ASR
Super Robot
Posts: 10911
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« on: 4 January 2008, 21:20:01 » |
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I was among the first to get Call of Duty 4 DS when it came out if only because my younger brother is quite literally obsessed with the series on XBOX. I was really interested in seeing how a true FPS would be handled on the DS, and was very pleased with the result.
The graphics were top-notch, especially the first (second, I guess) level out at sea on the rainy ship. Not only was the environment slowly rocking, but it was raining, there was lightning, and it all looked great.
I've never been one to let graphics "make" my game, but in this case, they played quite a major part in how much I liked it. On top of it, they were very successful in "pioneering" the FPS genre for DS. Although it took a little while to get used to, it was done just right and it made for a great game. Appropriate touch-screen usage, too.
I'm also well aware of Dementium, and I have played it, and that game, too, made good use out of the FPS genre on DS. It ran quickly and well, but it was a bit cheesy and had the same problem as Doom 3 - flashlight OR gun, but never both. Still a decent game.
Now, with titles like Assassin's Creed coming just within the next two months, it's really nice to see that more effort is being put into the larger, more reputable hardcore games of the console generations and their conversions to the DS format. Hell, PSP didn't even get a Call of Duty 4 game.
I'm really interested in Assassin's Creed, though. No information or screenshots have been revealed yet, and it's due for release February 2nd.
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TheRedPriest
Matrix Marine
Posts: 3413
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« Reply #23 on: 6 January 2008, 19:16:13 » |
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See now, you're thinking about turn based RPGs. Final Fantasy 4-9 are RPGs and not ATBRPGs. Using the term "RPG" now-a-days generally mean games that have battles, leveling up and multiple characters.
What White Shadow said. RPG has been watered down so much it's used to describe a game that isn't an RPG at all. RPGs have in general ALL of the following: 1) An epic plot the player guides a party of many people through which he controles in turn based or (in rare cases that actually WORK since you have multiple characters) real time battles. 2) Your party gets experiece points and money from battle. By leveling up a wide number of stats change and you learn new powers. 3) You can buy weapons, armor, accessories, magic for your party and equip them. 4) Level will, for the most part, dictate when you can fight bosses/progress in the game and will require some amount of grinding to level your party up enought to not die. Adventure games these days will, for the most part, have some form of RPG element in them to add "depth". This does NOT make the game an RPG. And the fact people are retarded enough to call it an RPG when it's NOT along with Online "RPGs" are what is slowly but surely killing the genre. And while Lost in Blue isn't an RPG, Pokemon is. If you want to get more specific, though it's a One-On-One RPG.
Pokemon is not, nor was it EVER an RPG. It's a monster collecting game. Other than leveling up your monsters, it has nothing in common with what makes an RPG. If I were to ask for an RPG for Christmas and received a Pokemon game, I would have to shank that person in the face with a knife I'd make from the plastic game case it came in.
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Doctor Mario is not a real doctor. Do NOT let him touch your genitals.
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Rahvin
Metall
Posts: 73
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« Reply #29 on: 7 January 2008, 01:32:53 » |
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I'll see how many DS RPG's I can name off the topic of my head without including Star Force, a disgrace all on its own:
- Final Fantasy 3 - Pokemon Diamond/Pearl - Final Fantasy XII Revenant Wings - Children of Mana - Lunar Knights - Digimon World DS (a bunch of them) - Lost in Blue (is it an RPG?) - Dragon Quest Monsters Joker - Mario & Luigi: Partners in Time
There's gotta' be a few more.
Etrian Odyssey Rune Factory That crappy Lunar game That's all I can think of really...
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