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Mikero
Super Robot
Posts: 11986
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« Reply #546 on: 26 February 2018, 20:31:30 » |
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Thanks! I like the more rounded face shape in the upper left for non-armored, then it being so much more angular afterwards.
I should explain this, and some other things. I was drawing those to figure out how the armor/mask would put itself on. That upper-left drawing is with the upper cranium armor pulled back and the mandible armor wide open, showing the basic ninja mask (which would be part of the more flexible full-body suit that's under everything, like compression clothes). The bust drawing that's more to the right and lower has the mandibles open but the cranium portion is closed over. And then the lower one is obviously the full head armor, without the classic scarf. The idea is that when the armor comes on it would move and lock into place in that order. Once fully closed he'd have a HUD kind of like other tech-characters (Iron Man, etc.), and full protection for the skull and eyes--the closed armor making the eyes look robotic and orange (instead of the character actually having orange irises like my older designs). That came out of the old idea that his bike actually becomes his armor (like how Rush became Super Armor) from my old stuff. I drew him on a bike here just for fun, technically speaking he shouldn't be able to ride and be armored at the same time with my current ideas. Also, that's not even the type of bike I'd have him riding anymore, if at all, but more on that later. I haven't really sat down and done any real character design rotation on this concept yet, but I just did this quick mockup of the helmet in profile:
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