Something went horribly HORRIBLY wrong with the last thread. So let's try again.
So, this project has come to a screeching hault as all my assets have stopped working (ie game maker). I'm not giving up on it, but I can't do any more work on it and it's well beyond my skill set at this point.
HOWEVER! I was able to get it this far into some testing, so I thought I'd share it so folks can get a taste of what's to come (someday).
This is a VEEEEEERY Alpha build, used to test layout and jumps and what not, so a LOT of it has some problem areas (that I've fixed since on the maps, but not been able to update). The music is not final (it's clearly placeholder). There are no animated tiles/backgrounds. There are no enemies. Boss doors don't work. But you get a feeling for where it's going, and I think it has a solid Mega Man feel to it, despite my poor art skills (I've done pretty much all the art on this myself). And by art I mean sprites. Art I did NOT do would be the revision for Beat Man (Included below!). Looks pretty fly eh? EH?!
So, enjoy. Or not. I don't care! I'll also share some other stuff in the thread.
https://www.dropbox.com/s/9o1r6q83xrdc4j4/MMEMTest10.rar?dl=0Also, below is an example of changes from this testing build, with Dice Man's current stage after new tile/art modifications and stage layout changes.
https://www.dropbox.com/s/k6ccnp9zeah14ad/Dice%20Man%20Stage%20v03.png?dl=0