Not as hard as Mega Man, but easier than Mega Man & Bass.
I can't help but point out, though:Not as hard as Mega Man, but easier than Mega Man & Bass.Ahem?
I was actually going after the wording, which was extremely awkward. I agree that this is way easier than either of those two games (though I've got to say I've beaten MM1 but not MM&B because the GBA port is crap) but harder than, say, MM3.
I clocked in at, I think, 2:22 for this game, making it the fastest completion of a new classic Mega Man game ever for me.Of course I was all of two when I started playing others, so...
I'm only a few seconds short of that Tornado Man leaderboard. *runs off to try it another dozen or so times*
And well over 25% of the challanges are IMPOSSIBLE. "Beat the game without getting hit"? What the #####? 99.9% of the human species couldn't do that. It's just utterly retarded, and takes all the fun out of doing REALISTIC challanges because you know no matter what you'll never get 100% on it. It's like Inticreates just made ##### up for challanges without giving a rats ass if they could even be done. Oh wait, this is Inticreates. Sorry, I guess I shouldn't be surprised. That being said, I filled up 24% of the challanges on my first play through.
This is simply amazing:"Using Wii Shop Channel rankings from the top American Wii markets -- US, Canada, Mexico, Brazil, Colombia -- along with historical sales data calculated from Nintendo Channel usage data, we can exclusively reveal to you today the sales for the first day for the hottest WiiWare title to date:Day 1 sales for the Americas:Mega Man 9 (WiiWare, Capcom, 1,000 points): 60,000Yes, that's right. In one day Mega Man 9 outsold all but six WiiWare titles' lifetime totals. In one day it outsold Strong Bad Episode's 1 lifetime sales from over a month. For the full week it could surpass the lifetime sales of every WiiWare title -- and most Virtual Console titles, as well.Needless to say, this is a pretty successful debut. We'll bring you full week sales next week, look out for the first-day sales of the XBLA version when it launches next Wednesday.The other titles released were Plattchen Twist 'n' Paint (WiiWare, Bplus, 1,000 points), Super Dodge Ball (NES, Aksys Games, 500 points), and Vectorman (Sega Genesis, Sega, 800 points), and none of them had enough first-day sales to crack the top 20 (less than 1,000, probably far less)."Looks like the game is a success. One has to wonder how much this number will change at the end of the week...
Mega Man 9 in 1 day has sold 60 000!From Protodude's Rock Man cornerThis is simply amazing:"Using Wii Shop Channel rankings from the top American Wii markets -- US, Canada, Mexico, Brazil, Colombia -- along with historical sales data calculated from Nintendo Channel usage data, we can exclusively reveal to you today the sales for the first day for the hottest WiiWare title to date:Day 1 sales for the Americas:Mega Man 9 (WiiWare, Capcom, 1,000 points): 60,000Yes, that's right. In one day Mega Man 9 outsold all but six WiiWare titles' lifetime totals. In one day it outsold Strong Bad Episode's 1 lifetime sales from over a month. For the full week it could surpass the lifetime sales of every WiiWare title -- and most Virtual Console titles, as well.Needless to say, this is a pretty successful debut. We'll bring you full week sales next week, look out for the first-day sales of the XBLA version when it launches next Wednesday.The other titles released were Plattchen Twist 'n' Paint (WiiWare, Bplus, 1,000 points), Super Dodge Ball (NES, Aksys Games, 500 points), and Vectorman (Sega Genesis, Sega, 800 points), and none of them had enough first-day sales to crack the top 20 (less than 1,000, probably far less)."Looks like the game is a success. One has to wonder how much this number will change at the end of the week...
Just goes to show people WILL buy a REAL Mega Man game.
The trick to the eggs is to shoot them on the ground. It pops them back up in an arc that will hit the mouth easily. Also, just doge them when he's closer, it's too tricky to try to bounce them then because you have so little room to dodge.