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The MBoard  |  MegaMan Matrix  |  MMM General Forum  |  : I seriously fear Mega Man's future.
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Author Topic: I seriously fear Mega Man's future.  (Read 69464 times)
Xero
Matrix Marine
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« Reply #100 on: 22 December 2007, 23:38:09 »

Well it's official.  Mega Man is dead to me now.

With Star Force 2 coming and Mega Man deconfirmed for Brawl.  It's apparent that Capcom no longer gives a ##### about Mega Man and is running into the ground of failure.

I'm just too stupid to realize it just now.  So as far as I'm concerned I'm pretty much done with Mega Man.

I'm probably not gonna be on the forums much longer either but we'll see.

Maybe by some miracle something good with happen.
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ASR
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« Reply #101 on: 22 December 2007, 23:50:49 »

Xero, Capcom had NOTHING to do with MegaMan's absence in Brawl. It even said so in the link you posted!

Nobody contacted Keiji Inafune, and he said that he would've loved for MegaMan to be included if someone HAD contacted him.

What are you talking about?
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Xero
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« Reply #102 on: 22 December 2007, 23:59:22 »

Oh I know that.

I'm just saying that Capcom is indeed running Megaman into the ground.

Brawl was perhaps the only spark of hope and Nintendo gave us the finger.

I never meant to say it was Capcom's fault.
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ASR
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« Reply #103 on: 23 December 2007, 00:03:13 »

MegaMan still has hope, especially if you enjoyed ZXA. There are people who have less hope in him than you do - namely Rez.

As for leaving MMM just because MegaMan is dead to you... a lot of people here don't particularly live for MegaMan either.
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Xero
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« Reply #104 on: 23 December 2007, 00:14:00 »

We better get ZX3 then.

Oh and I'm probably not going to leave MMM anytime soon.

So don't worry.
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ASR
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« Reply #105 on: 23 December 2007, 01:27:33 »

Xero, for you, I will fly down to Capcom and say "Don't make ZX3, otherwise we have to deal with some creep named Xero on a site called MMM. We want him gone, just don't make the game, kay?"
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Mikero
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« Reply #106 on: 23 December 2007, 08:11:21 »

Oh and I'm probably not going to leave MMM anytime soon.

Lame. As much as I agree with Rez most of the time, we need his antithesis.
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TheRedPriest
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« Reply #107 on: 24 December 2007, 06:35:42 »

Indeed.
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Mikero
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« Reply #108 on: 24 December 2007, 08:01:59 »

Hm. I think I thought he said that he WAS leaving.
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Zenaku
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« Reply #109 on: 24 December 2007, 08:52:32 »

Mega Man has had a good run. I really don't think 20 years is bad for any series and there comes a point where you really can't do much more than Inafune/Capcom. Sure they could churn out sequels for Legends/X/Classic but the fact is is that it's never going to be good as MM2/MMX4/Legends1&2/xxx.

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ChaosVortex
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« Reply #110 on: 24 December 2007, 15:01:10 »

Hm. I think I thought he said that he WAS leaving.

Good. You had me confused for a few minutes.
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TheRedPriest
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« Reply #111 on: 26 December 2007, 01:42:20 »

Init Creations is the main reason for Mega Man's demise.  Capcom needs to move it to another studio.

Though if they're dead set on keeping one big continuity wank, there's no saving the series.
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Voulnet
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« Reply #112 on: 1 January 2008, 02:28:51 »

Unless they quit making a stupid new series every moon, and start finishing what they started (like Original or Legends); then they're not going to save MegaMan. In two years from now, we could end up having 10 series and not one of them is finished.
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Xero
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« Reply #113 on: 1 January 2008, 02:51:13 »

Battle Network and Zero are finished....
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Dopefish
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« Reply #114 on: 1 January 2008, 03:03:32 »

Well I for one tire of more green-eyed Megaman spin-offs constantly being pumped out of Capcom's factory line.

At this point I hope for a original series continuation, a good one with all new stuff, not just a recycled PSP game.

I'm a pretty die-hard Megaman fan, so I'll stick with him to the brutal end.

But we need some promises to be fulfilled, that being Legends and the Original series....

Yeah Legends is a spin off but it was a quality game one; that I personally thought was very well made.  

Honestly I think Capcom thinks Megaman fans will freak if the original Megaman series breaks into 3D....And lets face it.....sadly the market for sidescrollers is pretty much dead, with the release of the new line of next-gen consoles.

Capcom thinks that it has MM fans wrapped around its finger and they will mindlessly buy any new game released. And they are right to a point....Some will.
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TheRedPriest
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« Reply #115 on: 1 January 2008, 03:54:40 »

Part of the thing killing the series is the mindset we need to "finish" them.  We don't need a Classic game where Zero kills everyone.  We need them to be open ended.  8 Robot Masters?  Check.  A crazy plan by Wily?  Check.  Solid level design?  Check?  See what I mean?  Obviously not since we get MMZ, X7, X8 and ZX.

This is why Mega Man is ##### now.
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megajosh2
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« Reply #116 on: 1 January 2008, 17:00:59 »

I swear, this thread is nothing but flaming MMZ...
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TheRedPriest
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« Reply #117 on: 1 January 2008, 17:03:17 »

Then read it again.
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Xero
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« Reply #118 on: 1 January 2008, 17:26:37 »

Rez... you seemed to have put X8 in that list.  Let me move it for you.

*Beats Rez with his own tomatoe stick*
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Aych
Metall
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« Reply #119 on: 1 January 2008, 17:37:59 »

Hey, no, that's supposed to be on the list.

Remember? It was agreed the music in X8 was so terrible, especially when compared to Legends, that it made the whole game terrible as a result? Yup.
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Xero
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« Reply #120 on: 1 January 2008, 17:42:13 »

...
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Aych
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« Reply #121 on: 1 January 2008, 17:48:54 »

Is it all coming back to you?

Here, maybe some nice Legends music will help you remember...
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Kamon
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« Reply #122 on: 1 January 2008, 17:55:39 »

Hey, no, that's supposed to be on the list.

Remember? It was agreed the music in X8 was so terrible, especially when compared to Legends, that it made the whole game terrible as a result? Yup.
When was that agreed?
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Xero
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« Reply #123 on: 1 January 2008, 17:57:49 »

I hate legends music....
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TheRedPriest
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« Reply #124 on: 1 January 2008, 17:57:53 »

Rez... you seemed to have put X8 in that list.  Let me move it for you.

*Beats Rez with his own tomatoe stick*

X8 sucks.  Deal with it.  It's not X7 bad of course, but compared to X1-X4, it's crap.
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ChaosVortex
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« Reply #125 on: 1 January 2008, 18:01:09 »

The music in X8 was good. The game was almost as good as X2 but it doesn't match X1 and X4. And ZX was decent as well. Maybe not extremely awesome, but there's a big gap if you compare it to X7.

I'd say Mega Man's worst bits were MMX5-7, MMZ1-4, and MMBN4-6.

Of course, I haven't played BN6 but you can also add Starforce to the list as well. The game itself was good, but most of it's negative points are because of the terrible story.
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Aych
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« Reply #126 on: 1 January 2008, 18:10:21 »

When was that agreed?

I think you missed it. Xero was ranting on and on about his love for the Legends soundtrack in MChat, and one thing lead to another...

The music in X8 was good. The game was almost as good as X2 but it doesn't match X1 and X4. And ZX was decent as well. Maybe not extremely awesome, but there's a big gap if you compare it to X7.

I keed, I keed. X8 has a somewhat decent soundtrack, that is to say there are some really good pieces, maybe even great. I find most of it forgettable and bland though, as they run the same electric guitar synth through literally 90% of all the music in the game. Otherwise,  something about X8's design was just off, the art direction along with the graphical quality were horrible and made the entire game look and feel bleak, uninspired and dull. Plus, the story failed hard. It's okay I suppose, but it doesn't even compare to anything before X6. X7 is worst, though.

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Xero
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« Reply #127 on: 1 January 2008, 18:14:16 »

If by love you mean utterly dispised then yes.  I "Love" the music in the legends series.
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ChaosVortex
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« Reply #128 on: 1 January 2008, 18:16:12 »

Well, yeah. How X8's story was unimpressive and for the most part, the music is good.

As for the art, I know what you mean. Capcom did it so the game would look more new and fresh. Fresh like what? #####? I guess. The game itself when it comes to gameplay wasn't too shabby.

EDIT: Also, I like some the the Legends' music.

Not all of it mind you, just a few bits like the Bonne Battle themes and whatnot.
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Voulnet
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« Reply #129 on: 1 January 2008, 18:18:39 »

I actually loved the Legends soundtrack. The theme song of the Bonnes, as well as the relaxing background music in the towns of Kattelox Island, or the music inside the Main Gate. Come on, it was good, but no one is forcing you to love it.
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Aych
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« Reply #130 on: 1 January 2008, 18:28:09 »

Yar, I'm with you. I just always tease Xero about it; me, I'm fond of the soundtracks for all three Legends games.

As for the art, I know what you mean. Capcom did it so the game would look more new and fresh. Fresh like what? #####? I guess. The game itself when it comes to gameplay wasn't too shabby.

I think my main problem with X8's gameplay was the introduction of this "metal" crap. It gave X8 a bit of an RPG feel, a bad one that is, as it wasn't well implemented or meant for the X series. It was tedious to have to replay levels again and again to get metals for the upgrades, and the existence of those upgrades themselves had affects on the actual gameplay, as that changed how Studio 01 approached and thought about the game's level design.
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ChaosVortex
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« Reply #131 on: 1 January 2008, 18:30:51 »

I thought it was OK. It's better than rescuing reploids who carry the upgrades you need and if they die "Oh well too bad, gone forever!"
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Aych
Metall
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« Reply #132 on: 1 January 2008, 18:33:33 »

I'm pretty sure that was only in X6. That's only because of the Nightmare, but I don't remember if the reploids could die in X7. I know they didn't in X5 though.
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Kamon
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« Reply #133 on: 1 January 2008, 18:36:20 »

Rescuing Reploids was a poor addition anyway. The Metals felt better, but not really necessary.

The Reploids could die in X7.
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ChaosVortex
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« Reply #134 on: 1 January 2008, 18:37:17 »

I'll have to play X7 to answer that, but I know the whole retarded "reploid rescue" bit isn't fun at all.

EDIT: Oh, that reminds me. I didn't really care for the metals, but what annoyed me is the navigator had to talk everytime you found a metal, like you didn't already know.

"Great! That's a rare metal! You can use it to make a new chip!"
"Yeah, you've said that like... 50 times already."
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Aych
Metall
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« Reply #135 on: 1 January 2008, 18:38:29 »

The Reploids could die in X7.

Oh yeah? How'd they die, was it that they got caught in the crossfire or what?
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Kamon
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« Reply #136 on: 1 January 2008, 18:40:28 »

When an enemy touched them, they died.
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Aych
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« Reply #137 on: 1 January 2008, 18:42:46 »

Right, I remember now...

...That was stupid. It's even worse than the Nightmare, as ANY enemy can kill them, and just with a touch.
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Xero
Matrix Marine
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« Reply #138 on: 1 January 2008, 20:29:05 »

That whole game was crap so don't worry about it.
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Aych
Metall
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« Reply #139 on: 1 January 2008, 20:52:45 »

You're telling me. Just another thing to chalk up to that abomination...
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Kamon
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« Reply #140 on: 1 January 2008, 21:04:51 »

Atleast that ended with X7. The other abomination is still lingering.
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TheRedPriest
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« Reply #141 on: 1 January 2008, 21:59:02 »

The game itself when it comes to gameplay wasn't too shabby.

Look again.  X8 had some of the series WORST stage design.  If not for X7, it would have THE worst stage designs.  The Metal System was imperfect and buying your power ups was the antithesis of X series gameplay.  Axl, aside from being about the single worst character spawned from Mega Man mythos, was completely unnecessary and added absolutely nothing to gameplay while taking away from X and Zero.  X and Zero themselves don't play awful, but they don't feel as tight as they did in 2D.  X's armor looked awful and the concept was only a step above the "collect all 4 parts before you can use it" approach of X5 and X6.  Then there's the plot.  That's all I need to say about that.

X8 is a very poor X game, quit trying to put it up with the series defining X1-X4 for Christ's sake.
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Mikero
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« Reply #142 on: 1 January 2008, 22:08:44 »

It's like saying MMBN5 is good. It's not, it's just better than the one before it.
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TheRedPriest
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« Reply #143 on: 1 January 2008, 22:40:59 »

You know, I do believe that was my first rant of 2008!
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Mikero
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« Reply #144 on: 1 January 2008, 22:43:07 »

:-O

::confetti time::
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Panda
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« Reply #145 on: 2 January 2008, 05:00:04 »

I liked X8... :/

Except for the stage design... Although it wasn't as bad as the three previous X games... Mostly.
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TheRedPriest
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« Reply #146 on: 2 January 2008, 05:00:46 »

X5 and X6 are both better than X8.  Not a LOT better, but better none the less.
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ChaosVortex
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« Reply #147 on: 2 January 2008, 05:52:27 »

Well, I had about as much fun in X8 as I did in X2, therefore, my point stays.

Although, I will admit the stages seemed to be missing some things, especially ones that weren't "Mega Man" stages at all.

Hell, Gigavolt Manawar's stage is a joke.
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Mournson
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« Reply #148 on: 2 January 2008, 10:00:53 »

The way I see it, unless they're willing to start putting 2d games on the new consoles, megaman x and classic, are beat. due to there simple nature and even simpler gameplay, you'd either have to complicate things(losing the best part about megaman, the simplicity) or go retro on a new system, both ideas are bad in there own rights, obviously true megaman fans will love them, but lately the gaming industry is all about reaching out to different peoples, and capcom is no exception.

in the long run, to bring back x and classic(the good ones) they'd have to pull some pretty risky #####, or go hand held, which is no good cause capcom has always done a good job at keeping there handheld games and there consol games strictly separate, that is to say, they don't go, PS1: X: 1 2 3 4 5 6; PS2: X:7 8, DS: 9, 10 11, etc.

oops, almost overlooked the legends series, yeah, if they could do that, that'd be great, cause the legends series has the most flexability due to it's 3D roots, you can gently change designs and what not and just blame the simplicity of the older games on poor graphics development. but, x and classic, dead. all they have are legends and whatever spin offs on the handhelds that havecome out and I haven't followed. or if they come up with another idea all together, as in a new series.
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Panda
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« Reply #149 on: 2 January 2008, 10:57:11 »

or if they come up with another idea all together, as in a new series.

Megaman Tactics!
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