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Eyeswide
Noob
Posts: 5
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« Reply #1 on: 2 September 2013, 18:54:49 » |
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Well... I'm going to have to say it. I think megaman is done. There hasn't been an innovative or story building addition to the series in some time, and I personally don't feel downloadables count. Megaman is doomed to an eternity of cameo appearances. Which, I'm looking forward to his addition in the new SSB title.
I don't really see a problem with this though. From how they talk, it seems fun, looks good, will be nostalgic, and will implement a little more strategy than the common platformer. Still, a physical copy? No, PC DL. No thanks.
EDIT: I lie! iPhone compatibility miiiiight change my mind.
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« Last Edit: 2 September 2013, 19:02:14 by Eyeswide »
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TheOnly
Robot Master
Posts: 577
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« Reply #19 on: 21 September 2013, 16:35:03 » |
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Unless theres some sort of motivation then I fear no co op. When it hit the console mark funds suddenly skyrocketed for a day or so, yesterday, well, was rather slow day in comparison to other days. Or unless they cut off other goals in favor for co op. Anyways, I would be happy with it if it can reach the "extra boss" goal, co op would be a +. EDIT: Well, as of 9/21/2013, according to this "trending" , by the end of the month would would be close to $3,500,000... Click on the [exp] projection red tab, Range: Low: $2,600,000 - High: $3,000,000 . http://www.kicktraq.com/projects/mightyno9/mighty-no-9/#chart-daily
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« Last Edit: 22 September 2013, 04:37:53 by TheOnly »
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Majikn
Super Robot
Posts: 2357
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« Reply #23 on: 26 September 2013, 02:36:40 » |
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I sort of know how where you're coming from, thinking that. Capcom has done that in the past. I recall MegaMan Xtreme's (either the first or second) box art saying that it has 4 extra bosses, but it was supposedly meant to have only 4 bosses, and then they added 4 more. However in this case, I'm optimistic. I don't see any reason to believe that their calculation of the budget required is dishonest, so I believe that the stretch goals of the game are projections of extra things they can do with a bigger budget, and not features being held from the game for a want of more money. Now here's something I was hoping for: (image) [spoiler] [/spoiler] I'm a little bothered by certain fans who are projecting the idea that this game should emulate only every character in the classic series complete with all of the tropes that came with it, rather than only take the good ideas and leave behind the bad ones. This isn't a MegaMan game. It's a new game that doesn't have to burdened by all that continuity stuff. "This game can't have a Zero because he wasn't in MegaMan Caslsdic!11" isn't something that anyone should be concluding... at least not based on that thought process alone. The fact that this is a new franchise is supposed to be the thing that makes this exciting. Maybe jumping and shooting was a core idea of an old franchise. This doesn't have to be that. If I could play as a hard-mode type character that has to get close to enemies in order to damage them, that could still be just as fun, depending on if the game makes it viable. I don't care if it's a red character, or if it even has a personality like Zero. I don't care if it ends up being Call herself. Of course, he didn't say "playable". He seemed to leave it open to interpretation and I may have this all completely wrong.
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The Exorcist has taught me that when I'm losing an argument I may save face by vomiting on the opposition.
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