MegaMan Matrix

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1  MegaMan Matrix / The Creation Station / Re: Sprite request. on: 2 July 2008, 19:38:00
Is this what u were looking for kinda?

 Grunge, right?
 
2  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 2 July 2008, 19:31:29
I'm thinking of a basic Gun design for him...how do I do that?

...the world may never know

3  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 2 July 2008, 19:27:37
Hmph, haven't been here in a while...well since I got my laptop atleast...

Here is something I am working on right now...

hm...it seems resized...



4  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 12 January 2008, 06:00:59
He was yellow in the original, now he's red and white and made of legos.



ROFLMFAO!!!! I was going to post that, but it is true
5  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 11 January 2008, 02:10:24
Well thank you for pointing it out

My list of Fails are

Laserman
Shademan
Cutman (Kinda)

and well Heatman. . .Hey it's better than the one they made right? Flaming eyes black face, it's more Unique right?
6  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 11 January 2008, 01:58:09
I really think you shouldn't be copying big parts from the original navi sprites such as parts of the head, etc. You could at least try to draw them yourself, or edit them so they can fit the sprite better. Also the two sprites are just recolored sprites with parts pasted onto them, only thing that I can see you actually drew something is on the plant soul, but that's just three lines on the legs.

From what I see you didn't try to change any of the sprite features, Megaman's (or is it that generic navi guy in the games) shoulder pads are still the same, his boots are still the same, only edit to them is a color change and a few things added in. I suggest that you actually edit the shape of these features, or something so we don't have to see the same features from the original base on them. Just use the official souls for example, you don't see any of them using the same shoulder pads with a different color scheme (bass soul doesn't count because it smells), they do more changing than that.

I hope you're getting what I'm saying, I see nothing re-sculpted (can't find a better word) on the original bases, only things recolored and added on. I'm sure with the work you've done on your old sprites, you can do this.

You can't add shoulder pads on Megaman if the Bosses never had any

and it may look C+P but it's not the hair flops down his back and I originally gave him a pitch black face but everyone complained, so whatever, I didn't like this one too much anyway

I might as well show the others

Some are Fails, others are okay, a few are great, please don't point out anyone of them and talk about how much crap it is. . .I know it is just don't tell me twice =P

7  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 10 January 2008, 21:41:03
Now that is an excellent piece of work.

Heh, well I did Beastman, but didn't add the claws

see, but it isn't too good, it just looks good with minor flaws (missing claws)

8  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 10 January 2008, 03:37:59
Wow, just don't sing the Thong song. . .

>_>

Anyway, I haven't posted a BN edit yet so here.

Anyone can use it, it is Public Domain (at Sprites Inc.).
9  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 3 January 2008, 01:21:35
I did a variation, here you go

 I fixed the recoil
10  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 3 January 2008, 00:38:42
I can take care of it Preventer
11  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 3 January 2008, 00:22:41
Better now, I moved the leg a few pixels to the left

and I also added a fourth frame just in case
12  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 2 January 2008, 22:41:14
It's shooting three times, when it should be shooting once. If is still looks bad, I wouldn't mind changing it.
13  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 2 January 2008, 13:01:57
My bad, it's mostly scratch, but you can't tell me that the feet aren't from a zero sprite, even if you did make them, you copied them from a zero sprite, all the way down to the shading. now look, I'm not trying to be an ass, but that's what threw me for a loop when you said 100%, cause the feet are the same, which gives the illusion of the rest being the same. and you said nothing about the zero edit that's inside the box prior to reply #321

and for future ref. you don't need petty insults to get your point across, so, no terms like "moron" please, it just makes it look like you couldn't think of anything smarter than a common insult. not that I'm saying you couldn't, it just give that impression.

The feet were meant to be the same, if I change it, I'd be screwed. But yes it is 100% pixel by pixel. I use references to scratch, since I'm new to scratching.

and PW, slow it down he was going way too fast, the whole thing was meant to be slow.

Insults? Please, who insults now-a-days? Roasting is much better
14  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 2 January 2008, 08:30:42
I will fix that tommorrow.

But anyway how is my Radarman? and yws it is supposed to look like a Zero series character, THAT'S THE POINT!!!

WAIT!!! Make it slower, the copy shot never has rapid fire! you were animating the copy shot. How could I not notice that
15  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 2 January 2008, 07:00:10
yep it's a 100% scratch MMZ edit. but seriously, could you explain why it look so much like a MMZ sprite, kinda sorta exactly.(looking at legs, vest, basic head shape, wait, everything)

Don't be a moron. If you are trying to be wise-ass, don't try it. If you were paying attention it is for Megaman Axl, which is in Zero Style. It is 100% scratch for Zero Series, so look close at the one on the right, notice how I said ignore the little Zero edit, the taller one is FULL SCRATCH

Crop, well I already took care of that, ignore the wings on Crescent or o his sheet

In fact I have another full scratch, his name is Radarman EXE. he is most recent, I JUST finished his design
16  Non-MegaMan / Non-MegaMan Games / Re: Wii Address Codes/Friend codes on: 1 January 2008, 07:27:06
You'll be on soon Vortex
17  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 31 December 2007, 21:17:21
You will be added in less than an hour from now * I will be playing Mario Galaxy by then*

Anyway I have here another character, but is 100% scratch ignore the stuff under the word Ignore, in fact ignore everything outside the box
18  Non-MegaMan / Non-MegaMan Games / Re: Wii Address Codes/Friend codes on: 31 December 2007, 21:14:01
Wow it seems that I did post here, my fault, how n00bish of me, well I'll add everyone in, I need challenges for SSBB
19  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 31 December 2007, 20:22:47
There's a Wii thread!?! Oops, I'll go find it

[Edit] I can't find it anywhere
20  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 31 December 2007, 04:37:17
Yes but the looping isn't that great *trust me I do it a lot*
21  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 31 December 2007, 03:11:26
Tru nuff.

But that's one hell of a chunky buster itself.


. . .why is that in a link  >:(

anyway I hope you can Animate my Sprites, so I can see flaws
22  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 30 December 2007, 23:53:14
 ;D Well it may be stupid, but well, it is a pistol after all, busters are fricken huge.
23  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 30 December 2007, 23:40:00
Look it up on Youtube. You will see no Recoil, he will have recoil when he uses the copy shot, but no recoil, just constant firing =P

OFFTOPIC: You make GIFs?
24  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 30 December 2007, 09:20:19
That will be important in MMA, but. . .

Axl never had recoil while shooting in and game. . .recoil is bad for Rapid Fire.


BTW Thanks guys!
25  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 30 December 2007, 07:22:04
Axl's legs aren't dark, infact his legs seem to match it well, I'll see what I can do.

In the meantime. . .

this set is to closely resemble Axl's X8 running style and other extra stuff

[EDIT] it is actually the thong thing, I am adding a belt soon (after I get everything done)
26  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 30 December 2007, 06:57:41
Blame Capcom, that's all I have to say to that.

here is Set 2
27  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 30 December 2007, 06:30:00
*sigh* Well here is Axl, that's all I gotta say.

Only a few sprites of him of course.
28  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 17 December 2007, 03:29:18
You guys think those are recolors? How sad you can't tell the difference :D
29  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 16 December 2007, 21:10:50
If you zoom in with the Wii and scoll left to right, they move!

Yeah, True

I will edit the protoman when he is finished, I noticed it looks like hair. Also he is supposed to be a mixture of the original and EXE. (Sword and such)
30  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 16 December 2007, 05:06:50
What Style is that?
31  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 14 December 2007, 22:23:28
Yeah after I make it possible. =P
32  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 14 December 2007, 02:59:35
Shirt is pillowshaded, but you knew that already.
33  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 13 December 2007, 23:54:38
More than likely 'Gamemaker', but rumor has it that a  program is in progress until 08'
34  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 12 December 2007, 01:44:39
I don't want to disappoint my staff, my members of AABBS, Axl fans, and myself.

So I don't plan to  ;)
35  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 11 December 2007, 01:07:43
Looking good AA.

But the head could have a bit more color to it. Like this.

I'll work on the shading some other time.

What's important is, Megaman Axl Progress  ;)
36  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 8 December 2007, 02:16:03
It's blurry, because it's in 'jpg'.
37  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 6 December 2007, 22:18:58
Sprite mixing is never good, but well if you make them 8-bit then it would be better =P
38  MegaMan Matrix / MMM General Forum / Re: Any ideas for the future of MMM? on: 4 December 2007, 23:33:09
I agree with Chaos.

Not to mention, we ned moar WOMENZ.

LOL I rember when I said this at a site. Everyone that saw that thread, changed their genders just to screw with me.
39  Non-MegaMan / Non-MegaMan Games / Re: Who should be in Brawl? (you saw this coming) on: 4 December 2007, 23:26:12
Gunstar Heroes would be a cool AT

hey maybe Rayman could be in Brawl (just a thought)
40  Non-MegaMan / Non-MegaMan Games / Re: Who should be in Brawl? (you saw this coming) on: 4 December 2007, 23:17:43
Yeah, helped me get a level 100 charizard (also if you do the same for Chansey, watch his/her health reach 900)
41  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 4 December 2007, 23:16:15
I like Alex's more, looks more like Omega.

Well then, if it looks more like Omega, then it isn't Model O *Shot*
42  MegaMan Series / Miscellaneous MegaMan Games / Re: Which Megaman would you want for Super Smash Bros. Brawl on: 4 December 2007, 21:38:53
Well if we're on the topic of Assist Trophies and Megaman stuff, then here's what I think they may do for us.

Classic = Protoman. No questions asked, or pitch forks will be raised and fires already lit.
X = Zero or MHX Vile, please!
Legends = Roll to throw random items or even Data the Dancing Monkey? >_>;
EXE = One of the random characters that usually overshadow Megaman here or there.
Zero Series = Random Cyber Elf, GO!
ZX = Umm... Giro? Maybe one of the main characters from either game?
Ryuusei no Rockman = Harp Note

Cyber Elf Jackson would be cool as an assist trophy
43  MegaMan Series / Miscellaneous MegaMan Games / Re: Which Megaman would you want for Super Smash Bros. Brawl on: 4 December 2007, 00:55:16
Luigi should not be an AT because Mario is not a 3rd party character and Luigi was already playable in the last two games.

Wow Nova you just completely missed my point, but whatever (OFFTOPIC: nice to see you here too)
44  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 4 December 2007, 00:53:49
It was an example of what a recolor is, I like it personally (especially if he was holding a can of ORANGE soda)
45  MegaMan Matrix / MMM General Forum / Re: Any ideas for the future of MMM? on: 4 December 2007, 00:50:57
Maybe Affiliation, Affiliate sites would be a good addition.
46  MegaMan Series / Miscellaneous MegaMan Games / Re: Which Megaman would you want for Super Smash Bros. Brawl on: 4 December 2007, 00:49:08
Well if Tails is an assist trophy, then so should Luigi

But one set of Trio's should be there

(Proto, Mega, Bass)
(X, Zero, Axl)
47  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 4 December 2007, 00:45:34
I'm not uptight. . .I'm confused who and what are we talking about?

About the Vile

Na, none of the Return Vile's kept their original colors, Besides a Black Vile armore is VERY much needed.

Everyone just chill, I don't mean to offend, I'm too tired anyway  :)
48  MegaMan Series / Miscellaneous MegaMan Games / Re: Which Megaman would you want for Super Smash Bros. Brawl on: 4 December 2007, 00:43:25
Here, here is something better

Characters
-----------------------------
Megaman
X
Zero
Axl
Spider
Marino
Sigma
Vile (Possible AT)
Axl (Possible AT)
Protoman
Bass

-Remember this is just a list of possible characters they will hav to choose from!

Assist Trophy
--------------------------------------
Vile
Axl
Lumine
Cinnamon
Gate
Dr. Wily
Other Megaman

-There should be a longer list but I gotta go
49  MegaMan Series / Miscellaneous MegaMan Games / Re: Which Megaman would you want for Super Smash Bros. Brawl on: 4 December 2007, 00:25:28
Well obviously Classic MM is the only one that would fit in Smash, and X could pull it off.

Really Classic though, and instead of having extra characters for ProtoMan, Bass, etc...

Well, I've been saying for a while they should get rid of duplicate characters by just  making the characters have alternate "costumes" instead of colours. Thus instead of Fox and Falco, you'd have Falco be a variation of Fox, elminating the crappy "I'm Fox with a red jacket! I'm Fox with a GREEN jacket!" jargon.

Well I have had that idea, but with both colors and costumes!
50  MegaMan Matrix / The Creation Station / Re: That ol' Sprite Thread on: 4 December 2007, 00:05:12
I don't live my life by what the people at Sprites Inc. think.

Well I wasn't talking to you, I was talking about the Recolor issue . . .which it isnt. :P
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