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Ikeoko
Sniper Joe
Posts: 386
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« Reply #560 on: 3 August 2008, 20:07:48 » |
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About time!
I'm not downloading it, but I just let my friend borrow my Mega Man Anniversary Collection. I'm glad this is happening. It's about time.
I'll enjoy Mega Man 9 though.
Yeah is it two player or just one player? Sorry, my Mega Man knowledge is like...at zero... >.>
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~ ♥ ~ ANNIE ~ ♥ ~ /l、 ゙(゚、 。 7 l、゙ ~ヽ じしf_, )ノ kitteh!
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Cherry
Metall
Posts: 85
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« Reply #577 on: 4 August 2008, 16:13:33 » |
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I had fun with MM8, but the most fun with 7.
Mostly because my brother tends to develop an ego about being better at me in certain types of games (he claimed to be better than me in this, obviously), and then he GAVE UP at MM7's final boss, but I persevered and won. So MM7 holds a special place in my heart for that.
The last remaining percentage is because it was Bass's first appearance.
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A global catastrophe has hit, and you are among the casualties. But it is not the end. Sonic Afterlife
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Morgan Guyer
Sniper Joe
Posts: 330
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« Reply #580 on: 5 August 2008, 00:43:26 » |
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Now THIS is interesting: " GS: You talked about how people were trying to graphically exceed the capabilities of the Famicom, but what about the temptation to exceed some other capabilities, such as flicker, slowdown, sprite limits, and stuff like that? Was it really hard to get people to stay within the confines of what they could have done, if this had come out after Mega Man 6 in 1993? HT: Yeah, there were some things, like you couldn’t have more than three enemies on the screen at once, so we had to make sure that that’s how it stayed in our game. In the part with the dragon with the flame, [there should be] flickering, and whatnot. In the options of this game, you can adjust that, unlike the old games. We purposely put some of those old-school bugs into this game, so it does recreate that feel." http://www.gamasutra.com/view/feature/3752/he_is_8bit_capcoms_hironobu_.phpYou can turn on and off the glitches in this one. Neat.
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