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The MBoard  |  MegaMan Series  |  Classic Series  |  : The Official Mega Man 9 Topic
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Author Topic: The Official Mega Man 9 Topic  (Read 586077 times)
Captain Sanoguchi
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« Reply #1250 on: 24 September 2008, 03:14:32 »

I beat Galaxy Man. ^_^
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ChaosVortex
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« Reply #1251 on: 24 September 2008, 03:16:32 »

I beat everyone with a buster only.

Xero's right. Splash Woman is pathetic. If you hug the wall, you'll most likely dodge all the trident blasts.

Hornet Man and Plug Man are difficult as crap. They make me run all around the room. I like that.

Galaxy Man is simple. Concrete Man too.

Tornado Man is about medium. It's sometimes hard to try to nail a hit and dodge all the tornadoes. Jewel Man is the same way, but really, it was like a combination of fighting Plant Man and Crash Man. He jumps if you jump, so it's easy to pass.

Magma Man is fun. You just gotta know where he's gonna jump.
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preventerWIND
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« Reply #1252 on: 24 September 2008, 03:18:20 »

You can suck up Splash Woman's tridents with the black hole bomb btw. Then nail her with your Horny Hornets.
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Chron
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« Reply #1253 on: 24 September 2008, 03:19:48 »

Hornet Man is pretty simple once you get the bees down.
Plug Man is just brutish and awful. I hate jumping bosses on hilly terrain.

Same goes for Magma dweeb.

But Concrete Man, Splash Woman and Galaxy Man are all just ridiculous.
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preventerWIND
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« Reply #1254 on: 24 September 2008, 03:36:39 »

I somehow always get hit by Concrete Man's Concrete Booger..

I also love taking down Hornet Man, he's way too easy when you can aim the Magma Bazooka right.
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Fatso
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« Reply #1255 on: 24 September 2008, 04:06:30 »

On the scoreboard for Tornado Man again, once more in seventh place, this time with 1:40.38
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preventerWIND
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« Reply #1256 on: 24 September 2008, 04:22:23 »

Any tips dude? I try but all I can time in with is a 1:50 or something.
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Fatso
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« Reply #1257 on: 24 September 2008, 04:44:44 »

Rush Coil is your friend for the first three screens.

Rush Jet across the first set of magnet lifts. Make sure you have five or six bars of ammo left on it (fly across the bottom, BTW) and pick up the large weapon refill at the right edge of that screen (the balloon can easily be defeated with trident). The shield flyers can be taken out with trident as well, just make sure you don't get hit because you lose all your momentum which will really hurt on the ice.

How you take out the Uzi Joe is your choice, though I recommend either Concrete Shot or trident. Then Rush Coil up to the next screen, put a Blackhole Bomb between the Joe and the Met, and Rush Coil up again.

Activate Rush Jet on the platform BEFORE the one that has the grey cloud extending underneath it NOT QUITE TO THE NEXT PLATFORM. In other words, the platform before the platform with the second steppable cloud under it. If you hold up-right on Rush Jet you'll do fine, then you can fly closer to ground right before you run out of ammo for further optimization.

Now equip Plug Ball (while you're falling off Rush Jet maybe) and make sure you KEEP JUMPING when the rain is on your side.

At this point it just becomes boss luck.
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Xero
Matrix Marine
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« Reply #1258 on: 24 September 2008, 11:09:48 »

Concrete Man was actually hard of me because his pattern was unpredictable.  Unlike the other bosses.

You never know if he's gonna shoot concrete at you, or dash into you, or jump on you.
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Chron
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« Reply #1259 on: 24 September 2008, 13:43:01 »

The strategy is the same for all three attacks, though. Run away and jump.
Eh, I never get hit by the guy.

Unpredictable would be Plug Man.
I never know if he's going to walk or jump, and I'm usually too busy dodging ceiling balls to notice half the time.
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ChaosVortex
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« Reply #1260 on: 24 September 2008, 17:39:51 »

Jewel Satelite + Bobbles (Wily Stage 1/Plug Man's Stage) = Easy Screw picking.

I'm going to aim for the dumb "999" screw challenge.

EDIT: Done. Bought everything. Another challenge done.
« Last Edit: 24 September 2008, 19:24:41 by ChaosVortex » Logged

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preventerWIND
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« Reply #1261 on: 24 September 2008, 19:53:47 »

TIME WELL WASTED
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Mikero
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« Reply #1262 on: 24 September 2008, 23:42:05 »

Comedy Network?
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NovaMan XP
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« Reply #1263 on: 24 September 2008, 23:46:07 »

I went and got the bunny hop challenge done for fun.

Then I finally tried Time trials or whatever and failed and I don't feel like doing it anymore.

How the ##### do people get 2 minutes (let alone 1:30) on GalaxyMan's stage while I get 2:30 and I thought I did REALLY good.
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Mikero
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« Reply #1264 on: 24 September 2008, 23:47:45 »

They do better than your best.
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NovaMan XP
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« Reply #1265 on: 24 September 2008, 23:52:40 »

For some reason I can picture one of them sitting there constantly replaying the stage trying to find a way to shave off a millisecond...
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preventerWIND
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« Reply #1266 on: 25 September 2008, 00:11:46 »

Rush coil and Rush jet make all the difference. My best time for Tornado Man is 1:43, I'll probably try it again later if I can think of some new ideas.
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NovaMan XP
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« Reply #1267 on: 25 September 2008, 01:07:09 »

Mega Man 9 Shirt now available.
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Johncarllos
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« Reply #1268 on: 25 September 2008, 01:38:21 »

I WANT THAT SHIRT
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I can skin anything smaller than a bobcat in 30 seconds.
preventerWIND
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« Reply #1269 on: 25 September 2008, 01:43:29 »

I don't. I'll get that 8-Bit official one that ASR and Annie has though. My english teach is cool enough to order stuff online for me. I just give him the cash and have a witness just in case.
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Xero
Matrix Marine
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Posts: 2297



« Reply #1270 on: 25 September 2008, 01:53:13 »

Just to note:  I love how the Dragons get sad eyes when you strip them of their changkey flames via the black hole bomb.
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ASR
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« Reply #1271 on: 25 September 2008, 02:16:33 »

I really want that shirt and I can't quite figure out why. I've wanted it since I first heard about it.

It's just a matter of blowing $30+ on it now. Don't think it's worth that much.
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Captain Sanoguchi
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« Reply #1272 on: 25 September 2008, 02:22:28 »

Am I the only one who's having trouble with this game?
'Cause I've only beaten Galaxy Man...
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Fatso
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« Reply #1273 on: 25 September 2008, 02:24:28 »

It's harder than average for a classic-series game.
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Vinchenz Rock
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« Reply #1274 on: 25 September 2008, 02:25:02 »

Don't worry, Sano, I've died countless times.

Strangely enough, I somehow managed to beat the game in 2 hours, or so the game tells me.
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NovaMan XP
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« Reply #1275 on: 25 September 2008, 02:25:32 »

You should be able to beat Splash Man or Jewel Man now.

And even though I played for over 5 hours, my game time was 1 hour, 30 minutes and such.

I'll probably never achieve the one for beating it under an hour. I can pull it off in MM1 and 2, but probably not 9.

Also, how the ##### does anyone beat this game in 28 minutes?
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Vinchenz Rock
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« Reply #1276 on: 25 September 2008, 02:29:59 »

Also, HOW THE ##### DO YOU BEAT THIS GAME IN 28 MINUTES AND 51 SECONDS
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NovaMan XP
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« Reply #1277 on: 25 September 2008, 02:31:56 »

I know right?!

And the game's only been out for 3 days!
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ASR
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Posts: 10911



« Reply #1278 on: 25 September 2008, 02:35:16 »

Well, if all those Time Trial records you guys are blabbing about are true, it's not that unbelievable.
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ChaosVortex
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Posts: 5638



« Reply #1279 on: 25 September 2008, 02:36:08 »

Just to note:  I love how the Dragons get sad eyes when you strip them of their changkey flames via the black hole bomb.

Tornado Blow also works.
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NovaMan XP
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« Reply #1280 on: 25 September 2008, 02:38:44 »

I was gonna say that but who wants to use that on a miniboss? It'd be better to save it for Magma Man himself.

Especially since Tornado Blow has barely any weapon energy... nor does Concrete Shot... or Black Hole Bomb... or Jewel Satellite...
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ChaosVortex
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« Reply #1281 on: 25 September 2008, 02:39:46 »

Well, I personally think Concrete Shot and Tornado Blow sucks, but Jewel Satelite and Black Hole Bomb are wicked.
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NovaMan XP
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Posts: 3953



« Reply #1282 on: 25 September 2008, 02:40:46 »

I like the Laser Trident... because it pierces guards. That makes me happy.
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preventerWIND
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« Reply #1283 on: 25 September 2008, 02:43:44 »

All these weapons are perfect, Tornado blow is the best because its like a giga attack.

And I've managed to beat the game in  49 minutes. Whats everyone else's best time?
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NovaMan XP
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« Reply #1284 on: 25 September 2008, 02:45:25 »

I've only beaten it once so far... but I think I'm doing okay this time around.

First time was under 2 hours, but over 90 minutes apparently.
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Captain Sanoguchi
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« Reply #1285 on: 25 September 2008, 03:13:47 »

Now I beat Splash Woman!
I'm the best player ever!
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preventerWIND
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Posts: 6423



« Reply #1286 on: 25 September 2008, 03:16:05 »

NO SANO. YOU SUCK LIKE THIIIIIIIIS MUCH
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Captain Sanoguchi
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« Reply #1287 on: 25 September 2008, 03:20:29 »

Yeah, I've recently realized I suck at Classic Mega Man games.
It really surprised me even though the signs were there all along.
I mean, never having beaten a single one should have been a pretty big hint, but I just didn't see it until now.
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Chron
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Posts: 2790



« Reply #1288 on: 25 September 2008, 03:43:24 »

I was gonna say that but who wants to use that on a miniboss? It'd be better to save it for Magma Man himself.

Especially since Tornado Blow has barely any weapon energy... nor does Concrete Shot... or Black Hole Bomb... or Jewel Satellite...

Even if the Concrete shot has barely any power, it can pretty much decimate most of the stronger enemies in one hit (mine carts, cannons). Only disadvantage is the range.
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Fatso
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« Reply #1289 on: 25 September 2008, 03:53:19 »

Concrete Shot is broken, actually, it'll take most minibosses down in five hits.
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ChaosVortex
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« Reply #1290 on: 25 September 2008, 03:54:40 »

Well if that's the case, I stand corrected.

Only Tornado Blow sucks.

... well. Sorta. It's better than Gravity Hold. You can at least reach higher surfaces. If only it actually killed enemies on screen rather than make them go WHOOSH BYE BYE.
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Chron
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« Reply #1291 on: 25 September 2008, 04:07:47 »

While we're on the subject, I may as well rate the weapons as I see them.

[spoiler]
Jewel Shield: Broken. Most of the annoying bits in many levels can just be bypassed with this up. Use it for collecting bolts in Plug Man's stage, too.

Plug Ball: Is there a use for this besides killing Tornado Man? I couldn't think of any wall climbing enemies to use it on (maybe spiders?).

Tornado Blow: Only useful where it's required and in the Magma Man fight. Not sure if it increase jump height or not, but you have the Rush Coil and Jet anyway.

Magma Bazooka: This would be way cooler if there were more shots. Still, nice for hitting at an angle.

Hornet Chaser: It's a BEE GUN. As much as I normally hate weapons like this, I use it all the time. It's invaluable for nabbing impossible items, kills enemies you don't feel like dodging, and has a substantial amount of shots. Absolutely rapes parts 1 and 3 of Wily Castle 2's boss.

Laser Trident: Useful for piercing armor. Doesn't do much damage to most things, but it has its place. Tons of ammo, but just not strong enough.

Concrete Block: Stepping stones, freezes magma, blocks lasers, kills enemies. As I said before, the downside is the wacky range, but man does it pack a surprising punch.

Black Hole Bomb: It looks really cool, and it can be placed on the screen pretty easily. It'll suck in shots and stuff, so it's a great defensive weapon. Doesn't work so well for attacks.

[/spoiler]
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preventerWIND
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« Reply #1292 on: 25 September 2008, 04:24:07 »

Tornado Blow does increase your jump, its good for defeating a lot of enemies you don't want to deal with. Its the best weapon when time attacking stages.
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ChaosVortex
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Posts: 5638



« Reply #1293 on: 25 September 2008, 04:50:28 »

Yeah, it's like a Gravity Hold and Tornado Hold all in one.

Posted on: 25 September 2008, 04:46:38

... I swear... I attempted the Headbanging challenge. I fought Splash Woman without my helmet. I had more than half my health there.

One hit from a trident, and I was gone.

What... the crap.
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Vinchenz Rock
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Posts: 3642



« Reply #1294 on: 25 September 2008, 04:54:19 »

That's why its called headbanging.

www.instantrimshot.com
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Fatso
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« Reply #1295 on: 25 September 2008, 05:09:45 »

I have a save file with the eight RMs down at 15:14

now I'm just trying over and over to get a sufficiently-good fortress time

I WILL MAKE THAT TOP TEN.
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Xero
Matrix Marine
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Posts: 2297



« Reply #1296 on: 25 September 2008, 11:28:26 »

As I mentioned before all the weapons are broken/useful/valuable to have.

I mean seriously.  Jewel Sattelite is the #####ing best weapon ever.  Not only does it protect you from most enemies, but it also repels their shots damaging them in the process.  Using it on a Sniper Joe was great when his shots went right back at him.  On top of that you can move with it and it never drains while you use it.
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ASR
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« Reply #1297 on: 25 September 2008, 13:07:55 »

So, I'm going for a Mr. Perfect run.

As in, no damage.

I already beat Galaxy Man. I'm going for Jewel Man next.
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Chron
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Posts: 2790



« Reply #1298 on: 25 September 2008, 13:24:16 »

As I mentioned before all the weapons are broken/useful/valuable to have.

I mean seriously.  Jewel Sattelite is the #####ing best weapon ever.  Not only does it protect you from most enemies, but it also repels their shots damaging them in the process.  Using it on a Sniper Joe was great when his shots went right back at him.  On top of that you can move with it and it never drains while you use it.


What about the Plug Ball?
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Vinchenz Rock
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« Reply #1299 on: 25 September 2008, 15:42:20 »

The effects are the same.

Beating Plug Man with it is so easy. Stand in front of him and spam the attack; he'll get hit every time.
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