely had insta-kill sections (outside of air space part 1). Some end bosses were frustrating but like, I found it to be about as good as X6 at the least?

I barely play X7 before but according to some friends of mine, the loading time was horrendous on the original PS2 version, and they're lightning fast here. If I had to suffer through long loading times it definitely wouldn't have been a good time so maybe that was enough for me to be able to enjoy X7.

So yeah, it's kind of funny but, on a pure "fun" level, I think I might have enjoyed X7 more than X8? Just weird considering how I always had them in my mind prior to actually playing through them.

I'm definitely not against seeing a new X9 though. After all that I'm still hankering for more; X's original gameplay loop is too good to be lost (though of course, there's been indie games that strive to replicate the experience and have come real close).

Oh and X Challenge is fun! I liked it. While a bunch of challenges being the same across two games is a bummer it's still a neat new thing which at this point I'm willing to take.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 18 August 2018, 20:21:00
X8, almost as tight as the 2D games before it

It was not, not by a mile.

but good lord the level design was just ass.

Yes, yes it was.  And you're giving ass a bad name by comparing it to X8's stage design.

It's disappointing because I've had people tell me that it's just as good as the older X games.

ANYONE who says X8 is "as good as the old games" is literally full of #####.  X8 is better than X7.  That's it.  And that's a very VERY low bar.  If not for X7, X8 would be the single worst X game by a country mile.  Even with X5 and X6's strong faults taken into account.

Oh and X Challenge is fun! I liked it. While a bunch of challenges being the same across two games is a bummer it's still a neat new thing which at this point I'm willing to take.

I hated X Challenge.  It's just not fun.  The bosses are just #####ing bullet sponges.  It's nothing more than a dodge for 30 minutes while you shoot #####.  It's not fun at all.  AND it's painfully obvious how lazy they were making it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 30 August 2018, 00:43:20
So after completing X5 & X6 with an X only run, I've gained a newfound appreciation for both.  It's stupid the split up the upgrades forcing you to share them, but if you play as one character it becomes a much better experience. 

It's still a hot mess, but it becomes somewhat tolerable.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 30 August 2018, 15:45:24
It was always a bad idea to let you switch characters between stages.  It just made it that much harder to balance a playthrough.  The fact it forced you to split the life ups and what not was also a huge screw up.  X4 did it right.  Pick X or Zero.  Stages were easier because of Zero's movement differences, but enemies were harder because Zero had to get up close to attack.  I liked the balance.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 30 August 2018, 19:50:34
Still not going to touch X7 though.  I just can't bring myself to do it. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 31 August 2018, 00:27:39
If you can play X8, you can play X7.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 August 2018, 01:08:25
No.  X8 and X7 are two completely different games.

I had fun with X8.  The stupid kind of fun where you are ridiculously overpowered and slaughter everything.

There was no fun to be had with X7.  Everything was a nightmarish slog of a chore.   


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 31 August 2018, 02:11:48
I honestly didn't mind replaying X7, even though I was really not looking forward to it. Its awful, yeah, but it's not even close to being the worst game I've ever played.

It's still the worst X game, but it isn't nearly as bad as I remembered.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 August 2018, 13:12:17
But can you finish it?  100% it? 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 31 August 2018, 17:39:16
I did, actually.

Beat it with all three, fully upgraded. Even saved every Reploid during one playthrough.

...though that may be proof of my insanity...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 August 2018, 18:15:13
I think you might be clinically insane.  Go see Dr.Wily for that.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 31 August 2018, 18:47:06
X7 and X8 are both awful 3D Mega Man games.  If you can play one, you can play the other.  Just because one is less awful than the other doesn't make it a good game.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 31 August 2018, 19:01:08
So I got both Japanese collections off of play-asia and just opened them. The inserts I knew about, but there are these other ones with what look like download codes? I guess I'll look further into that...

Edit: they're registration codes. If you register one of these and MM11 using a code from each you're eligible for some kind of free distribution of, I guess, some limited edition stuff.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 August 2018, 19:34:51
I completely agree with X7 being an awful 3D Mega Man game, but at least X8 had some actual good points.  X7 had absolutely none.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 31 August 2018, 19:48:56
X8 has no positive points.  Not on level design, music, or gameplay.  It's an entirely poorly designed mess of a game.  At least X5 and X6, poor games themselves, were 2D and had a few good tracks (and X5 at least had a shot of best girl Iris).  Both of those games, flaws and all, are infinitely more playable than X8.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 1 September 2018, 11:57:43
i think x fans saw x8 as so good because they compared it to x7 and x6, and when you think of it like that you can sort of see where they are coming from


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 1 September 2018, 17:12:33
Even playing now I still enjoy it.  But I can see where Rez is coming from.  Nothing as of now will ever be better than X1-X4.  While I enjoyed X8, and tolerate X5 and X6, they are nothing compared to the SNES games and never will be. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 5 September 2018, 20:13:56
I have yet to ever sully my hands with X7 or X8 and I don't plan to anytime soon.

so good

lel.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 5 September 2018, 23:08:12
but what about a battle network legacy collection?


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 6 September 2018, 12:13:14
How about no.

Not really a big fan of Battle Network or Star Force.

Zero series can go jump off a cliff but I'll gladly take ZX collection.

Still need to play Legends....


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 6 September 2018, 13:46:59
Eyy... A lot of people really liked BN, I think you're in a minority there Xero.

The first 3 games are great (or more specifically: Great, excellent, and good). They fell off big time after that, but I would easily buy a collection just to revisit those first three.

It really wouldn't be too different from the X collection in that respect, and it's pretty clear that Capcom isn't going to bother with a new BN game at this point anyway.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 6 September 2018, 15:24:26
Being able to play BN1-3 on Switch would be great. If the collection happened it would be sweet if they kept the multiplayer in it as well. I doubt they would go through the trouble of adding online battles but at least local would be neat.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 6 September 2018, 16:06:51
ZX is hot #####ing garbage.  Zero is awful.  Battle Network is a ton of fun and genuinely great games (overall), at least for the first trilogy.  BN 4-6 are just awful though.  Still, I'd buy a collection just to get the first 3 as well.  (Just like I imported X Collection 2 to get the not great but still playable X5 and X6 even though it had 7/8 on it as well, that and I can't say no to retail releases).


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 6 September 2018, 21:13:56
i have to say that with how the second trilogy used tons of mini games it got annoying but i enjoyed 6 alot


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 6 September 2018, 22:12:51
6 has better gameplay than 4 and 5, but it still has a lot of flaws kept from BN4 and 5 and overall the story itself really takes a nosedive to try to shoehorn in things that no one bothered to mention ever before...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 30 October 2018, 14:32:53
http://www.capcom.co.jp/ir/english/news/html/e181029b.html

WE DID IT BOYS!  WE'RE IN THE CLEAR!

X9 is on the #####ing table!  Now let's hope if it comes to pass they don't screw it up!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 30 October 2018, 18:30:25
We probably have to see how well 11 does before they consider a brand new game in a different series.

...personally, I would like Command Mission 2...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 30 October 2018, 18:39:43
OK, not to poop on another party but pump the brakes a bit here. This is good stuff but it's more indicative of the strength of digital sales rather than the Megaman franchise's viability. Aside from the prospect of X9 being mouth-dehydrating (to me), nothing here leads me to believe X9 is seriously on the table. YET.

In fact this line...

Mega Man X Legacy Collection, Mega Man X Legacy Collection 2 and Mega Man X Legacy Collection 1+2 (for PlayStation 4, Nintendo Switch, Xbox One and PC in all three cases) performed well thanks to a dedicated fan base and strong brand capabilities.

... is generally not enough for a company to go on. When judging the prospect of making a wholly new title, they don't care about seeing the niche group (us) return. They have to guarantee NEW users if they plan to make a profit. If anything, sales of Mega Man 11 would be a better gauge for them than MMXLC in terms of cost-benefit ratios of developing a whole new game.

It's even kind of funny because of course MMXLC 1 and 2 are in profit THIS year, those were already developed years ago and got a bump this year because they were ported to Switch (a minimal cost for Capcom).


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: SB on 1 November 2018, 11:33:40
X9 is the biggest monkey paw this side of a Konami game and pachinko, since the legacy collection showcased a very steady decline in quality starting with X3, continued with X4's playing it too safe in hindsight, and so on with the other titles. I don't think there's really hope to make a solid X game by this point in time without serious effort and manpower involvement, which I don't think they would see X9 as due to MM11 being touted so much as a budget title for the company. Even a spinoff game like Command Mission wouldn't be on the table due to how polarizing it can be at this point for the series, especially since the last real game was like 2005 or so.

I think we're a ways off from X9, as well as needing to temper expectations about how it will play out, since I forsee Balloon Man & Acid Man-tier level designs heading our way if we really consider Zero / ZX(A) to be the natural progression of the X series. Also, more highway, since it's Green Hill Zone without the name by this point in the X series.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 1 November 2018, 14:29:27
If anything it probably would make more business sense for them to launch an entirely new series under the MM banner, and I imagine even that wouldn't be on the table currently.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 19 November 2018, 14:20:47
So I'm at stage 9 for X challenge...

##### DOUBLE.  ##### HIM HARD.



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 19 November 2018, 14:52:41
At least it's not Double AND Sigma, or you'd be double space #####ed!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 21 November 2018, 01:40:56
#####ING FINALLY. 

I completed X Challenge on Normal Mode.  That last fight though....Double is a #####ing bitch because his weakness actually makes him #####ING HARDER then it has to be.  Then Iris has her brother help her once Double is gone but at least she's manageable.

It's X6 levels of bull##### here, but I'm glad I finished it. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 21 November 2018, 20:15:59
#####ing calm down


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 22 November 2018, 09:27:04
Sorry, I'm just glad that I finally finished the damn thing. 

I don't think I even want to touch hard mode.  Completing it on Normal was hard enough. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 22 November 2018, 23:32:04
I thought X Challenge would be a pretty good idea in theory but then I tried the first stage available on normal. I barely beat it, only having failed once, but it was such a painful experience through the first two fights that I didn't think much for trying the next stage.

For me, it was about as bad as some of the worse crap you can get into on Super Mario Maker. At least in Super Mario Maker, though, there's a "enemy's gate" sort of strategy to most of those types of levels where even if you're getting spammed to death, all you really have to do is touch the flagpole/axe at the end and you win.

I don't know how you got yourself through that, but congratulations on beating it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 23 November 2018, 18:32:00
Same here, I did the first stage on Normal and it took forever to beat and I died quite a bit. It isn't really fun. It would be less awful if you actually could deal decent damage without weakness weapons.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 24 November 2018, 00:30:56
It's not balanced very well.  They bosses are sponges and you are unable to dodge attacks properly.  It's really about luck and survival. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Speed Racer on 15 January 2019, 16:46:39
So I bought the big #####-off Mega Man bundle at Christmas because I could score both Mega Man Legacy collections, both Mega Man X Legacy collections, and Mega Man 11 for like $40.

I fired up Mega Man X7 for the first time because I was like "Maybe I'll handle this better in a 3D environment," yeah I never got past that confusing door puzzle at the start because I couldn't figure out how to get all four switches to open at the same time, and the aiming controls are ass.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 16 January 2019, 03:32:55
Digital?  Please tell me it's not true.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Speed Racer on 16 January 2019, 17:26:05
Yeah, got them digitally for $40, also picked up the Crash + Spyro bundle for a little less.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 16 January 2019, 19:26:03
This is why we can't have nice things.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 17 January 2019, 12:31:17
I'm wondering if physical games get truly phased out in the future, how is Nintendo going to respond.  They never have enough space for games.

I don't have a problem with digital but I do prefer physical (because games with alot of data can take up a lot of space. 


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 17 January 2019, 14:32:04
Digital is a complete disaster if you actually care about owning stuff or being able to acquire things you missed or didn't know about in the past.

A good current example is all the Wiiware games on Wii that are gone.  Just getting into games and like the Wii?  Castlevania fan?  You can't get Castlevania Adventure Rebirth.  Digital only on an online shop.  Now the shop is gone.  No retail release to buy used.  Of course you can't buy used digital games.  Don't care because you already bought it and can just redownload it if you need to?  Oh, the shop itself is gone and you literally can't redownload it.  Hope your Switch never breaks or is stolen or anything.

Assurances you can just "redownload it" if you need to once you buy it are meaningless because the shops will close at some point or rights will lapse or a company can just decide to pull something and not let it be redownloaded (Silent Hills PT anyone?).

Those are just 2 specific examples of a systemic problem.  It won't get better either.  The only solution to mitigate this and make digital only (or even just digital period) is to allow the sale of used digital content and the local back up of your digital games.  Companies will likely go out of business before they allow that though because of the possibility of piracy.  That's not a good enough excuse to deny basic consumer rights though.

This is without including a debate on weather or not you're actually "buying" your games (for digital, you're really not, just renting) and the black plague practice of releasing an unfinished game to retail and having a 100 gig day 1 patch to fix/finish/make it playable (which makes the "retail copy" literally unplayable so you don't really have a retail release), and the push for "games as services"/micro transactions/season pass/loot boxes/DLC.

TLDR digital is an abysmal format and does nothing but damage the hobby.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 17 January 2019, 17:52:46
I'll start this with saying I don't particularly like the digital for games. With movies and television I don't mind at all, but for games it's a totally different ballpark. I buy 99% of my games as physical releases.

However, most analysts can see pretty clearly that we are moving towards a Netflix-style streaming service for gaming. So that's not just the lack of owning a physical copy, it's also not even owning the DIGITAL copy. And it's exactly what Microsoft is already working on. In countries with better internet (aka not North America) it's already perfectly viable to stream games; We saw it with RE7 (a relatively unpopular game in Asia) being released as a streaming game to Switch in Japan.

This is also a logical evolution path of things like Games With Gold, PSPlus, etc., where you have games ONLY on the condition that you are a member of a monthly service. For now though, those games do have to actually be downloaded to a drive--Moving forward that may not even be an issue.

What you will begin to see is the "XBox [iteration]" and "PlayStation [iteration]" being released, but basically they will simply be specialized PCs that run games better and better each year off of a proprietary streaming architecture (ex: "The PS store"). It's like upgrading your TV, once you get one that's 4k you can WATCH in 4k, without actually having to change your Netflix service. Similarly, if I went out and bought a PS4 Pro the games I already own would be enhanced.

I don't like it, but as console releases get increasingly iterative and streaming becomes simpler simpler I have no doubt we will hit a singularity and the concept of truly owning a game will be gone for good.

That is... until some new unpredictable technology comes in and shifts the paradigm so far this theory becomes outdated.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 18 January 2019, 04:31:13
Or someone comes along and makes a normal console and sells you the physical games.  There will ALWAYS be a market for that.  If that means it doesn't have the "big name" games, so be it.  They can make their own.  That's where I'll be, and if no one steps up to fill that nich, I'll be done with games.

I'll have more than enough to go back and get though to keep me busy for the rest of my life though, so there's still that I guess.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 18 January 2019, 08:15:55
well one advantage of downloading games is that you get sales frequently and on xbox you have games with gold giving you free games every month, how can one do that with physical games


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 18 January 2019, 09:24:56
Physical games get sales frequently as well, and usually they're even cheaper than buying digital. At least in my experience.

And the free games you get with Xbox Live Gold aren't really free since you'd need the subscription to be able to grab them, and even then the same issue with digital content is there. You could technically get a trial and snag the games of the month for free I guess...

It's even worse on PlayStation, where you actually lose access to the 'free' games you got from Plus if you unsubscribe.

Either way, it's crap. But probably inevitable.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 18 January 2019, 13:59:18
It's definitely inevitable as much as I hate it.

Or someone comes along and makes a normal console and sells you the physical games.  There will ALWAYS be a market for that.  If that means it doesn't have the "big name" games, so be it. 

Obviously. But that's really neither here nor there since we weren't talking about the smaller markets in the first place.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 18 January 2019, 15:01:30
well one advantage of downloading games is that you get sales frequently and on xbox you have games with gold giving you free games every month, how can one do that with physical games

Sales mean nothing in the broader terms of what I discussed because the end result is the same.  It just means you pay less to lose all your stuff in the future.   You still don't really own any of it.

I never said digital doesn't have some nice aspects or advantages.  But they absolutely pale compared to the negatives, rendering them pretty much moot.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Speed Racer on 18 January 2019, 16:04:05
If I could've afforded to pay for the physical releases, I probably would have. But I couldn't. At least I'm finally able to play these games.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Majikn on 22 January 2019, 02:20:18
The way technology is, there was always going to be some kind of a problem. Being able to keep your physical stuff is great as long as you can replace the equipment needed to play it.

I saw video about mentioning how light gun-type games are dying/have died because of technology just moving on and light guns/guns with built-in recoil and stuff like that stopped being viable.

I intend to hold on to physical games as long as possible.

well one advantage of downloading games is that you get sales frequently and on xbox you have games with gold giving you free games every month, how can one do that with physical games
If something is free but digital, it doesn't really matter so much to me if I don't technically own it. I can live with that. But yeah I practically NEVER buy anything digital at full or even near full price.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 23 January 2019, 20:18:23
I usually only ever buy something digital if its like 5 or 10 bucks and its something I don't care if I own it physically. But yeah, paying full price for digital is garbage.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 24 January 2019, 13:29:53
For me it's not about the price, if there's a game I really want that is digital-only like Hyper Light Drifter or Floor Kids, then that's it. I'll take physical over digital every time but I rarely just miss out completely on what I want just because of that.

If I'm being honest it's a small percentage of my physical games that I would actually boot up again years down the road, but it's still nice to have.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 24 January 2019, 14:15:52
Hyper Light Drifter actually got a retail release, I know because I have it.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Speed Racer on 28 January 2019, 21:48:51
After moving multiple times and having to move my ##### myself, along with having kids and not being able to devote as much time to gaming, I'm willing to go digital for more stuff.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 29 January 2019, 14:20:27
If you truly loved your children you would make sure you have reliable physical games to leave them for their future inheritance.  Think of the children!


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 29 January 2019, 15:42:58
Hyper Light Drifter actually got a retail release, I know because I have it.

Not on Switch. Regardless, extremely limited runs don't help.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 29 January 2019, 21:48:03
No, limited runs don't help, and make a bad precedent.  It just pushes prices up unnecessarily and encourages scalpers.  I will say of Limited Run Games specifiically, they're going the right direction with doing open preorders not specific number runs for their Switch stuff.  But ideally it would all be normal retail with numbers that make scalping unprofitable.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 30 January 2019, 14:30:28
when i'm fifty my grand kids are gonna be buying digital hologram versions of battlefield 23 and madden 67 or something while listening to neo funk punk jass rock made by their favourite musician
 lil skinny ##### 69 420


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 30 January 2019, 16:34:48
You speak as if you believe EA will be around still.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 30 January 2019, 16:48:14
They may be but the idea that most people have grandkids by 50 though...

It happens, but 50 isn't THAT old haha

No, limited runs don't help, and make a bad precedent.  It just pushes prices up unnecessarily and encourages scalpers.  I will say of Limited Run Games specifiically, they're going the right direction with doing open preorders not specific number runs for their Switch stuff.  But ideally it would all be normal retail with numbers that make scalping unprofitable.

TOTALLY agree.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 30 January 2019, 18:48:32
well EA will have consumed most of the gaming industry and deleted any studio that did not force in microtransactions so they are the only way to play new games, as suck i will just grab my Xbox 360 and play some halo 3


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 30 January 2019, 20:47:36
 :D


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 30 January 2019, 21:05:56
but then EA sends their hit-men to kill me for having a physical game in this dystopia where all non microtansaction filled games are destroyed


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 31 January 2019, 12:16:51
So about that X Collection huh?

Yeah good times.  Good times.



Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: LCrazy11 on 3 February 2019, 18:29:08
i just came up with some head cannon that the glide armour from x7 was made before the armour from x1, that is why it is so ##### and light is a prerecorded message in x7


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: NovaMan XP on 4 February 2019, 06:07:09
I don't think the Glide Armor is too bad, the gliding ability was kinda helpful for X7's #####ty 3D sections, at least... though that's not really much of a plus.

Still, Fourth Armor/Ultimate Armor is my favorite. It has the best overall gameplay improvements. The armors in X5 and X6 all had some weird flaw or gimmick, like the Gaia Armor or Blade Armor...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 4 February 2019, 12:58:34
Light Armor:  Great
Giga Armor:  Also Great
Hyper Armor:  Okay, but the upward air dash is a bit of an ass.
Fourth Armor:  Great
Ultimate Armor:  THE BEST in X4, Decent in X5-X6, Great in X8
Falcon Armor:  Decent in X5, Mediocre in X6
Gaea Armor:  #####
Blade Armor:  Mediocre
Shadow Armor:  Awesome
Glide Armor:  Okay I guess...


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 4 February 2019, 14:41:43
Light Armor:  Great
Giga Armor:  Also Great
Hyper Armor:  Okay, but the upward air dash is a bit of an ass.
Fourth Armor:  Great
Ultimate Armor:  THE BEST in X4, Decent in X5-X6, Great in X8
Falcon Armor:  Decent in X5, Mediocre in X6
Gaea Armor:  #####
Blade Armor:  Mediocre
Shadow Armor:  Awesome
Glide Armor:  Okay I guess...

The design of X8's armor is hot garbage.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Xero on 4 February 2019, 15:21:02
Functionality.  Not design.

But yeah turtleneck dog collar X was dumb looking.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: TheRedPriest on 5 February 2019, 18:23:31
The design is so #####ing awful I don't even want to look at it, let alone use it, function be damned.  That's a serious issue.


Title: Re: Mega Man X Legacy Collection 1 & 2
Post by: Mikero on 5 February 2019, 18:39:23
Honestly I loved Falcon Armor in X5.
X6 eats dix.

The X8 ultimate armor is definitely bad but I don't even think the large front plate/collar is the main issue (though it's not ideal). The whole design methodology behind it is just... it's something that would fit in Battle Network than X. But by then we knew the design bible was going out the window with MMZ.