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ChaosVortex
Super Robot
Posts: 5638
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« Reply #260 on: 2 March 2010, 03:35:29 » |
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My Strike Man Time Attack is up. I wasn't really doing it for 100% seriousness. It was mainly just for fun. You can tell by the way I'm firing to the music. Check it out. Posted on: 2 March 2010, 03:26:11
I missed this. You don't KNOW that, haha. Maybe it was their first try.
But yeah, good job holmes!
OBJECTION! I DO know that. Check out my posted screen. Their name is listed under me. Which means... *slams desk* They tried a run previously!! Posted on: 2 March 2010, 03:31:24
Interestingly enough, I'm in 2nd with that Strike Man run. And even moreso, I beat that Sonik guy again.
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TheRedPriest
Matrix Marine
Posts: 3413
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« Reply #263 on: 2 March 2010, 14:26:17 » |
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Well, I can safely say that MM9 is better than MM10. It's still a good game, but these weapons suck real bad, and this music isn't great like it was in 9. That's just a few reasons why.
INCORRECT. 10 is better by about every strech of the word. While overall 9's music was better, 10's isn't bad, and I think we can ALL agree Solar Man's theme is God Tier. Jewel Shield and Black Hole Bomb were tops, but other than that, 9s weapons weren't any better than 10s. And while I didn't really care for the music for Wily's castle as much as 9s, the Castle itself was INFINATELY better than 9's. The bosses were #####ing epic. The new Block Devil was #####ing evil. Fighting new "Doc Robots" was awesome. The Robo Wily pod fight at the end IN SPACE was one of my favorite final Wily fights. 9 was good, yes, and better than 10 in some areas, but 10 is a much better game OVERALL. Oh, and I'm still rather rusty, as I took about 4 hours to beat it. But it was a damn good 4 hours.
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Doctor Mario is not a real doctor. Do NOT let him touch your genitals.
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Morgan Guyer
Sniper Joe
Posts: 330
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« Reply #267 on: 2 March 2010, 18:35:19 » |
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Morgan Guyer
Sniper Joe
Posts: 330
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« Reply #273 on: 2 March 2010, 19:39:54 » |
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I....I pronounce it like a fish ;_;
Posted on: 2 March 2010, 19:22:25 HA HA. Hard Mode is amazing. The levels are brutal and the bosses all have new or upgraded attacks.
But... But why? D: His dog is named Treble-- Treble and Bass? It's a reference to music LIKE EVERY OTHER CHARACTER in the series. Who else is happy to see Reggae, by the way?
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ChaosVortex
Super Robot
Posts: 5638
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« Reply #276 on: 2 March 2010, 21:40:18 » |
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Well, I can safely say that MM9 is better than MM10. It's still a good game, but these weapons suck real bad, and this music isn't great like it was in 9. That's just a few reasons why.
INCORRECT. 10 is better by about every strech of the word. While overall 9's music was better, 10's isn't bad, and I think we can ALL agree Solar Man's theme is God Tier. Jewel Shield and Black Hole Bomb were tops, but other than that, 9s weapons weren't any better than 10s. And while I didn't really care for the music for Wily's castle as much as 9s, the Castle itself was INFINATELY better than 9's. The bosses were #####ing epic. The new Block Devil was #####ing evil. Fighting new "Doc Robots" was awesome. The Robo Wily pod fight at the end IN SPACE was one of my favorite final Wily fights.
9 was good, yes, and better than 10 in some areas, but 10 is a much better game OVERALL.
Oh, and I'm still rather rusty, as I took about 4 hours to beat it. But it was a damn good 4 hours.
I disagree. These Wily stages seemed like there could have been more done to them, but it was interesting to play at first attempt. I'm not saying 10 is bad, it's still good... but are you kidding me about the weapons? I can use every single weapon in MM9 in nearly every aspect of the game without fail and I can rely on it. In MM10, you have Chill Spike where if you miss it's like Oil Slider and you have to switch off and back to it to reshoot it. Commando Bomb is incredibly hard to fire if you're also trying to run away from being hit, and that way can annoyingly miss the target. Water Shield is decent by blocking certain attacks and doing close range damage, but it's almost like Power Stone at the same time (which sucked). Thunder Wool is terrible, and is the worst weapon in this game. Solar Blaze is decent, but I wish it would detonate on command rather than wait for it to finish. The only really great weapons are Triple Blade and Rebound Striker. Wheel Cutter is also good, and I have no complaints for the weapon, but I wish it could have been utilized a bit more. Wheel Cutter can climb walls really easily. The Wily Stages in MM9 made you utilize those weapons to good use and solve puzzles. I didn't see that in MM10, and I wish I did, because Wheel Cutter is fun to use. And while I like some of the improvements to Time Attack, like watching replays, I like MM9's better. I personally find it annoying that you're rushed nonstop with no time to think. You can't rely on the Start/+ button at all, because you'll be wasting time if you do. But I must say, they did an excellent job with the difficulty. Some of these bosses are just plain evil, but not impossible. I love that challenge. Fighting Blade Man on hard with a buster only? It's hard, but I can do it and it's satisfying when you do.
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ChaosVortex
Super Robot
Posts: 5638
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« Reply #285 on: 3 March 2010, 01:25:43 » |
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BECAUSE IT SUCKS. Seriously, it consumes too much weapon energy, gets awkwardly placed, moves too slow, and it hits only the column under it twice. Not to mention with all that damage it causes, you were probably better off with your buster. It's only useful if you can hit a boss and that is it's weakness. I say it should have less energy consumption, and fired more like Sheep Man's. Speaking of which, I tested out the weaknesses and I'll list them (as well as other hints I've noticed such as my suggested order). [spoiler] Nova Man says he Sheep Man is the easiest way to go, but I say Chill Man is just about as easy and is more worth it. MM9 had 1 boss in particular that was somewhat weak against the buster: Splash Woman. All bosses would go down in 28 hits, but Splash Woman only needs 14. In MM10 however, every boss needs 28 shots. This order aims for an easy take down on all bosses, and grab of essential weapons for exploration and battle. If you can go for Solar Man first instead of Chill Man, you get Rush Jet faster (which is good for Blade Man's stage), but Solar Man is definitely harder to take on than Chill Man. I do not know how to handle all the mini-bosses. Check around for suggestions. I know Water Shield and Triple Blade work wonders on The Keeper. Mega Buster > Chill Man = Chill SpikesChill Spikes > Nitro Man = Wheel CutterWheel Cutter > Commando Man = Commando BombCommando Bomb > Blade Man = Triple Blade and Rush JetTriple Blade > Strike Man = Rebound StrikerRebound Striker > Sheep Man = Thunder WoolThunder Wool > Pump Man = Water ShieldWater Shield > Solar Man = Solar BlazeWeapon Archive 1Wheel Cutter > Elec ManWheel Cutter > Gemini ManTriple Blade > Wood ManWeapon Archive 2Solar Blaze > Ring Man (Hit him with the main shot) Rebound Striker > Napalm ManWater Shield > Flame ManWeapon Archive 3Chill Spikes > Slash Man (Get him to land in the spikes) Commando Bomb > Frost Man (Let the bomb impact the floor and hit him with the shock) Thunder Wool > Tornado Man (The lightning bolt makes quick work of him) Thunder Wool > Crab Puncher(If you're playing through the normal game, I suggest using your Mega Buster and Triple Blade instead. You will need Thunder Wool later, so don't waste it on this easy boss just yet.) Thunder Wool > Block Devil (This is his primary weakness) Rebound Striker > Block Devil (This is his secondary weakness) (Place Thunder Wool carefully when he appears to inflict the most damage. Use Rebound Striker if Thunder Wool isn't working. Use Triple Blade when he appears under the flooring) Solar Blaze > Wily Machine #10Water Shield > Wily Machine #10 V2Chill Spikes > Wily CapsuleInterestingly enough, some of the weapons like Thunder Wool and Wheel Cutter give Mega Man the same color as Thunder Beam and Rolling Cutter. I think this was intentional.[/spoiler] So, um... people hacked the game... and found this.
"lolwut" came to mind.
Where did you find that out?
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