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The MBoard  |  MegaMan Series  |  Classic Series  |  : MegaMan 2.5D
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Author Topic: MegaMan 2.5D  (Read 21795 times)
ASR
Super Robot
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Posts: 10911



« on: 19 March 2009, 03:20:40 »

By far one of the coolest MegaMan-related fan-creations I've ever seen.

Just click the link. It should speak for itself.
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ChaosVortex
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Posts: 5638



« Reply #1 on: 19 March 2009, 05:06:23 »

Say hello to Super Paper Mega Man.

That's nifty, although the demo seemed a tad fake to be honest. Felt more like watching a movie than witnessing someone playing a video game.
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Chron
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Posts: 2790



« Reply #2 on: 19 March 2009, 12:33:33 »

It looks pretty meh to me.
There are some games that benefit from 2.5D; I don't think Mega Man is one of them.

The screw thing reminded me a lot of Sonic 2.
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Slugkid
Robot Master
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« Reply #3 on: 19 March 2009, 20:25:51 »

It reminded me of  the clocktower in most(all?) Castlevania games.
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NovaMan XP
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« Reply #4 on: 19 March 2009, 21:16:43 »

Pretty cool, but of course they need to fix the engine, because Mega Man's jumps look awkward.

The screw thing reminded me a lot of Sonic 2.

Same here. Especially with the spikes at the top and all.
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Johncarllos
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« Reply #5 on: 19 March 2009, 21:19:12 »

It looks like it would be fun.
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I can skin anything smaller than a bobcat in 30 seconds.
Chron
Super Robot
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Posts: 2790



« Reply #6 on: 19 March 2009, 22:19:13 »

It reminded me of  the clocktower in most(all?) Castlevania games.
All!
It's a series staple, just like a blue hero in REAL Mega Man games.
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NovaMan XP
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Posts: 3953



« Reply #7 on: 19 March 2009, 22:23:36 »

Blue Robot hero anyway.

None of those bull##### human wannabes. (I'm not sure I spelled that right)
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Chron
Super Robot
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Posts: 2790



« Reply #8 on: 20 March 2009, 00:25:56 »

Trigger's not a real human anyway.

... oh you meant ZX.
Yeah, no, they're really red anyway.
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ASR
Super Robot
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Posts: 10911



« Reply #9 on: 20 March 2009, 00:38:12 »

They're LOTS of colors!
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NovaMan XP
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« Reply #10 on: 20 March 2009, 01:14:49 »

THEY'RE TEH POWAH RANGERZ IN DA SKYES
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Chron
Super Robot
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Posts: 2790



« Reply #11 on: 20 March 2009, 01:38:35 »

They're LOTS of colors!

RAINBOW MEGAMANS.
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Vinchenz Rock
Super Robot
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« Reply #12 on: 20 March 2009, 01:40:26 »

Pretty c0l.

But is it real?
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Mikero
Super Robot
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Posts: 11986



« Reply #13 on: 20 March 2009, 02:36:01 »

That is exactly SORT of things I expected them to do with MM9, but not the exact implementation. I thought they'd do stuff with perspective like that, but none of that Paper Mario type #####.
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Chron
Super Robot
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« Reply #14 on: 20 March 2009, 03:12:01 »

RAINBOW MEGAMANS
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Fatso
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Posts: 1579



« Reply #15 on: 20 March 2009, 04:25:06 »

Uh oh, this can't be good

...

In general not a big fan of techno, but this remix is not half-bad.

EDIT: Now that I've heard a bit more of it, I change my mind
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Vinchenz Rock
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Posts: 3642



« Reply #16 on: 20 March 2009, 05:52:40 »

That's the remix on the official Arrange Album.

I really like it. It's also used in my RPG......

...Somewhere...
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Fatso
Super Robot
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Posts: 1579



« Reply #17 on: 20 March 2009, 06:08:14 »

It got really techno-y and #####ty near the end, so I had to revise my opinion to 'merely okay', but then again for super-powered techno like that it's not too bad.
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Chron
Super Robot
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Posts: 2790



« Reply #18 on: 20 March 2009, 12:50:52 »

I love it because I think it truly captures the sporadic, chaotic nature of the original tune.

I meant to find a decent rock remix of Wily Castle 1 from MM2 because it's the classic, or, even better, one for Ring Man's stage...
... but for some reason I had way more trouble than I should have.

Same goes for actually coding the Flash, but then I hate using Actionscript so much I tend to forget it easily.
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Mikero
Super Robot
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Posts: 11986



« Reply #19 on: 20 March 2009, 13:01:35 »

I like all kinds of music and have been on a big electro and dance kick lately, and I thought it was pretty good but not all that.
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ASR
Super Robot
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Posts: 10911



« Reply #20 on: 20 March 2009, 13:37:37 »

It's fun, sporadic, and enjoyable, but not anything special. I've heard it before, too. The ending bits are annoying.
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Chron
Super Robot
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Posts: 2790



« Reply #21 on: 20 March 2009, 15:21:29 »

are we even talking about the same thing here
you guys sure are getting uber serious about a piece of music
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Mikero
Super Robot
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Posts: 11986



« Reply #22 on: 24 March 2009, 22:54:43 »

Well this is MMM...
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fawfulmk-II
Noob
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Posts: 31


« Reply #23 on: 1 April 2009, 23:09:24 »

so, is it a remake of Megaman 2 or a game with a "best of" mix of robot masters??

on a side note, those dissappearing blocks are probably gonna be frustrating as hell (like usual.)
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preventerWIND
Super Robot
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Posts: 6423



« Reply #24 on: 29 May 2009, 04:23:41 »

So. Greatest thing ever. Yeah.
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LOL BANDWAGON
ASR
Super Robot
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Posts: 10911



« Reply #25 on: 29 May 2009, 04:32:26 »

Oh. Wow. That co-op looks GREAT, like, that's how a co-op game should be. I never even imagined that sort of thing in terms of MegaMan. You'd better be able to play online since I have NOBODY with any interest of MegaMan in my immediate circle of friends, and I'd definitely like to try that.

Also, the game itself just looks great. Glad I have something MegaMan-related to look forward to.
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ChaosVortex
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Posts: 5638



« Reply #26 on: 29 May 2009, 04:37:34 »

The gameplay looks weird to me still, but that is REALLY awesome.
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Mega Man and Yu-Gi-Oh! fanatic!
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NovaMan XP
Super Robot
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« Reply #27 on: 29 May 2009, 04:59:42 »

Looks like he fixed the jumping a bit, but it looks like you slide a bit too much when running.

But it looks pretty awesome, especially the co-op stuff.
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ChaosVortex
Super Robot
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Posts: 5638



« Reply #28 on: 29 May 2009, 05:18:00 »

Yeah, I compared the two videos and the jumping seems less fake which is good. Makes it more of a game.

But it IS still a little floaty/fake-ish.
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[ N ][ M ][ C ]
[ S ][ - ][ E ]
[ J ][ V ][ W ]

Mega Man and Yu-Gi-Oh! fanatic!
https://www.lulladin.weebly.com
fawfulmk-II
Noob
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Posts: 31


« Reply #29 on: 2 June 2009, 21:30:29 »

after seeing that remix of the Mecha Dragon fight, I have been turned into a believer. :) I wonder how he'll change the Robot master fights.
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Panda
Sniper Joe
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« Reply #30 on: 3 June 2009, 12:07:50 »

Huh, I always wondered what a decent 2 player megaman game would look like.
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RobbitMan
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« Reply #31 on: 27 June 2009, 09:12:15 »

Simply sweet... wish it would be real and not a demo ;D
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Rock and Roll forever X3
Blitzkrieg
Metall
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Posts: 67



« Reply #32 on: 30 June 2009, 20:12:59 »

I don't care much for the 2.5d mode, I know I'd have a hard time with depth perception, but that co-op mode looks REALLY awesome.

That's a real brother relationship
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Mikero
Super Robot
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Posts: 11986



« Reply #33 on: 4 July 2009, 03:06:49 »

He means that in the way Black people say it.
Which is more meaningful, I think.
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Blitzkrieg
Metall
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Posts: 67



« Reply #34 on: 9 July 2009, 05:52:53 »

You know it, sucka.
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Majikn
Super Robot
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Posts: 2357



« Reply #35 on: 1 March 2014, 11:35:20 »

Is it safe to bring this back yet?

Though it's still only a beta. Beta 2.0 to be specific.
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The Exorcist has taught me that when I'm losing an argument I may save face by vomiting on the opposition.
Mikero
Super Robot
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Posts: 11986



« Reply #36 on: 8 March 2014, 01:31:39 »

I really wish I could play this but my partitioned drive fell and broke it's neck.

How is it? Worth the hype?
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