8. What makes Path of Exile different from other games in the Action RPG genre?Countless things make Path of Exile different, but here is a short list of the ones we feel most set us apart.-A gritty dark fantasy setting, supporting a hostile cutthroat atmosphere.Free to play on online servers with persistent character storage in a secure economy.-A unique active skill system that will allow any class to use any skills in the game and augment/combine them how they see fit.-A haunting fixed-perspective 3D game world, constructed with incredible attention to detail.-Deep passive skill system that eschews the mere allocation of stat points when levels are gained-Incredibly complex and sophisticated item system with literally unlimited possibilities.-A random generation system for monster loot that is dynamic and tremendously exciting.
I can see myself losing interest after a short while, but for now it's pretty fun.
I agree with some of your points.The big deal is that it is just about as good as any other games of this type and it's FREE TO PLAY.
I hoped to lose myself in it, but every top-down action RPG has failed to grab me. Including Bastion. I don't really know why, but I guess it's because either I don't give them enough of my time for them to do so (in which case I tell myself I'll come back to it later and never do) or that it's just difficult for me to get into new things in general these days.I mean, I say that looking over all of the games I own which haven't been finished.