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Chron
Super Robot
Posts: 2790
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« Reply #53 on: 9 July 2008, 22:58:05 » |
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There is, however, very much to be said about the bridge trolls of northern Wessex. Recently, a small group of forty has proposed a "mythical creatures awareness" rights group, promoting the fair treatment and recognition of near-human-like beings and primordial ooze across the globe. Of course, there is no greater ooze in the world than that of the comic genius, Ultros, who is playing to day in Vancouver, British Columbia, and has butchered the Canadian national anthem on more than one occasion. In other news, bipedal canines with laser weapons hav- STOP IT! It's getting very silly!
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Mikero
Super Robot
Posts: 11986
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« Reply #63 on: 10 July 2008, 23:41:39 » |
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ker-plop
Noob
Posts: 6
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« Reply #71 on: 16 August 2008, 04:41:15 » |
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Considering I thought FF6's script was just fine in its SNES form, the fact that they changed it at all makes me worry for Chrono Trigger. They called it "updating," but I can hardly say it was an improvement.
For analogy, let's compare the scripts of X1 and IHX. This is what I'm worried about for Trigger; that the script will change and make the characters needlessly wordy, having them ramble on in complex sentences that nobody would use in everyday conversation. I can understand Sigma being like that, but not X, Zero or most of the Mavericks.
On the plus side, I've been playing an unofficial direct translation of Trigger, and most of it seems exactly the same. They did a good job the first time round, so I hope they don't muck it up.
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"I'm going mad and it's so... LIBERATING!!!" -Gate, Mega Man X6
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TheRedPriest
Matrix Marine
Posts: 3413
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« Reply #78 on: 20 August 2008, 17:20:23 » |
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Considering I thought FF6's script was just fine in its SNES form, the fact that they changed it at all makes me worry for Chrono Trigger. They called it "updating," but I can hardly say it was an improvement.
For analogy, let's compare the scripts of X1 and IHX. This is what I'm worried about for Trigger; that the script will change and make the characters needlessly wordy, having them ramble on in complex sentences that nobody would use in everyday conversation. I can understand Sigma being like that, but not X, Zero or most of the Mavericks.
On the plus side, I've been playing an unofficial direct translation of Trigger, and most of it seems exactly the same. They did a good job the first time round, so I hope they don't muck it up.
Maverick Hunter X was a retcon rewrite. Chrono Trigger will, at WORST, get a FF4DS style rewrite, which corrected some errors and just SOUNDED better without changing any of the plot. Unless of course they try to shoehorn in more in game stuff to make Chrono Cross fit better, but if it's just what they did for the PS1 Port, that can be easily ignored.
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Doctor Mario is not a real doctor. Do NOT let him touch your genitals.
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