MegaMan Matrix

Welcome, Guest. Please Log In or Register. Did you miss your activation email?
21 November 2024, 14:28:15
RadioGallery (OFFLINE)MBoard + MChatRegisterLog In
The MBoard  |  MegaMan Matrix  |  The Creation Station  |  : WINDS Gallery
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 » Print
Author Topic: WINDS Gallery  (Read 237214 times)
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #450 on: 10 October 2008, 23:57:44 »

Theres 5 colors. Black, white, yellow, red and turquoise.
Logged

LOL BANDWAGON
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #451 on: 10 October 2008, 23:59:06 »

Only 4 colours per 8-bit pallets.

also its horribl stp makeing ugly sprits u wad
Logged

Johncarllos
Super Robot
*****
Posts: 6811



« Reply #452 on: 11 October 2008, 00:00:13 »

SICK AMAZING WIN
Logged

I can skin anything smaller than a bobcat in 30 seconds.
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #453 on: 11 October 2008, 00:04:45 »

Only 4 colours per 8-bit pallets.

also its horribl stp makeing ugly sprits u wad

WELL ##### YOU
Logged

LOL BANDWAGON
Vinchenz Rock
Super Robot
*****
Posts: 3642



« Reply #454 on: 11 October 2008, 00:06:20 »

Only 4 colours per 8-bit pallets.

also its horribl stp makeing ugly sprits u wad

WELL ##### YOU

BOY FACED!
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #455 on: 11 October 2008, 00:12:36 »

DON'T YOU START!
Logged

LOL BANDWAGON
Mikero
Super Robot
*****
Posts: 11986



« Reply #456 on: 11 October 2008, 01:31:10 »

Who cares if there's too many colours?
Logged

ASR
Super Robot
*****
Posts: 10911



« Reply #457 on: 11 October 2008, 01:35:19 »

Them.

They're watching...
Logged

Mikero
Super Robot
*****
Posts: 11986



« Reply #458 on: 11 October 2008, 01:41:34 »

#####. Dat. #####.
Logged

MOX
Robot Master
****
Posts: 594



« Reply #459 on: 11 October 2008, 01:47:03 »

Who cares if there's too many colours?

It doesnt really matter for other bits, but for 8 bit MM sprites due to their small pallete the addition of one color can make it stand out a little from the rest.
Logged
Mikero
Super Robot
*****
Posts: 11986



« Reply #460 on: 11 October 2008, 02:10:38 »

Yeah maybe, but I think if you're not trying to actually programming it into an NES game you can just let it go.
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #461 on: 11 October 2008, 06:17:45 »

Exactly, they're just fun to work with.

Posted on: 11 October 2008, 02:41:49

SO! I noticed something, if Mike's gonna run in the upcoming election, then he'll probably wipe the competition out with one swing of his stick-chuck-whateverthehell! I can't let that happen! Why? Who knows, but all I know is I'm gonna wipe the competition out before him, because I prevent ##### from goin' down!


VOTE FOR WINDUUHHHHH!!!!!!



On a serious note though, Mike. I'm still learning a lot of things in PS, could you maybe help with some custom symbols and some fonts for me?
Logged

LOL BANDWAGON
NovaMan XP
Super Robot
*****
Posts: 3953



« Reply #462 on: 11 October 2008, 06:25:31 »

I've seen that sprite's pose somewhere before...

...Wocky Kitaki?
Logged
ASR
Super Robot
*****
Posts: 10911



« Reply #463 on: 11 October 2008, 06:28:37 »

I'm running, too!

Just.

Not with a sprite.

You'll see when I'm done.
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #464 on: 11 October 2008, 06:32:26 »


...Wocky Kitaki?

You tryin' t'put some kinda hoobi-joobi spell on me, boy?

Yeah, its Wocky Kitaki.
Logged

LOL BANDWAGON
Mikero
Super Robot
*****
Posts: 11986



« Reply #465 on: 11 October 2008, 08:08:44 »

Yeah I can help you out, what are thinking of?
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #466 on: 11 October 2008, 16:42:38 »

Just anything really stylish and out there, I kinda need some speech bubbles as well, the ones I have are just filled ones, unless they're supposed to be filled for some reason I don't know?..

And the fonts you put up in that Mikero 08 poster are cool, do you have other like that?
Logged

LOL BANDWAGON
Mikero
Super Robot
*****
Posts: 11986



« Reply #467 on: 11 October 2008, 18:16:19 »

I have... loads of fonts. You're probably gonna need to make speech bubbles on your own 'cause they have to change size and shape all the time, so I'm not sure what you mean. You have to make new ones like every time.
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #468 on: 11 October 2008, 18:25:43 »

Alright, I'm sure I can make up some speech bubbles or something. Do you have any sites you nab your stuff from? Font sites or something? The ones I trip around have some assy packages.
Logged

LOL BANDWAGON
Mikero
Super Robot
*****
Posts: 11986



« Reply #469 on: 11 October 2008, 18:41:40 »

I haven't gotten any new fonts in ages unless for something very specific (I need the Army of Darkness font and the Quantum Leap font last year for this movie we made for a class), but I used to frequent 1001fonts.com, where you can download fonts individually and I think they're user uploaded so there's variety. Packages sound stupid. A lot of great fonts are band or TV show or whatever fonts, you can search it all anyway.

Trivia: Both the fonts I used in my poster were from musical people. Abe recognized one.
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #470 on: 26 October 2008, 08:59:47 »

I'm currently doing vector art at school, and I've been working on this all week, the assignment called for a vector of someone you admire, as well as a quote or text of some sort that explains why you do. I did Greg Graffin of Bad Religion, you don't need to know who he is, don't worry. So I did all that and personally I'm proud of it, its my first one and I like to think I did pretty good. So I'm sharing it here, showing off my amateur art work, maybe you photoshop guru's can offer some helpful critisizm and help me out.

It's not fully finished, I'll probably do something quick with the background, and change the shape behind the text to something less snowflakey.
« Last Edit: 27 October 2008, 00:17:31 by preventerWIND » Logged

LOL BANDWAGON
Abominator
Creator of MMM
*****
Posts: 1513



« Reply #471 on: 26 October 2008, 11:34:29 »

He should really just shave his head.
Logged

I might be ugly... At least I ain't got no money!
Chron
Super Robot
*****
Posts: 2790



« Reply #472 on: 26 October 2008, 12:35:30 »

Great job, Wind. Almost looks like something you'd see in a magazine for an illustration for an article.
Logged
Johncarllos
Super Robot
*****
Posts: 6811



« Reply #473 on: 26 October 2008, 13:39:51 »

It looks very professional.

How exactly did you do it? Was this a freehand sketch first, or was it all edited on the computer?
Logged

I can skin anything smaller than a bobcat in 30 seconds.
ASR
Super Robot
*****
Posts: 10911



« Reply #474 on: 26 October 2008, 16:15:19 »

It looks great, Wind, very nice for a first, and still compares to a professional piece.

And no, John, it wasn't a freehand sketch.
Logged

Mikero
Super Robot
*****
Posts: 11986



« Reply #475 on: 26 October 2008, 16:54:38 »

He vectored over a photo, John. In photoshop. Just look up vector, really.

Looks good Wind.

He should really just shave his head.

What I was thinking.
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #476 on: 26 October 2008, 23:52:26 »

Thanks guys! Haha, it surprised me when you said it looks professional.

Basically John, a vector is just a bunch of shapes and colors pasted on top of a photo, it takes a dick load of layers to get the job done : \

He should really just shave his head.

What I was thinking.

That usually looks a lot better, but it wouldn't in this guys case. Sometimes it works and sometimes it don't.
Logged

LOL BANDWAGON
Mikero
Super Robot
*****
Posts: 11986



« Reply #477 on: 26 October 2008, 23:57:30 »


Basically John, a vector is just a bunch of shapes and colors pasted on top of a photo,

Uhm no, it's not. That's just what you did WITH vectors.
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #478 on: 27 October 2008, 00:17:07 »

WELL EXCUUUUUUUUSE ME FOR ONLY BEING A WEEK INTO THIS STUFF! D:<

Well, within time I'll learn more. Anyway, its complete, uploaded it in place of the older one.
Logged

LOL BANDWAGON
Chron
Super Robot
*****
Posts: 2790



« Reply #479 on: 27 October 2008, 03:26:15 »

WARNING: SCIENCE CONTENT

[spoiler]
-----
A vector trace is a process by which a raster (or raw) image is converted into a series of colored polygons via mathematical means.

In some cases, the trace is done by hand, but it can be efficiently automatized given a structured algorithm. Usually this algorithm is in the form of:
1. Find areas of like color.
2. Bound areas in polygons formed by vectors (line segments, basically... hence the name).
3. Set the polygon's color to the "mean" color for that area.
4. Repeat until all areas in the image are bound by polygons.

A threshold value is usually set to determine how great a difference in hue/contrast/intensity should trigger different areas.

Conversion to the vector formula can sometimes result in smaller sizes, but in the case of extremely complex shapes the process winds up taking a substantial amount of memory to store (although usually not as bad as a raw bitmap would be).
-----[/spoiler]

I'm not sure exactly what Wind did here in terms of technique, but he did it well.
Logged
Mikero
Super Robot
*****
Posts: 11986



« Reply #480 on: 27 October 2008, 20:52:10 »

Yes, that is what a "vector trace" is, but not a "vector".  At least not as I know it.

To avoid confusion; a vector is, trying to put it simply and quickly, simple geometrics (lines, shapes, planes, polygons, etc.) called "primitives" that use mathematical equations to represent images. Where raster graphics (your jpegs, bitmaps, and the rest) are based on pixels and degrade when zoomed, vector graphics never lose quality when scaled (like in Flash).

So, when you save a vector image file it stores the data as a formula, allowing for the best quality possible at any time given the screen resolution and such (therefore, the only quality limitation is the output/monitor/printer/yougetit itself, and not the image).

Vector graphics are better than raster graphics in a LOT of ways, but not all. Don't ask me when to use raster and when to use vector because I really don't know how to balance them the most efficiently, though vector tends to print ridiculously sharper.

I never work in vector for art because it takes me longer because I have less practice with it, but really I should since the process for me is almost exactly the same as what I do now but with different tools.
Logged

Chron
Super Robot
*****
Posts: 2790



« Reply #481 on: 27 October 2008, 23:22:28 »

Yes, that is what a "vector trace" is, but not a "vector".  At least not as I know it.

To avoid confusion; a vector is, trying to put it simply and quickly, simple geometrics (lines, shapes, planes, polygons, etc.) called "primitives" that use mathematical equations to represent images. Where raster graphics (your jpegs, bitmaps, and the rest) are based on pixels and degrade when zoomed, vector graphics never lose quality when scaled (like in Flash).

So, when you save a vector image file it stores the data as a formula, allowing for the best quality possible at any time given the screen resolution and such (therefore, the only quality limitation is the output/monitor/printer/yougetit itself, and not the image).

Vector graphics are better than raster graphics in a LOT of ways, but not all. Don't ask me when to use raster and when to use vector because I really don't know how to balance them the most efficiently, though vector tends to print ridiculously sharper.

I never work in vector for art because it takes me longer because I have less practice with it, but really I should since the process for me is almost exactly the same as what I do now but with different tools.

And that's what a vector image is, but not a vector.

A vector is basically a geometric figure that has direction and magnitude. You could use an angle and a number, but most vector software will represent them in matrix format in order to perform calculations with them efficiently. This is especially useful in a 3d space.

I hate working with vector art; I find every program for working with it to be obtuse, and I don't understand how anyone could prefer it over raster.
Logged
Mikero
Super Robot
*****
Posts: 11986



« Reply #482 on: 27 October 2008, 23:24:59 »

Take out the word "images" and it's basically the same as what you said, I think.

To avoid confusion; a vector is, trying to put it simply and quickly, simple geometrics (lines, shapes, planes, polygons, etc.) called "primitives" that use mathematical equations to represent images.
Logged

Chron
Super Robot
*****
Posts: 2790



« Reply #483 on: 27 October 2008, 23:35:22 »

Vectors are the straight lines that make up the shapes, but yes, that sort of is the idea.

My eyes must have jumped over that, sorry.
Logged
Mikero
Super Robot
*****
Posts: 11986



« Reply #484 on: 27 October 2008, 23:50:09 »

Don't apologize. There's nothing to apologize for.
Logged

ASR
Super Robot
*****
Posts: 10911



« Reply #485 on: 27 October 2008, 23:52:47 »

Except for being so damn lovable!

C'mere, Chron!
Logged

preventerWIND
Super Robot
*****
Posts: 6423



« Reply #486 on: 28 October 2008, 00:55:26 »

No! He should be sorry! He pee'd on the carpet again!

BAD CHRON! BAD!
Logged

LOL BANDWAGON
Chron
Super Robot
*****
Posts: 2790



« Reply #487 on: 28 October 2008, 00:58:37 »

... pee'd?

And d'aaaw, you guys.
Logged
NovaMan XP
Super Robot
*****
Posts: 3953



« Reply #488 on: 28 October 2008, 01:04:03 »

No! He should be sorry! He pee'd on the carpet again!

STOP BLAMING CORN FOR YOUR CARPET WETTING PROBLEMS!!
Logged
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #489 on: 28 October 2008, 01:07:59 »

... pee'd?


Don't act like you don't know it!

STOP BLAMING CORN FOR YOUR CARPET WETTING PROBLEMS!!

I wouldn't pee in my own damn topic, I'll teach you fer assumin'!

*rolls up a newspaper*
Logged

LOL BANDWAGON
NovaMan XP
Super Robot
*****
Posts: 3953



« Reply #490 on: 28 October 2008, 01:09:14 »

STOP BLAMING CORN FOR YOUR CARPET WETTING PROBLEMS!!

I wouldn't pee in my own damn topic, I'll teach you fer assumin'!

*rolls up a newspaper*

SEE?! You're rolling up the newspaper because you just cleaned it because you know you did it because YOU DID IT!


So anyway, about that vector...
Logged
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #491 on: 28 October 2008, 01:10:50 »

STOP BLAMING CORN FOR YOUR CARPET WETTING PROBLEMS!!

I wouldn't pee in my own damn topic, I'll teach you fer assumin'!

*rolls up a newspaper*

SEE?! You're rolling up the newspaper because you just cleaned it because you know you did it because YOU DID IT!


NOW YOUR JUST MAKIN' UP JUNK! I'LL LEARN YOU SOME THOUGHTS!
*beats Nova w/newspaper*
Logged

LOL BANDWAGON
Chron
Super Robot
*****
Posts: 2790



« Reply #492 on: 28 October 2008, 01:11:10 »

Corn?

... corn.

Corn.
Logged
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #493 on: 28 October 2008, 01:11:45 »

CORN
Logged

LOL BANDWAGON
Chron
Super Robot
*****
Posts: 2790



« Reply #494 on: 28 October 2008, 01:12:05 »

Let the mating begin?
Logged
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #495 on: 28 October 2008, 01:12:52 »

HOLY #####

This is a corn thread now.
Logged

LOL BANDWAGON
Chron
Super Robot
*****
Posts: 2790



« Reply #496 on: 28 October 2008, 01:15:50 »



There are lots of different types of corn.
I've always wondered what the pointy kind is.
Logged
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #497 on: 28 October 2008, 01:19:15 »

Logged

LOL BANDWAGON
von Teelio
Sniper Joe
***
Posts: 213



« Reply #498 on: 28 October 2008, 01:19:51 »

Yummy.
Logged

Macher; the Absolute

R.I.P. MMM... You are missed.
preventerWIND
Super Robot
*****
Posts: 6423



« Reply #499 on: 28 October 2008, 01:20:18 »

That poor corn.
Logged

LOL BANDWAGON
Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 » Print 
The MBoard  |  MegaMan Matrix  |  The Creation Station  |  : WINDS Gallery
Jump to:
Cannot access offset of type string on string
Powered by SMF 2.0.18 | SMF © 2006-2008, Simple Machines LLC
Go to top
Add MegaMan Matrix to your Favorites
Original content © 1999-2007, Abominator.
Trademarks are copyright their respective owners.