SB
Sniper Joe
Posts: 238
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« on: 2 December 2007, 23:50:03 » |
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I know at least a few of you have made them, so why not compile them all here? I've only made a few so far, since I lost my old code and got a new Slim PSP since then, but they're so so, I guess. Not as epic as something ASR has tossed out, or Abandoned Base quality to return PSP's to the store, but I guess they're pretty fun to play Rumble RunDifficulty: Suprisingly So-So Code: 47297219-001 |Stage Info|Wanted to see if I still had the magic fingers that I used to have on my old PSP and copy of MMPU. Put a modest amount of thought and real effort into this stage, and it's actually one of the best I have done, to date. GOOD LUCK FINDING THE LAZY PARTS! : DDDD Premium CutmanDifficulty: Masochist Fap Code: 47297219-002 |Stage Info|Got bored with too much time on my hands, and whipped this up over the course of a PSP battery and a half. Hopefully it rekindles some nostalgia, or at the very least, is decent in design.
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Shape the world you live in, instead of letting others define it for you. Stop being reactive and become proactive, and leave a legacy worth remembering, since only you personally decide the limits of your greatness.
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ASR
Super Robot
Posts: 10911
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« Reply #3 on: 3 December 2007, 00:25:19 » |
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Never visit Pluto again. The site is a joke. The admin is an even bigger joke. Despite the fact that him and his gay lover (that's actually serious) are both huge dousches that effectively shut down our other forums, he has no life (seriously) and thought it was worth all the time it took him to remake the Master Level List. The game is dead. Dead, dead, dead. The remaining 10 veterans of the stage-building community have all sold, lost, or no longer play their copies of MMPU. We all reside at some forums I run called AIDS. They're not really forums, just a place for us to keep in touch, because it was a long and wild ride as far as the whole MMPU online community went. We still mess around on the GameFAQs MMPU board, have a looksy if you feel like laughing.
Basically, Pluto is a sham.
"The Depths" is pretty bad, honestly. If I could remember them off the top of my head, I'd tell you which ones to play... but I can't. All I remember is:
- ASR's PuzzleMan 2 - ASR's Painkiller - ASR's .... crap, I forgot. Just DL them all.
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ASR
Super Robot
Posts: 10911
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« Reply #14 on: 10 December 2007, 01:38:05 » |
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Oh, did you know the story of Stan's Lair, though? I don't remember if you were there for it.
It was a big thing for me, because my ego didn't want me to make a stage without "ASR's" in front. However, if I did that, it would defeat the purpose of the stage.
For those who don't know:
The only person who made harder stages than mine in MMPU was a user named Iggycutman. His stages were... hell. Literally. In fact, he had about 5 stages called "Satan's Lair" 1-5. They usually shared the same stage-pack theme, with the exception of one where Hell was frozen over. They were notoriously hard. I made a parody stage called "Stan's Lair" that was SUPPOSED to be 99% impossible (with only one actual way to get through requiring inhuman timing), but I spent too much time on the jokes inside of it and actually left a few glitches that allowed for the stage to be completed easily. It's actually possible to beat it in less than 30 seconds. It might've actually been 20.
The point was that only Iggy was supposed to be able to beat it. He has never been able to NOT beat a stage, it's a curse. I have him to thank for most of my 5.0 ratings that otherwise would never have been completed.
For a while, I was the only one to have ever beaten his "Skate or Die!" stage, but I rated it 5.0 and it was at the top of the list for over two months because nobody else could beat it to knock it down. Somebody must've gotten fed up with it hogging the spotlight and actually managed to beat it and rate it 1.0 to kick it off the list. That person remains anonymous.
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ASR
Super Robot
Posts: 10911
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« Reply #20 on: 18 December 2007, 00:42:32 » |
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My levels are BEYOND frustrating, but that's because I grew incapable of making easy levels. After a while I started making them to match the remaining MMPU community, many of which were excellent players.
I actually bet a kid $20 that he couldn't beat my level "ASRs False Hopes"... it took him all night he said, non-stop, no sleep, but he did. This kid is hardly a hardcore MM-gamer, but he did beat it. He said it was the hardest thing he's ever done in a videogame.
That level is also full of nasty traps, too, which is why I thought he'd get frustrated and give up. I honestly had that much faith in the level, and I truly did pay up the $20 because I was literally that amazed.
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ASR
Super Robot
Posts: 10911
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« Reply #23 on: 18 December 2007, 00:57:55 » |
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http://www.plutolighthouse.net/MMPU/index.php?page=Members&id=336 if you count the EZ (Easy) Versions of the first batch of stages. More if you count the first bunch from my original PSP. Posted on: 18 December 2007, 00:46:43
Must-plays: ASR's PuzzleMan 2Everyone loved the first one, but it was very short. This second one is a commonly-agreed masterpiece. Screw modesty, this stage is a gem. There was one part that turned out to work differently than I originally planned, and I didn't notice it until after uploading it, but it still works out fine. ASRs On The RunMy last stage, I believe. It used every possible tool in the Construction Mode to confine the player... you play as a defenseless GutsMan, unable to attack the Octo Batteries that chase him and, subsequently, kill him in one hit. Run, run, run. I'm proud of this one. ASRs Bot PursuitA fun idea where MegaMan has to chase Octo Batteries to hit them with bombs in order to detonate switches and move on. Worked out very well. ASRs ChronotickA TimeMan stage that I made in an attempt to stray away from gimmick stages. I wanted to make a classic-style stage using TimeMan, and I did pretty well. There's a massive secret hidden in it, too. Fun easter egg shoutout to my fellow MMPU stagemakers. You'll never find it. ASR's Real SlickVery original oil-boarding gimmick stage. It took a lot of work to prevent any major slowdown from all the stuff going on at once, but I managed. I'm proud of this one, but it's extremely hard and requires you to both slow down to think, and to speed up and go crazy. ASRs Guts CanyonOne of my favorites - you play as GutsMan and scale a mountain. It's using the OldGuts set, and I incorporated the slightly scenic backdrop into the stage for a truly atmospheric mountain-climbing experience. I like this one. A lot. ASRs False HopesNearly impossible. You will go through hell. This is a booby-trap bonanza, every hope gets crushed. My hardest stage, and you don't even get unlimited lives. The Party Trilogy: ASRs Party Robot, PartyPooper, and Party TimeI had a lot of fun with these. I made three unique stages that use mainly Party Balls in three unique ways, each starting you right next to the boss door. Party Robot starts you off with no health, and you must circle the level breaking party balls to regain your health and fight the boss. PartyPooper is an obstacle course where you must dodge the Party Balls, as one hit will kill you. Party Time is a unique one that can't really be explained - one of my best stages. ASRs PainkillerMy personal favorite and best. You must purposely find a way to damage yourself in order to cross large spiky chasms in the limited time you are blinking/invulnerable. Very clever, all modesty aside.
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